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Showing 1 to 15 of 83 results Save | Export
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Meeker, Keenan; Thompson, Penny – TechTrends: Linking Research and Practice to Improve Learning, 2023
This article will provide a historical perspective on the use of technology in education by focusing on the field of mathematics education. It will focus specifically on two technologies - presentation tools and calculating tools - and will explore their history and evolution as an example of how technological change, while not dramatically…
Descriptors: Mathematics Education, Educational Technology, Teaching Methods, Educational History
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Yu-Hui Ching; Yu-Chang Hsu – TechTrends: Linking Research and Practice to Improve Learning, 2024
Educational robotics has been adopted to create interactive and engaging learning environments to develop computational thinking (CT) in K-12 learners. This study systematically examined 22 peer-reviewed empirical research articles on the use of educational robotics to develop CT in young learners (pre-kindergarten to 6th grade) published between…
Descriptors: Robotics, Educational Technology, Preschool Education, Elementary Education
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Badruliman Batni; Syahrul Nizam Junaini – Education and Information Technologies, 2025
In the dynamic educational context of Malaysia, this study examines the impact of integrating Unplugged Activities (UA) with Block-Based Programming (BBP) on improving the computational thinking (CT) skills of secondary students in full boarding schools in Northern Peninsular Malaysia. Using a quasi-experimental design and mixed-methods analysis,…
Descriptors: Computation, Thinking Skills, Programming, Secondary School Students
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Ulrich Briones-Guerash S.; Arturo Garci´a-Mendoza; Julio C. Aguilar-Cordero – Journal of Chemical Education, 2023
Solution equilibria diagrams are excellent tools for understanding chemical speciation in multireaction chemical systems. They are usually plotted using software packages that efficiently perform advanced calculations, giving the possibility to graphically visualize thermodynamic and composition information. However, this approach frequently…
Descriptors: Chemistry, Scientific Concepts, Visual Aids, Spreadsheets
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Chyanna Wee; Lillian Yee Kiaw Wang; Huey Fang Ong – ACM Transactions on Computing Education, 2025
This study presents the development of a student-centric framework for utilizing virtual reality (VR) technologies in education, specifically focusing on enhancing computational thinking skills. While numerous frameworks exist in this domain, they often lack consideration of student preferences, which are integral for fostering learner autonomy.…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Computation
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David A. Martin; Peter Curtis; Petrea Redmond – Journal of Computer Assisted Learning, 2024
Background: A resurgence in teaching coding in primary school classrooms has led to a pedagogical swing towards using physical computing and coding to develop students' use of algorithms, computational thinking, and problem-solving skills. Two obstacles impede the optimal development of these objectives: the availability of a suitable pedagogy and…
Descriptors: Elementary School Students, Student Attitudes, Programming, Computation
Bih Epse Fofang Janet Shufor – ProQuest LLC, 2024
Computational thinking (CT) has been supported as an important skill every young person should possess for the 21st century, with possible implications for problem-solving, self-expression, and creativity. Numerous initiatives, both within and outside classroom settings, have been developed in response to policy mandates aiming at broadening…
Descriptors: Computation, Thinking Skills, Elementary School Students, Assistive Technology
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Kevin Sigayret; Nathalie Blanc; André Tricot – Journal of Computer Assisted Learning, 2025
Background: Teaching programming and computational thinking is becoming a major issue in many education systems. Numerous approaches are possible, but very few studies compare these different ways of implementing programming and computational thinking learning. Objectives: We compared three ways of teaching programming and computational thinking…
Descriptors: Educational Technology, Technology Uses in Education, Robotics, Computation
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Agbo, Friday Joseph; Olaleye, Sunday Adewale; Bower, Matt; Oyelere, Solomon Sunday – Smart Learning Environments, 2023
Researchers are increasingly exploring educational games in immersive virtual reality (IVR) environments to facilitate students' learning experiences. Mainly, the effect of IVR on learning outcomes has been the focus. However, far too little attention has been paid to the influence of game elements and IVR features on learners' perceived…
Descriptors: Student Attitudes, Technology Uses in Education, Cognitive Processes, Teaching Methods
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Xin Gong; Weiqi Xu; Shufan Yu; Jingjing Ma; Ailing Qiao – British Journal of Educational Technology, 2025
Tangible programming tools have become a mainstream teaching aid in gamification programming learning (GPL) due to their interactivity and ability to enhance novice learners' computational thinking and spatial reasoning skills. However, comparing the relative efficacy of different programming tools that simultaneously support these skills was not…
Descriptors: Computation, Thinking Skills, Spatial Ability, Gamification
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Cucuk Wawan Budiyanto; Muhamad Nur Azmi Wahyudi; Indah Widiastuti; Rizka Latifah – Educational Process: International Journal, 2025
Background/purpose: Computational Thinking (CT) has gained widespread attention in education as a core cognitive skill essential for solving complex problems in both academic and real-world contexts. While Indonesian educators have actively adopted CT as part of national educational reforms, questions remain about how closely current practices…
Descriptors: Foreign Countries, Computation, Thinking Skills, Educational Research
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Jaime Carvalho e Silva – International Journal of Mathematical Education in Science and Technology, 2025
The use of technologies in mathematics education at all levels has been discussed extensively for a number of years. It is one of the few themes that was the object of two ICMI studies, the most recent being published in 2010. Two new approaches, emerging lately in the teaching and learning of Mathematics at all levels, will be discussed:…
Descriptors: Computation, Thinking Skills, Artificial Intelligence, Mathematics Instruction
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Menolli, André; Neto, João Coelho – Education and Information Technologies, 2022
The adoption of computational thinking in the classroom has been growing in the last years. Its use needs to be supported by the correct digital technologies and teaching methods, and for this, is required, capable teachers. This work aims to understand how computational thinking is addressed by Computer Science Teacher Education courses in…
Descriptors: Foreign Countries, Computation, Thinking Skills, Computer Science Education
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Emily C. Bouck; Holly Long; Megan Harris; Abby Whorley – Education and Training in Autism and Developmental Disabilities, 2024
Researchers determined virtual manipulatives, on their own or as part of an instructional sequence, to be an evidence-based practice for students with intellectual and developmental disabilities (IDD; Long et al., 2022). Yet, the majority of research looking at virtual manipulative-based instructional sequences involves the phases learned in a…
Descriptors: Students with Disabilities, Evidence Based Practice, Intellectual Disability, Developmental Disabilities
Yifan Zhang – ProQuest LLC, 2024
Computational thinking (CT) has been an increasing focus of research and practice since the seminal paper by Wing in 2006, especially in pre-college (K-12) education. Barr and Stephenson defined CT as a problem-solving methodology that can be automated, transferred, and applied across disciplines. With the challenges of fitting CT into already…
Descriptors: Mental Computation, Elementary Education, Problem Solving, Intellectual Disciplines
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