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Patrícia Pinto-Pinho; Ana Ferreira; Bárbara Matos; Joana Santiago; Magda Carvalho Henriques; Pedro Oliveira Corda; Tânia Lima; Mário Rodrigues; Maria de Lourdes Pereira; Margarida Fardilha – Innovations in Education and Teaching International, 2024
A pilot experiment was developed in a Biomedical Sciences curricular unit to test how using a different knowledge-sharing method (World Café) in a Space for Active Learning and Teaching would affect students' engagement. Each working group was asked to prepare a poster summarising a different topic about the physiology of the oocyte. On the…
Descriptors: Pilot Projects, Active Learning, Motivation Techniques, Science Education
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Slimings, Claudia; Sisson, Emily; Larson, Connor; Bowles, Devin; Hussain, Rafat – Environmental Education Research, 2022
Medical professionals need to be equipped with competencies to provide sustainable healthcare and promote planetary health. The aims of this study were to map the presence of planetary health themes in one Australian medical program, develop and pilot a planetary health blended-learning module drawing on constructivism learning theory, and…
Descriptors: Foreign Countries, Medical Education, Climate, Sustainability
Helms, Jennifer; Nations, James; Randall, David – National Association of Scholars, 2021
America's most popular science curriculum, the Next Generation Science Standards (NGSS), fails students. This report details how the popular curriculum omits basic tenets of science, including the scientific method, and provides recommendations to correct deficiencies in the NGSS.
Descriptors: Standards, Science Curriculum, Scientific Literacy, Scientific Research
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Liao, Shu-Min – Journal of Statistics and Data Science Education, 2023
SCRATCH, developed by the Media Lab at MIT, is a kid-friendly visual programming language, designed to introduce programming to children and teens in a "more thinkable, more meaningful, and more social" way. Although it was initially intended for K-12 students, educators have used it for higher education as well, and found it…
Descriptors: Teaching Methods, Coding, Programming Languages, Computer Science Education
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Gatzoulis, Christos – International Journal of Game-Based Learning, 2020
This paper presents a pilot study on the evaluation of instruments for data gathering for an epistemic game development competition for high school students. The initial results show that a significant percentage of the students who participated in the competition appear to exhibit a skillset of professional attitude, software-related knowledge,…
Descriptors: Epistemology, Teaching Methods, Game Based Learning, Computer Software
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Edwards, Susan; Nolan, Andrea; Henderson, Michael; Skouteris, Helen; Mantilla, Ana; Lambert, Pamela; Bird, Jo – Early Years: An International Journal of Research and Development, 2016
Advancements in technology have increased preschool children's access to the Internet. Very little research has been conducted to identify pre-school-aged children's understandings of the Internet and ramifications of being "online." Without an understanding of children's thinking about the Internet, it is difficult to provide age- and…
Descriptors: Preschool Children, Internet, Safety, Foreign Countries
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Argyri, Panagiota; Smyrnaiou, Zacharoula – International Society for Technology, Education, and Science, 2019
The rapidly changing modern world is creating new demands in the workplace. This connected with challenges in educating young people. Teachers are called to provide high quality teaching and learning methodologies so that young people can develop knowledge, skills and attitudes to be able to transfer safely into the world of work. This article…
Descriptors: Pilot Projects, Teacher Placement, Teaching Methods, Educational Quality
OECD Publishing, 2017
The Innovative Teaching for Effective Learning (ITEL) Teacher Knowledge Survey is the first international study to explore the nature, function and development of teachers' pedagogical knowledge, i.e. what teachers know about teaching and learning. In-service and pre-service teachers exhibited higher knowledge on the classroom management portion…
Descriptors: Pedagogical Content Knowledge, Classroom Techniques, Knowledge Level, Teacher Surveys
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Kaboski, Juhi R.; Diehl, Joshua John; Beriont, Jane; Crowell, Charles R.; Villano, Michael; Wier, Kristin; Tang, Karen – Journal of Autism and Developmental Disorders, 2015
This pilot study evaluated a novel intervention designed to reduce social anxiety and improve social/vocational skills for adolescents with autism spectrum disorder (ASD). The intervention utilized a shared interest in robotics among participants to facilitate natural social interaction between individuals with ASD and typically developing (TD)…
Descriptors: Pilot Projects, Summer Programs, Autism, Pervasive Developmental Disorders
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Roy, Anupama; Sharples, Mike – International Journal of Mobile and Blended Learning, 2015
This paper describes an investigatory project to pilot an SMS based game to enhance the training of peer educators of MSM (Males having Sex with Males) groups in India. The objective of this research was to increase the efficacy of the MSM peer educators by bridging the gap between the training needs and their real life experiences. An SMS based…
Descriptors: Foreign Countries, Pilot Projects, Peer Teaching, Educational Games
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Habók, Anita – Education 3-13, 2015
Learning to learn (L2L) is an important component of lifelong learning. First, the article discusses various possible definitions of L2L and identifies the most comprehensible definition, which provides the basis for the analysis. Subsequently, it presents the results of a pilot study carried out in the early stage of primary education. This study…
Descriptors: Foreign Countries, Lifelong Learning, Definitions, Pilot Projects
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Marquis, Elizabeth; Vajoczki, Susan – International Journal for the Scholarship of Teaching and Learning, 2012
Several authors have suggested that educational institutions have a responsibility to foster creativity in their students. Yet, research has shown that creativity is a variable concept that can mean different things in different fields and contexts (Kaufman & Baer, 2005). As a result, generic pedagogical techniques for developing creativity…
Descriptors: Teaching Methods, Creativity, Creative Development, Interdisciplinary Approach
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Westhues, Anne; Barsen, Chia; Freymond, Nancy; Train, Patricia – Journal of Social Work Education, 2014
In this article, we report the findings from a study exploring the effects of a problem-based learning (PBL) approach to teaching and learning on learning outcomes for master's of social work (MSW) students. Students who participated in a PBL pilot project were compared with students who did not participate in 5 outcome areas: social work…
Descriptors: Problem Based Learning, Masters Programs, Social Work, Teaching Methods
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Aboul-Fotouh, Frieda; Asghar-Ali, Ali Abbas – Academic Psychiatry, 2010
Objective: This pilot project, designed and taught by a resident, created a curriculum to introduce medical students to the practice of psychotherapy. Medical students who are knowledgeable about psychotherapy can become physicians who are able to refer patients to psychotherapeutic treatments. A search of the literature did not identify a…
Descriptors: Feedback (Response), Medical Students, Pilot Projects, Physicians
Iran-Nejad, Asghar – 1994
Learning in the wholetheme approach is defined as reorganizing one's own intuitive knowledge base, as opposed to storing facts. This presentation discusses several thematic organizers to illustrate their role as a teaching tool in helping learners reorganize their own intuitive knowledge base. Intimately tied to the brain's ground-figure processes…
Descriptors: Educational Psychology, Higher Education, Intuition, Knowledge Level
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