NotesFAQContact Us
Collection
Advanced
Search Tips
Education Level
Laws, Policies, & Programs
Elementary and Secondary…1
Assessments and Surveys
What Works Clearinghouse Rating
Showing 1 to 15 of 346 results Save | Export
Peer reviewed Peer reviewed
Lemos, Ronald S. – AEDS Journal, 1980
Discusses the measurement of the learning of programing language through tests of students' knowledge of syntax rules, ability to read programs, and ability to write logically correct programs. Findings that indicate a direct relationship between ability to read programs and ability to write programs suggest a cost-effective way of measuring…
Descriptors: Cost Effectiveness, Evaluation Methods, Measurement Techniques, Programing
Kibbee, Joel M.; Vickman, Leon – 1969
Top-Man-X, a management game, is used to assist in the instruction of United States Air Force (USAF) personnel in Total Programing. Total Programing is a USAF developed set of concepts and procedures for the optimum allocation of resources to the operation and maintenance of real property facilities on an air force base. Top-Man-X is a manual…
Descriptors: Administrator Education, Maintenance, Management Games, Military Air Facilities
Peer reviewed Peer reviewed
Cheney, Paul H. – AEDS Journal, 1977
The mean score for those students who programmed individually was significantly less than the mean score for those who programmed in pairs. (Author/IRT)
Descriptors: Higher Education, Programing, Teaching Methods, Teamwork
Fagan, Edward R., Ed.; Vandell, Jean, Ed. – 1971
The dilemma articulated in small group and en masse discussions produced the theme, "Through a Glass, Darkly," for the 1971-1972 edition of "Classroom Practices." This document is a collection of essays espousing various methods of teaching English. One predominant concern of all English teachers is the issue of priorities in education. English…
Descriptors: Accountability, Behavioral Objectives, English Instruction, Essays
Trimble, C. J.; And Others – 1970
Most optimization problems of any degree of complexity must be solved using a computer. In the teaching of dynamic programing courses, it is often desirable to use a computer in problem solution. The solution process involves conceptual formulation and computational Solution. Generalized computer codes for dynamic programing problem solution…
Descriptors: Algorithms, Problem Solving, Programing, Programing Languages
Akers, Max Neil – 1969
A programing system using a hypothetical computer is proposed for use in teaching machine and assembly language programing courses. Major components such as monitor, assembler, interpreter, grader, and diagnostics are described. The interpreter is programed and documented for use on an IBM 360/67 computer. The interpreter can be used for teaching…
Descriptors: Computer Programs, Programing, Programing Languages, Simulation
Worland, Peter B. – 1976
Six control structures are used in teaching a college Fortran programing course: (1) simple sequences of instruction without any control statement, (2) IF-THEN selection, (3) IF-THEN-ELSE selection, (4) definite loop, (5) indefinite loop, and (6) generalized IF-THEN-ELSE case structure. Outlines, instead of flowcharts, are employed for algorithm…
Descriptors: Algorithms, College Programs, Programing, Programing Languages
Mackintosh, Nelson – Journal of Science and Mathematics Education in Southeast Asia, 1983
Proposes that computing is, in itself, a valuable discipline that should become part of the school curriculum, even for young children. Instructional strategies and suggestions for teaching programing are offered. (JN)
Descriptors: Computer Science Education, Elementary Education, Programing, Teaching Methods
Peer reviewed Peer reviewed
Walton, Karen D.; Walton, Zachary D. – Journal of Computers in Mathematics and Science Teaching, 1992
Examines the use of the computer to approximate the value of the definite integral normally calculated by mathematical means. Presents four examples using BASIC programs to approximate single and double integrals by numerical integration and the Monte Carlo method. Programs are provided. (MDH)
Descriptors: Area, Calculus, Computer Uses in Education, Estimation (Mathematics)
Carter, Deane M.; Gibson, Harry L. – Journal of Business Education, 1971
Suggests using a programming language approach in the teaching of the introductory course in business data processing. (Author)
Descriptors: Business Education, Computer Programs, Data Processing, Programing
Brieske, Gerald F. – 1969
The study is concerned with the problem of determining stimulus discrimination thresholds in non-human vertebrates. In constrast to conventional methods of teaching differentiation of various stimuli by fixed reinforcement schedules, stimulus discrimination threshold determination is related to a teaching system that adjusts to continuously…
Descriptors: Behavior, Environment, Interaction, Learning
Dwyer, Carol A. – 1970
Over 30 flow charts are presented and described in order to document in a readable form a set of computer-assisted instruction (CAI) strategies and tactics, most of which have evolved out of the six-year experience at the CAI Laboratory at Pennsylvania State University. Introductory information defines CAI, explains how to use the manual, and…
Descriptors: Computer Assisted Instruction, Documentation, Flow Charts, Guides
Peer reviewed Peer reviewed
Forrest, Joyce M. – AEDS Journal, 1976
A new approach to teaching COBOL allows the student to test his program on the first or second day of class. (Author/IRT)
Descriptors: Computer Science Education, Higher Education, Programing, Programing Languages
Peer reviewed Peer reviewed
Litecky, Charles R. – AEDS Journal, 1976
Presents data on COBOL syntactical error frequencies and an approach that instructors may use to assist students to avoid errors while learning the COBOL language. (Author)
Descriptors: Computer Science Education, Higher Education, Programing, Programing Languages
Classroom Computer Learning, 1985
Presents a collection of computer teaching activities for the early grades, including instructions for teaching children to start up a computer on their own. Also suggests exploring electronic bulletin boards, using old typewriters to practice typing skills, and using subroutines in computer programs to streamline programs. (JN)
Descriptors: Computer Science Education, Elementary Education, Learning Activities, Programing
Previous Page | Next Page ยป
Pages: 1  |  2  |  3  |  4  |  5  |  6  |  7  |  8  |  9  |  10  |  11  |  ...  |  24