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Fadip Audu Nannim; Nnenna Ekpereka Ibezim; Basil C. E. Oguguo; Emmanuel Chinweike Nwangwu – Education and Information Technologies, 2024
This study investigated the effect of project-based Arduino robot application on students' computational thinking skills development in robotics programming course using the quasi-experimental research design. The participants consist of 73 students in tertiary institutions in South-East Nigeria that offer Computer and Robotics Education…
Descriptors: Robotics, Computation, Thinking Skills, Skill Development
Basuhail, Abdullah – International Journal of Technology in Education, 2019
Problem solving techniques are one of the primary topics introduced to the computing and information technology students in tertiary education. In general, those techniques are presented using a collection of traditional tools, such as texts, graphs, illustrations, procedural steps, pseudocodes, algorithms, and flowcharts. In many cases, there is…
Descriptors: Electronic Learning, Programming, Problem Solving, Postsecondary Education
Yildirim, Osman; Ozdener, Nesrin – International Journal of Technology in Education and Science, 2021
Computer games are effective instructional tools used in programming courses to increase students' motivation and engagement. This participatory action research aims to redesign the Object-Oriented Programming course in which the first author is both the instructor and researcher to make it more effective and efficient. In the first step of the…
Descriptors: Action Research, Programming, Computer Science Education, Computer Software
Renzulli, Joseph S. – International Journal for Talent Development and Creativity, 2020
In this article, I describe a series of Five Core Competencies that gifted education specialists should consider integrating into their teaching to respond to the many changes that are taking place in technology, work, and career preparation. Although the focus of this theory is on high- level jobs usually pursued by college graduates and advanced…
Descriptors: Academically Gifted, Gifted Education, Job Skills, Theories
Ifenthaler, Dirk, Ed.; Isaías, Pedro, Ed.; Sampson, Demetrios G., Ed. – Cognition and Exploratory Learning in the Digital Age, 2022
This volume focuses on the implications of digital technologies for educators and educational decision makers that are not widely represented in the literature. The chapters contained in the volume are based on the presentations at the 2020 edition of the CELDA conference and cover multiple developments in the field such as deploying learning…
Descriptors: Educational Technology, Electronic Learning, Technology Integration, Teaching Methods
Rogerson, Christine; Scott, Elsje – Journal of Information Technology Education, 2010
This paper examines how students' experiences of learning to program are affected by feelings of fear, using a phenomenological approach to elicit rich descriptions of personal experiences from the narratives of final year undergraduate students. In the course of reviewing current work concerning learning or teaching programming, certain focal…
Descriptors: Undergraduate Students, Experiential Learning, Information Systems, Programming
Bunch, John M. – Journal of Information Technology Education, 2009
Vocational education by its nature has a need for delivery methods that place a strong focus on the relationship between school and work and seeks to deliver instruction in a manner that bridges the two as seamlessly as possible. This paper presents a curriculum and constructivist-based instructional delivery approach, designed to emphasize a…
Descriptors: Constructivism (Learning), Curriculum Development, Teaching Methods, Postsecondary Education
McKeown, Sally – 1997
This guide, which is intended for British further education staff who work with special needs learners, examines the use of information and learning technology (ILT) to improve special needs learners' literacy. Part 1 discusses how information technology resources originally developed for mainstream programs can make information and learning…
Descriptors: Adult Literacy, Adult Students, Assistive Devices (for Disabled), Authoring Aids (Programming)

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