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Nasution, Marhamah Fajriyah; Putri, Ratu Ilma Indra; Zulkardi – Journal on Mathematics Education, 2018
This study aimed to produce learning trajectory with rowing context that can help students understand addition and subtraction of fractions. Subject of the research were students IV MIN 2 Palembang. The method used was research design with three stages, those are preparing for the experiment, the design experiments, and the retrospective analysis.…
Descriptors: Fractions, Elementary School Mathematics, Grade 4, Learning Processes
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Brizuela, Bárbara M.; Blanton, Maria; Sawrey, Katharine; Newman-Owens, Ashley; Murphy Gardiner, Angela – Mathematical Thinking and Learning: An International Journal, 2015
In this article, we analyze a first grade classroom episode and individual interviews with students who participated in that classroom event to provide evidence of the variety of understandings about variable and variable notation held by first grade children approximately six years of age. Our findings illustrate that given the opportunity,…
Descriptors: Elementary School Mathematics, Elementary School Students, Grade 1, Algebra
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Lou, Shi-Jer; Shih, Ru-Chu; Tseng, Kuo-Hung; Diez, C. Ray; Tsai, Huei-Yin – European Journal of Engineering Education, 2010
This study aimed to explore how vocational high school students transfer knowledge through a problem-based learning (PBL) Internet platform. A PBL Internet platform was provided to 33 sophomore mechanical engineering students for a 6-week teaching experiment. A survey questionnaire, observation and interview were research instruments. The findings…
Descriptors: Student Attitudes, Problem Based Learning, Internet, High School Students
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Liu, Tsung-Yu; Chu, Yu-Ling – Computers & Education, 2010
This paper reports the results of a study which aimed to investigate how ubiquitous games influence English learning achievement and motivation through a context-aware ubiquitous learning environment. An English curriculum was conducted on a school campus by using a context-aware ubiquitous learning environment called the Handheld English Language…
Descriptors: Educational Strategies, Learning Activities, Learning Motivation, Educational Technology