Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 0 |
| Since 2017 (last 10 years) | 1 |
| Since 2007 (last 20 years) | 17 |
Descriptor
| Animation | 18 |
| Qualitative Research | 18 |
| Teaching Methods | 18 |
| Foreign Countries | 9 |
| Interviews | 8 |
| Educational Technology | 7 |
| Case Studies | 6 |
| College Students | 6 |
| Comparative Analysis | 6 |
| Questionnaires | 6 |
| Statistical Analysis | 6 |
| More ▼ | |
Source
Author
| Akaygun, Sevil | 1 |
| Ayas, Alipasa | 1 |
| Bell, Randy L. | 1 |
| Binns, Ian C. | 1 |
| Boz, Nihat | 1 |
| Boz, Yezdan | 1 |
| Burns, Helen | 1 |
| Chen, Nian-Shing | 1 |
| Christian, Shelly | 1 |
| Chuang, Tsung-Yen | 1 |
| Crawford, Margaret, Ed. | 1 |
| More ▼ | |
Publication Type
| Reports - Research | 16 |
| Journal Articles | 15 |
| Tests/Questionnaires | 3 |
| Collected Works - Proceedings | 1 |
| Dissertations/Theses -… | 1 |
Education Level
| Higher Education | 11 |
| Postsecondary Education | 8 |
| Secondary Education | 4 |
| Elementary Education | 2 |
| High Schools | 2 |
| Elementary Secondary Education | 1 |
| Grade 11 | 1 |
| Preschool Education | 1 |
Audience
Location
| Taiwan | 2 |
| Turkey | 2 |
| United Kingdom (England) | 2 |
| Asia | 1 |
| Denmark | 1 |
| Finland | 1 |
| Georgia | 1 |
| Greece | 1 |
| Indiana | 1 |
| Latvia | 1 |
| New Zealand | 1 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
| Self Description Questionnaire | 1 |
What Works Clearinghouse Rating
Fang, N.; Tajvidi, M. – Journal of Computer Assisted Learning, 2018
This study focuses on the investigation of the effects of computer simulation and animation (CSA) on students' cognitive processes in an undergraduate engineering course. The revised Bloom's taxonomy, which consists of six categories in the cognitive process domain, was employed in this study. Five of the six categories were investigated,…
Descriptors: Computer Simulation, Animation, Educational Technology, Technology Uses in Education
Mathrani, Anuradha; Christian, Shelly; Ponder-Sutton, Agate – Educational Technology & Society, 2016
This study demonstrates a game-based learning (GBL) approach to engage students in learning and enhance their programming skills. The paper gives a detailed narrative of how an educational game was mapped with the curriculum of a prescribed programming course in a computing diploma study programme. Two separate student cohorts were invited to…
Descriptors: Teaching Methods, Programming, Learner Engagement, Educational Games
Kelly, Resa M.; Akaygun, Sevil – Journal of Chemical Education, 2016
This article summarizes an investigation into how Flash-based cartoon video tutorials featuring molecular visualizations affect students' mental models of acetic acid and hydrochloric acid solutions and how the acids respond when tested for electrical conductance. Variation theory served as the theoretical framework for examining how students…
Descriptors: Cartoons, Visualization, Animation, Chemistry
Kolokouri, Eleni; Plakitsi, Katerina – World Journal of Education, 2016
This article describes a research study on the connection of Cultural Historical Activity Theory (CHAT) with Science Education in the early grades. The research study took place in the University of Ioannina, Greece with the support of the @fise research group. Within this frame, a narrative about light, colors and shadows was written as part of…
Descriptors: Science Education, Light, Color, Preschool Education
Huang, Yun-Hsuan; Chuang, Tsung-Yen – Computer Assisted Language Learning, 2016
Content-based instruction (CBI) has been widely adopted for decades. However, existing CBI models cannot always be effectively put into practice, especially for learners of lower English proficiency in English as a foreign language (EFL) context. This study examined an animation design course adopting CBI to promote reading abilities of English…
Descriptors: Foreign Countries, English (Second Language), Second Language Instruction, Reading Skills
Yaman, Fatma; Ayas, Alipasa – Chemistry Education Research and Practice, 2015
Although concept maps have been used as alternative assessment methods in education, there has been an ongoing debate on how to evaluate students' concept maps. This study discusses how to evaluate students' concept maps as an assessment tool before and after 15 computer-based Predict-Observe-Explain (CB-POE) tasks related to acid-base chemistry.…
Descriptors: Science Instruction, High School Students, Secondary School Science, Concept Mapping
Persky, Adam M. – Journal on Excellence in College Teaching, 2015
The "flipped" classroom model, including such approaches as team-based learning (TBL), stresses pre-class preparation. For three years in a pharmacokinetics course within a pharmacy curriculum, students had the choice of using reading material or a fully animated module to prepare for class. Qualitative methods were used to analyze…
Descriptors: Pharmacy, Pharmaceutical Education, Reading Materials, Animation
Duban, Nil Yildiz; Duzgun, Merve Evsen – Online Submission, 2013
The aim of this study is to identify the views of the teachers on the use of drama as a teaching method in the science and technology courses. In the current study, qualitative research method was used. The data were collected through semi-structured interviews. The participants of the study were selected via maximum variation sampling. The…
Descriptors: Foreign Countries, Technology Education, Elementary School Science, Hands on Science
Deaton, Cynthia C. M.; Deaton, Benjamin E.; Ivankovic, Diana; Norris, Frank A. – Journal of Digital Learning in Teacher Education, 2013
The purpose of this qualitative case study is two-fold: (a) describe the implementation of a stop-motion animation video activity to support students' understanding of cell processes, and (b) present research findings about students' beliefs and use of iPads to support their creation of stop-motion videos in an introductory biology course. Data…
Descriptors: Case Studies, Qualitative Research, Video Technology, Animation
Rolka, Christine; Remshagen, Anja – International Journal for the Scholarship of Teaching and Learning, 2015
Contextualized learning is considered beneficial for student success. In this article, we assess the impact of context-based learning tools on student grade performance in an introductory computer science course. In particular, we investigate two central questions: (1) does the use context-based learning tools, robots and animations, affect…
Descriptors: Introductory Courses, Computer Science Education, Context Effect, Grades (Scholastic)
Sorva, Juha; Lönnberg, Jan; Malmi, Lauri – Computer Science Education, 2013
Visual program simulation (VPS) is a new, interactive form of educational program visualisation, in which learners use graphical controls to direct a program's execution rather than simply watching an animation of it. In this article, we report on a qualitative empirical study of novice programmers learning through VPS. From an analysis of…
Descriptors: Visualization, Computer Uses in Education, Interviews, Observation
Bell, Randy L.; Maeng, Jennifer L.; Binns, Ian C. – Journal of Research in Science Teaching, 2013
This investigation explores the effectiveness of a teacher preparation program aligned with situated learning theory on preservice science teachers' use of technology during their student teaching experiences. Participants included 26 preservice science teachers enrolled in a 2-year Master of Teaching program. A specific program goal was to…
Descriptors: Technology Integration, Teacher Education Programs, Learning Theories, Preservice Teachers
Dorsett, Richard; Rienzo, Cinzia; Rolfe, Heather; Burns, Helen; Robertson, Barbara-Anne; Thorpe, Benjamin; Wall, Kate – Education Endowment Foundation, 2014
Mind the Gap sought to improve the metacognition and academic attainment of pupils in Year 4. There were two aspects to the intervention. The first involved training teachers in how to embed metacognitive approaches in their work, and how to continue to effectively and strategically involve parents. This training took place over a day and was…
Descriptors: Metacognition, Elementary School Students, Intervention, Teaching Methods
Kolesnikova, Anna – ProQuest LLC, 2011
This dissertation study examined a broad question of whether computer-based grammar tutorials are effective and welcome tools to review grammar for language learners by investigating effects of three different modes of such tutorials on learners' knowledge and satisfaction. For this study, I developed experimental tutorials in three different…
Descriptors: Verbs, Grammar, German, Teaching Methods
Hsieh, Pei-Hsuan; Chen, Nian-Shing – Turkish Online Journal of Educational Technology - TOJET, 2012
The purpose of this study is to examine the effects of reflective thinking effects in the process of designing software on students' learning performances. The study contends that reflective thinking is a useful teaching strategy to improve learning performance among lower achieving students. Participants were students from two groups: Higher…
Descriptors: Foreign Countries, Computer Software, Computer Software Evaluation, Programming
Previous Page | Next Page »
Pages: 1 | 2
Peer reviewed
Direct link
