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Amber Beisly; Anne Moffitt – Early Childhood Education Journal, 2025
When children engage in play, they develop essential skills like creativity, flexibility, imagination, and problem-solving. Children who engage in STEAM (Science, Technology, Engineering, Arts, and Math) activities also build similar skills. Both play and STEAM enable children to ask questions, try different solutions, and develop explanations for…
Descriptors: STEM Education, Art Activities, Creative Development, Creativity
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Line Togsverd; Oline Pedersen – Scandinavian Journal of Educational Research, 2025
This paper contributes to the expanding body of research on Playful Learning (PL) within Higher Education (HE), offering an in-depth examination of narratives concerning student participation and engagement in PL emerging as educators reflect on their experiences with PL in Danish teacher education and social education. In attempt to nuance and…
Descriptors: Foreign Countries, Teacher Education, Interpersonal Competence, Higher Education
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Zosh, Jennifer M.; Hirsh-Pasek, Kathy; Golinkoff, Roberta Michnick; Dore, Rebecca A. – Creativity Theory and Action in Education, 2017
As the United States and other countries consider "educational reform," the discussion appears to be primarily about fostering basic skills and content knowledge. Our contention is that this approach is not sufficient. Instead, we argue that for twenty-first century success, we must also foster creativity to prepare today's children to…
Descriptors: Creativity, Play, Creative Development, Definitions
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Cheung, Rebecca Hun Ping – Pedagogy, Culture and Society, 2018
Hong Kong's policy and curriculum guide advocates the development of creativity, and stresses the importance of child-centred and play-based practices in preschools. Effective pedagogical approaches for creativity reform should reflect a sociocultural perspective. This study aimed to compare the pedagogical effects of two teaching approaches, in a…
Descriptors: Foreign Countries, Play, Creative Development, Teaching Methods
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Ling, Henry Wai-Hang; Tsang, Kenneth Ho-Him; Yu, Kenneth Sau-Yin; Lee, Vincent Wan-Ping; Wong, Johnny Chung-Yee; Ng, Ka-Ying; Sun, Icy; Ngan, Avis – International Journal of Game-Based Learning, 2021
This research explores the possibility of providing a general guideline for the use of LEGO® SERIOUS PLAY® (LSP) in youth work and examining the experiences of the frontline youth workers in Hong Kong who have adopted LSP to engage youngsters, who have been experiencing enormous socioeconomic challenges in different aspects. A 12-session workshop…
Descriptors: Foreign Countries, Educational Games, Toys, Play
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Hannaford, Jeanette – Literacy, 2012
This article explores children's imaginative interaction with Internet games in the belief that an understanding of children's life experiences is essential to effective teaching and learning within the classroom. It is underpinned by the idea that imaginative play is, at least in some part, the work of children undertaking identity practice. It…
Descriptors: Interaction, Internet, Play, Imagination
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Cumming, Rachel – Literacy, 2007
This article begins by identifying that children have a spontaneous predilection for playing with language, engaging in poetic discourse even before their first poetry lesson. Although children's language play is relatively unresearched in the classroom, in a case study of two groups of pupils aged between 10 and 11, it was observed that children…
Descriptors: Teaching Methods, Poetry, Play, Language Acquisition
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Tyler, Bonnie – Education, 1976
Since evidence indicates that the potential for play must be developed in a child, just as the potential for thinking, it is important that teachers be aware of the need to provide a climate which is conducive to imaginative play. This article suggests steps to be taken in creating such a climate. (Author/NQ)
Descriptors: Children, Cognitive Development, Creative Development, Imagination
Sevans – Teacher Magazine, 2006
The Media Lab of the Massachusetts Institute of Technology is featured. The 21-year-old center is an ongoing experiment in how electronics can shape the future, and it helped pioneer digital videography and computer multimedia capabilities, among other innovations. So it's no surprise that it is home to Lifelong Kindergarten, a high-tech…
Descriptors: Kindergarten, Internet, Creativity, Creative Activities
Trostle, Susan L.; Yawkey, Thomas D. – 1982
The intent of this article is to describe the basic processes used by the child in order to create and imagine; to explain the significance of objects for encouraging creativity, imagination, and intellectual growth; and to show how creative thinking is nurtured using the world of objects. Five reasons are advanced to support the claim that the…
Descriptors: Class Activities, Cognitive Processes, Creative Development, Creative Thinking
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Betts, Edith – Quest, 1983
Teachers should keep in mind four concepts when developing the physical education curriculum: (1) play as a method of fostering creativity; (2) ethical behavior in sports; (3) learning/teaching strategies; and (4) the values of freedom. (DF)
Descriptors: Creative Development, Educational Environment, Educational Philosophy, Elementary Secondary Education
Orley, Ray – 1999
Part of a series for early years teachers in Scotland, this guide focuses on ways to provide creative opportunities that support and enhance child development. The guide discusses how to respect children's creativity while observing and developing their skills and suggests practical and creative alternatives to the mass production of identical…
Descriptors: Art Education, Childrens Art, Creative Development, Creativity
Amdur, Judith – 1993
This workbook brings together activities to aid in motivating children to concentrate, listen, respond, think, and learn. The activities rely upon play-like tasks involving drama, music, and other forms of creative expression. The activities are organized by the season in which they are appropriate and include songs, dramatic sequences, stories,…
Descriptors: Active Learning, Class Activities, Communication Skills, Creative Development
Tegano, Deborah W.; And Others – 1991
Ways by which teachers can enhance creativity skills of children in the classroom are addressed in this monograph. An overview of creativity first sets the stage for discussions on the child, curriculum, teacher, and environment. The goal is to show the many faces of the development of creativity in children and to recognize ways to enhance the…
Descriptors: Classroom Techniques, Creative Development, Creativity, Definitions