Descriptor
Management Games | 13 |
Simulated Environment | 13 |
Teaching Methods | 13 |
Simulation | 11 |
Problem Solving | 5 |
Educational Games | 4 |
Game Theory | 4 |
Business Education | 3 |
Role Playing | 3 |
Vocational Education | 3 |
Administrator Education | 2 |
More ▼ |
Author
Publication Type
Guides - General | 3 |
Guides - Classroom - Teacher | 2 |
Journal Articles | 2 |
Books | 1 |
Guides - Classroom - Learner | 1 |
Opinion Papers | 1 |
Reports - Descriptive | 1 |
Reports - Research | 1 |
Education Level
Audience
Administrators | 1 |
Practitioners | 1 |
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating

Hugenberg, Lawrence W. – Bulletin of the Association for Business Communication, 1992
Discusses four difficulties in teaching business communication: lack of shared organizational vision; lack of reality; class duration; and lack of direction in textbooks. Presents advantages and disadvantages of using a simulated organization to address these problems and to improve students' communication competence in various situations.…
Descriptors: Business Communication, Class Activities, Higher Education, Management Games
Kleinberg, Jeffrey L. – Vocational Guidance Quarterly, 1975
The purpose of this paper is to describe a simulation activity that has been effective in teaching community college students about work satisfaction. A simulated factory instigates job dissatisfaction which is then discussed in terms of cause and effect. The work is then redesigned to enhance job satisfaction and productive efficiency. (Author)
Descriptors: Job Satisfaction, Management Games, Role Playing, Simulated Environment
Armstrong, R. H. R., Ed.; Taylor, John L.
The two major purposes of this book are to be an introduction to the development of instructional simulation systems in higher education and to provide a useful compendium of experimental simulation experience for those wishing to consider and utilize these and related techniques at the university level. Each paper attempts either to present a…
Descriptors: Decision Making, Educational Games, Game Theory, Games
Kidder, Steven J.; Nafziger, Alyce W., Comp. – 1972
The Academic Games program (which aims at developing and testing simulation games for the schools) of the Center for Social Organization of Schools has sponsored this report of the proceedings of the National Gaming Council's Eleventh Annual Symposium. Sessions of the symposium considered simulations and games in education, management,…
Descriptors: Communication (Thought Transfer), Conference Reports, Curriculum Design, Educational Games
Bryant, Nigel; Corless, Helen – Simulation/Games for Learning, 1986
This discussion of whether management games should be used for managerial performance appraisal addresses definitions, features, and purposes of management games; performance appraisal process; and problems with use of management games for appraisal. It is concluded that using management games in education is not compatible with using them for…
Descriptors: Definitions, Design, Interaction, Job Performance
Kaplan, Robert E.; And Others – 1983
Although simulation is among the least common of the many methods consultants employ to stimulate team development, realistic simulation can help in the diagnosis of management teams. Simulations fill a gap in the repertoire of data collection methods for organizational diagnosis and development by affording an opportunity for direct observation…
Descriptors: Case Studies, Interprofessional Relationship, Management Games, Management Teams
Holloway, William H. – 1973
The need for planning in educational systems may be interpreted as the need to identify, prepare, and devise new or revised procedures through which explicit systemic goals may be realized. Usually such efforts have a specific time orientation. Planning is further related to policy in the sense that policy is a legitimized procedure or course of…
Descriptors: Administrator Education, Computers, Educational Administration, Educational Media
Wynn, Richard – 1972
In this monograph, the author describes the variety of new and innovative instructional methods and materials being used to prepare educational administrators. Because the subject is new and the nomenclature surrounding it imprecise, the author defines his terms. An outline of the history of unconventional instructional methods and the rationale…
Descriptors: Administrator Education, Educational Administration, Educational Innovation, Educational Methods
Boocock, Sarane S., Ed.; Schild, E.O., Ed. – 1968
Simulation games serve many functions, but the important one to educators is that they present the student player with a real-life situation allowing him to use his knowledge and abilities while discovering decision-making skills for himself. To provide a basic reference on simulation gaming, essays on various aspects of games were collected from…
Descriptors: Computer Assisted Instruction, Counseling, Decision Making Skills, Economics
Shuchat, Jo; Otto, Judith – 1979
Location Decisions is a simulation game in which students obtain and evaluate information about several potential business locations in light of location requirements specific to their game businesses. In Location Decisions, the specific content area taught to students is the process for choosing a location for a small business; the basic skills…
Descriptors: Business Administration, Business Education, Business Skills, Decision Making
Fields, Owen; And Others – 1978
This guide is designed to assist business teachers to effectively use simulations that involve student interaction. Learning experiences in all levels of business and office education are examined: business exploration, basic business, and occupational preparation. In the introduction, the types of simulated activities are explained, along with…
Descriptors: Annotated Bibliographies, Business Education, Business Skills, Career Exploration
Post, John O., Jr.; And Others – 1978
The purpose of this document is to describe project DECIDE, a business enterprise career exploration program, in the form of an implementation handbook. Chapter 1 presents the major characteristics of the model, which focuses on providing special needs students and regular junior high students the opportunity to improve their personal, social, and…
Descriptors: Basic Skills, Business Education, Career Education, Career Exploration
Ohio State Univ., Columbus. National Center for Research in Vocational Education. – 1977
This fifth in a series of twenty-nine learning modules on instructional execution is designed to give secondary and postsecondary vocational teachers skill in using simulation techniques in teaching to help the students meet lesson objectives and gain the competencies they need to prepare for the real world of work. The terminal objective for the…
Descriptors: Class Activities, Classroom Techniques, Competency Based Teacher Education, Educational Equipment