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Showing 1 to 15 of 27 results Save | Export
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Christine Eide – English Teaching Forum, 2025
Since the COVID-19 pandemic, the world of education has found a new normal, with new online courses, tools, educational apps, and artificial intelligence gaining in advancement and popularity. Interactive video is a multimedia tool that allows the viewer to actively engage with the content in the video by making choices and inputting data. In this…
Descriptors: Interactive Video, Online Courses, Learner Engagement, Lesson Plans
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Emad A. Alghamdi; Paul Gruba; Ahmed Masrai; Eduardo Velloso – Language Learning & Technology, 2023
Although measures of lexical complexity are well established for printed texts, there is currently no equivalent work for videos. This study, therefore, aims to investigate whether existing lexical complexity measures can be extended to predict second language (L2) learners' judgment of video difficulty. Using a corpus of 320 instructional videos,…
Descriptors: Difficulty Level, Interactive Video, Computer Assisted Instruction, Word Frequency
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Sachiko Nakamura; Ryan Spring; Shizuka Sakurai – TESL-EJ, 2024
This study looked at how practically ASR-based interactive video assignments can be integrated into EFL classrooms for additional out-of-class speaking practice, and what effects it will have on students. We created an ASR-based interactive video assignment using Google Scripts and gave it to students as a homework assignment between lessons in…
Descriptors: Foreign Countries, Interactive Video, Teaching Methods, English (Second Language)
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Dolgunsöz, Emrah; Yildirim, Gurkan – Journal on English Language Teaching, 2023
Learning to write in English as a Foreign Language (EFL) has always been an issue for most learners since it requires intensive cognitive activity along with language proficiency. This mixed-methods study aimed to examine if interactive Video Embedded Infographics (VEI) could ease this process in a flipped classroom setting compared to traditional…
Descriptors: Interactive Video, Second Language Learning, Second Language Instruction, Teaching Methods
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García-Allén, Ana; Taylor, Shelley K. – Language Learning in Higher Education, 2023
This article focuses on the implementation of a flipped classroom approach in two different levels of Spanish foreign language university courses for beginner and intermediate learners. The flipped classroom approach delivers course content that prioritizes both digital technology and active learning. Despite its potential advantages in the…
Descriptors: Flipped Classroom, Teaching Methods, Instructional Innovation, Second Language Learning
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Hodaie, Zardosht; Taheri, Sajjad; Brügge, Bernd – International Association for Development of the Information Society, 2019
MIRELE is an interactive tabletop for situated domain learning that helps students learn names of the physical objects and their relationships by projecting the names, relationships, and additional information onto the real objects. It is built based on a camera-projector system and offers a domain-independent fast authoring system. Using the…
Descriptors: Situated Learning, Vocabulary Development, Interactive Video, Usability
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Soler, Inmaculada Gómez; O'Neill, Errol M. – Dimension, 2016
This exploratory study examines the potentially beneficial role of utilizing an interactive video program (BBC's Mi Vida Loca) in aiding second language learners of Spanish to enhance intercultural competence via pragmatic training. The results of a discourse completion task shows that students who watched MVL significantly improved their…
Descriptors: Pragmatics, Teaching Methods, Second Language Instruction, Second Language Learning
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Chen, Hao-Jan Howard; Yang, Ting-Yu Christine – Interactive Learning Environments, 2013
Several researchers have highlighted the potential of applying adventure video games in second language acquisition; however, few studies have investigated the impact of adventure games on foreign language learning. This study aimed to examine the effects of a commercial adventure video game on foreign language learning and learners' perceptions…
Descriptors: Second Language Learning, Video Games, College Students, Student Attitudes
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Sato, Eriko; Sohn, Heejeong; Chen, Julian ChengChiang; Adebowale, Kayode C. V.; Jourdain, Sarah – Journal of Educational Technology Systems, 2015
Our pilot project created blended/online courses to accommodate the growing needs of precollegiate and collegiate students interested in learning Korean and Japanese. In the initial phase, we conducted a survey of students' experiences with and perceptions about blended/online Asian language learning. We found a general lack of familiarity with,…
Descriptors: Online Courses, Second Language Learning, Second Language Instruction, Korean
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Pereira, Juan A.; Sanz-Santamaría, Silvia; Montero, Raúl; Gutiérrez, Julián – International Education Studies, 2012
Attaining a satisfactory level of oral communication in a second language is a laborious process. In this action research paper we describe a new method applied through the use of interactive videos and the Babelium Project Rich Internet Application (RIA), which allows students to practice speaking skills through a variety of exercises. We present…
Descriptors: Second Language Learning, Second Language Instruction, Oral Language, Evaluation Criteria
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Acar, Ahmet – Foreign Language Annals, 2007
The most commonly used and discussed videoconferencing mode for teaching languages from a distance is two-way simultaneous, or point-to-point, videoconferencing. Applications of multipoint videoconferencing to language classes, however, are not very common. This article aims to fill that gap by presenting the technical and pedagogical dimensions…
Descriptors: Introductory Courses, Pilot Projects, Second Language Instruction, Second Language Learning
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South, Joseph B.; Gabbitas, Bruce; Merrill, Paul F. – Interactive Learning Environments, 2008
In this paper we discuss how the Brigham Young University Technology Assisted Language Learning Group (BYU TALL Group) develops video-based dramatic narratives to increase the amount of context we provide to English as a second language (ESL) learners. First, we discuss the problem of decontextualization in education, the contextualism…
Descriptors: Case Studies, Educational Technology, Second Language Learning, Second Language Instruction
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Cunningham, Una; Fagersten, Kristy Beers; Holmsten, Elin – International Review of Research in Open and Distance Learning, 2010
At Dalarna University, Sweden, modes of communication are offered at many points of Kenning's continuum with a web-based learning platform, including asynchronous document exchange and collaborative writing tools, e-mail, recorded lectures in various formats, live streamed lectures with the possibility of text questions to the lecturer in real…
Descriptors: Communication Problems, Seminars, Distance Education, Foreign Countries
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Robin, Richard – Language Learning & Technology, 2007
Language teachers know that even the best technology cannot provide the high degree of interaction required to acquire meaningful proficiency in a foreign language. Even the most polished packages available today cannot evaluate learner input and provide subtle shades of context-based feedback, except in the narrowest of circumstances. In this…
Descriptors: Feedback (Response), Listening Comprehension, Native Speakers, English (Second Language)
Coughlin, Josette M. – 1989
Two recent developments in computer-assisted language learning (CALL), interactive video systems and "intelligent" games, are discussed. Under the first heading, systems combining the use of a computer and video disc player are described, and Compact Discs Interactive (CDI) and Digital Video Interactive (DVI) are reviewed. The…
Descriptors: Artificial Intelligence, Communicative Competence (Languages), Computer Assisted Instruction, Games
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