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Chao, Jen-Yi; Chao, Shu-Jen; Yao, Lo-Yi; Liu, Chuan-His – EURASIA Journal of Mathematics, Science & Technology Education, 2016
This study used Focus Group to analyze user requirements for user interface so as to understand what capabilities of the Collaborative Problem Solving (CPS) Instructional Platform were expected by users. After 12 focus group interviews, the following four functions had been identified as essential to the CPS Instructional Platform: CPS…
Descriptors: Case Studies, Usability, Problem Solving, Instructional Systems
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Martin-SanJose, Juan-Fernando; Juan, M. -Carmen; Mollá, Ramón; Vivó, Roberto – Interactive Learning Environments, 2017
Advanced displays and natural user interfaces (NUI) are a very suitable combination for developing systems to provide an enhanced and richer user experience. This combination can be appropriate in several fields and has not been extensively exploited. One of the fields that this combination is especially suitable for is education. Nowadays,…
Descriptors: Computer Interfaces, Visual Aids, Teaching Methods, Computer Games
Grivokostopoulou, Foteini; Hatzilygeroudis, Ioannis – International Association for Development of the Information Society, 2013
In this paper, we present a way of teaching AI search algorithms in a web-based adaptive educational system. Teaching is based on interactive examples and exercises. Interactive examples, which use visualized animations to present AI search algorithms in a step-by-step way with explanations, are used to make learning more attractive. Practice…
Descriptors: Artificial Intelligence, Mathematics, Web Based Instruction, Intelligent Tutoring Systems
Yeom, Soonja; Choi-Lundberg, Derek; Fluck, Andrew; Sale, Arthur – International Association for Development of the Information Society, 2013
Visualizing the structure and relationships in three dimensions (3D) of organs is a challenge for students of anatomy. To provide an alternative way of learning anatomy engaging multiple senses, we are developing a force-feedback (haptic) interface for manipulation of 3D virtual organs, using design research methodology, with iterations of system…
Descriptors: Electronic Learning, Educational Technology, Technology Uses in Education, Higher Education
Marchionini, Gary; And Others – 1994
Sixteen courses were taught over a 2-year period at eight universities using Perseus, a HyperCard-based hypermedia information system that contains multimedia information about the Greek world, in order to examine how type of assignment influenced student perceptions about the Perseus interface and learning performance. Data collection methods…
Descriptors: Academic Achievement, Assignments, Computer Assisted Instruction, Computer Interfaces
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Ihamäki, Heli; Vilpola, Inka – Electronic Journal of e-Learning, 2004
Most of the Virtual Learning Environment (VLE) design methods focus on producing content for a VLE. However, usability of the VLE is also of great importance. Several potential usability problems have been reported in recent e-learning conferences. These problems could have been avoided by applying usability engineering methods before the VLE was…
Descriptors: Virtual Classrooms, Safety, Work Environment, Occupational Safety and Health