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Abidin, M. Izani Zainal; Alkaabi, E.; Razak, A. – International Society for Technology, Education, and Science, 2021
With an urgent change of the learning approach from face-to-face to online learning in academic institutions due to the COVID 19, this medium's effectiveness is arguable, particularly in the case of practicalbased courses. This paper discusses our experience in handling photography course during this pandemic time using an online simulator and…
Descriptors: Instructional Effectiveness, Photography, COVID-19, Pandemics
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Idoga, Patience E.; Kazaure, Ahamed Sani – Asian Journal of Contemporary Education, 2022
The educational paradigm is constantly evolving; this is largely due to continuous emerging educational tools and technologies. This development has altered the traditional ways of teaching and learning. Present global trends have further increased or forced the adoption of technology in all its ramifications, resulting in a reliance that could…
Descriptors: COVID-19, Pandemics, Educational Technology, Teaching Methods
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Tala Michelle Karkar Esperat; Chelsey M. Bahlmann Bollinger – E-Learning and Digital Media, 2024
Field experiences are an integral part of teacher education programs because they provide preservice teachers with an opportunity to put the theory, they are learning in their university classrooms into practice. The purpose of this research study was to explore the preservice teachers' virtual field experiences at two universities during the…
Descriptors: Computer Simulation, Literacy, Preservice Teachers, Field Experience Programs
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Gómez García, Luis Demetrio; Alba Cabañas, Marisleidy – Journal of Education for Business, 2023
Theory and practice in entrepreneurship education are still a subject of research. This paper proposes a simulation in which, based on the External Enablers of New Venture Creation approach, students can translate environmental changes generated by the unbalancing conditions of the COVID-19 pandemic into strategic entrepreneurial actions. The…
Descriptors: Teaching Methods, Entrepreneurship, Business Administration Education, Models
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Banio-Krajnik, Adrianna – Journal of Physical Education, Recreation & Dance, 2023
During dance, endorphins, the so-called happiness hormone, are released--a fact that undoubtedly favors contacts with others as well as is an excellent opportunity to establish or strengthen them. Nowadays, with dynamically progressing digitization, dance has also found its place on the Internet. Both individual users and organizations see the…
Descriptors: Group Dynamics, Dance Education, Educational Change, COVID-19
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Harsell, Dana Michael; Barsky, Christina; Golas, Supriya – Journal of Public Affairs Education, 2022
Computer-based simulations in public affairs curricula are thought to better prepare graduates for responding to an increasingly complex public policy environment upon entering into or advancing within public sector careers. Using survey results from 221 participants in the 2021 NASPAA-Batten Pandemic 2.0 simulation competition, the authors…
Descriptors: Computer Simulation, Instructional Effectiveness, Electronic Learning, Pandemics
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A. Blossom Cygnet; P. Sivakumar – Education and Information Technologies, 2024
Augmented reality (AR) has become a popular platform in education, providing an interactive and engaging way to learn through manipulatable communication. AR technology can increase motivation and retention of vocabulary. This study explores the efficacy of an AR-based flashcard application to teach basic Tamil words to primary school students in…
Descriptors: Computer Simulation, Physical Environment, Instructional Materials, Dravidian Languages
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Gyeong-Geon Lee; Wonhyeong Jang – Educational Technology & Society, 2024
This study conceptualized Technology-Enhanced Distance Laboratory (TEDL) as a subset of Non-Traditional Laboratory (NTL) to best describe global STEM education practices after the COVID-19 pandemic. We systematically gathered and examined 141 empirical TEDL studies reported from March 2020 to August 2022. Most studies were contextually rooted in…
Descriptors: COVID-19, Pandemics, STEM Education, Laboratory Procedures
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Flaherty, Hanni B. – Journal of Social Work Education, 2023
Practitioners are required to have both practice knowledge of theoretical approaches and professional competence and skills. For student social workers, acquiring the former has been traditionally associated with academic teaching. With practice placement learning, the latter has required unique consideration with the incorporation of the online…
Descriptors: Computer Simulation, Role Playing, Social Work, Counselor Training
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Robinson, Bradley; Wright, William Terrell – English Teaching: Practice and Critique, 2023
Purpose: The purpose of this study is to demonstrate the power of affective pedagogies and playful literacies to resist neoliberal framings of video game play and design in educational contexts. Design/methodology/approach: Focusing on the Giga-Games Camp, a video game design camp for adolescents, the authors mobilize different methodological…
Descriptors: Video Games, Camps, Photography, Teaching Methods
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Jasmin Bastian; Christian Toth; Christina Wolf – International Association for Development of the Information Society, 2022
The authors developed, implemented, and evaluated a digital simulation game for media education in teacher training. The aim of the simulation game is to simulate decision-making processes in schools for the implementation of hybrid teaching in the context of the pandemic. The question is whether the participation in a digital simulation games…
Descriptors: Computer Games, Computer Simulation, Media Education, Blended Learning
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Sari, Ratna Candra; Warsono, Sony; Ratmono, Dwi; Zuhrohtun, Zuhrohtun; Hermawan, Hardika Dwi – Interactive Technology and Smart Education, 2023
Purpose: Previous research examined the effectiveness of virtual reality (VR) in various fields including engineering (Alhalabi, 2016), the military (Webster, 2016), robotic surgery (Bric et al., 2016; Francis et al., 2020), firefighters (Çakiroglu and Gökoglu, 2019), negotiation training (Ding et al., 2020), health-care training (Chow et al.,…
Descriptors: Business Education, Computer Simulation, Ethics, Cognitive Style
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Saribas, Deniz – International Journal of Science Education, 2023
The reform documents point out the necessity of teaching the plurality of scientific method (SM) when scientists engage in scientific practices (SPs). The dramatic change in education due to COVID-19 pandemic necessitates examining the outcomes of online education, especially laboratory applications courses, which the students and educators used…
Descriptors: Online Courses, Science Education, Preservice Teacher Education, Video Technology
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Mercado, Justine C.; Picardal, Jay P. – Science Education International, 2023
In biotechnology education, practical laboratory courses are vital. In having these practical courses, a lot of time and monetary resources are needed, it also requires the presence of the teacher and students and all the necessary equipment, which is currently not allowed in the Philippines due to the pandemic restrictions. Biotech virtual…
Descriptors: Science Laboratories, Science Education, Biotechnology, Computer Simulation
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Zegwaard, Karsten E.; Pretti, T. Judene; Rowe, Anna D. – International Journal of Work-Integrated Learning, 2020
The impact of the COVID-19 pandemic on the practice of work-integrated learning (WIL) has been significant, with many active WIL activities pivoting to remote offerings where students engage with the workplace through online platforms from their homes. The pandemic has also caused significant and ongoing disruption to the economy, likely causing…
Descriptors: Work Experience Programs, COVID-19, Pandemics, Distance Education
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