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Koonnala, Pristsana; Chaiwong, Napasporn – LEARN Journal: Language Education and Acquisition Research Network, 2023
This study examines the persuasive English language in MasterClass's video advertisements. An analysis framework was formed using twenty-four techniques to identify persuasive language, and the purposes of using different techniques in one hundred and forty-one MasterClass's video scripts. The analysis included identifying the primary argument of…
Descriptors: Advertising, Video Technology, English (Second Language), Second Language Learning
Sharp, Julia L.; Griffith, Emily H.; Higgs, Megan D. – Journal of Statistics and Data Science Education, 2021
Collaborative work is inherent to being a statistician or data scientist, yet opportunities for training and exposure to real-world scenarios are often only a small part of a student's academic program. Resources to facilitate effective and meaningful instruction in communication and collaboration are limited, particularly when compared to the…
Descriptors: Statistics Education, Cooperative Learning, Video Technology, Technology Uses in Education
Michael Foster – ProQuest LLC, 2023
"Vicarious learning" research is a burgeoning area of inquiry, which examines the learning of students who observe and are engaged with video- or audio-taped presentations of other people engaged in learning (Chi et al., 2008). In such studies, the students or "vicarious learners" (VLs) are positioned as indirect participants…
Descriptors: Video Technology, Problem Solving, Teaching Methods, Thinking Skills
Michael Foster – ProQuest LLC, 2023
"Vicarious learning" research is a burgeoning area of inquiry, which examines the learning of students who observe and are engaged with video- or audio-taped presentations of other people engaged in learning (Chi et al., 2008). In such studies, the students or "vicarious learners" (VLs) are positioned as indirect participants…
Descriptors: Video Technology, Problem Solving, Teaching Methods, Thinking Skills
Cardinal, Hoanglan – BU Journal of Graduate Studies in Education, 2021
Play is a universal activity that is an integral part of childhood experiences and aids in the development of important skills. While most children naturally engage in play, children with autism spectrum disorder (ASD) do not follow the typical pattern of play development and often exhibit delays in play skills. One of the defining characteristics…
Descriptors: Play, Autism, Pervasive Developmental Disorders, Skill Development
Donovan, Paul; Townsend, John – Management Teaching Review, 2018
Training programs enhance the skills of participants. Role-play, one method used for such skill development, is learning through performing a set of behaviors, in accordance with predetermined expectations of a job role in an organizational context. Some learners find role-play daunting, even traumatic. To counter this experience, this article…
Descriptors: Anxiety, Guidelines, Role Playing, Best Practices
Kim, Heyoung; Lee, Jang Ho – Asia-Pacific Education Researcher, 2018
The purpose of this study was to investigate the value of introducing digital storytelling (DST) into second language (L2) narrative practice, by examining the characteristics of L2 learners' narrative when multimodality is added. To this end, the present study examined pairs of personal narrative scripts produced by 50 undergraduate L2 learners…
Descriptors: Second Language Learning, Second Language Instruction, Scripts, Story Telling
Hart Barnett, Juliet – Early Childhood Education Journal, 2018
Research demonstrates young children with autism and other developmental disabilities can benefit from participation in play activities with peers. Play provides opportunities to increase social skills across developmental domains in an integrated manner and provides opportunities to develop a sense of belonging and friendship; these goals…
Descriptors: Interpersonal Competence, Autism, Pervasive Developmental Disorders, Preschool Teachers
Ziegler, Nicole – Language Learning & Technology, 2018
Research suggests that pre-task planning time provides learners with opportunities to formulate, organize, and mentally store content, thereby freeing up attentional resources during tasks (Skehan, Xiaoyue, Qian, & Wang, 2012). However, relatively few studies to date have investigated pre-task planning in a synchronous computer-mediated…
Descriptors: Second Language Learning, Second Language Instruction, Accuracy, Language Fluency
Amador, Julie M. – Technology, Pedagogy and Education, 2018
The incorporation of video technology in teacher education programmes is increasingly prevalent, with teacher educators commonly using three traditional forms of videos: published video, preservice teachers' own videos and colleagues' videos. This study explored a fourth type of video, self-created scripted video simulations in which preservice…
Descriptors: Video Technology, Technology Uses in Education, Teaching Skills, Skill Development
Dupere, Sally; MacDonald, Rebecca P. F.; Ahearn, William H. – Journal of Applied Behavior Analysis, 2013
Children with autism often engage in repetitive play with little variation in the actions performed or items used. This study examined the use of video modeling with scripted substitutable loops on children's pretend play with trained and untrained characters. Three young children with autism were shown a video model of scripted toy play that…
Descriptors: Autism, Children, Behavior Problems, Play
Young, Chase; Rasinski, Timothy V. – Reading Teacher, 2013
In this article the authors integrate literacy with classroom-based technologies to create a student produced movie. The authors explain the steps to classroom movie production that deepens students' comprehension, engages students' in purposeful writing, and utilizes new technologies. (Contains 6 figures.)
Descriptors: Films, Literacy Education, Teaching Methods, Elementary School Students
Gold, Anne U.; Oonk, David J.; Smith, Lesley; Boykoff, Maxwell T.; Osnes, Beth; Sullivan, Susan B. – Journal of Geography, 2015
Learning about climate change is tangible when it addresses impacts that can be observed close to home. In this program, sixty-four diverse middle and high school students produced videos about locally relevant climate change topics. Graduate and undergraduate students provided mentorship. The program engaged students in research and learning…
Descriptors: Climate, Service Learning, Middle School Students, High School Students
Lydon, Helena; Healy, Olive; Leader, Geraldine – Research in Autism Spectrum Disorders, 2011
This study aimed to directly compare the effectiveness of Pivotal Response Training (PRT) and Video Modeling (VM) in the acquisition and generalization of scripted play verbalizations and actions as well as the use of novel statements or actions in both the training and generalization settings. All five participants were exposed to both conditions…
Descriptors: Play, Autism, Generalization, Teaching Methods
Franz, Annaliese K. – Journal of Chemical Education, 2012
This work describes efforts to incorporate and evaluate the use of a YouTube writing assignment in large lecture classes to personalize learning and improve conceptual understanding of chemistry through peer- and self-explanation strategies. Although writing assignments can be a method to incorporate peer- and self-explanation strategies, this…
Descriptors: Feedback (Response), Video Technology, Multimedia Instruction, Organic Chemistry
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