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Shane V. Crowley – Journal of Chemical Education, 2023
This paper outlines the design of an interactive simulation of Stokes' law, which is used frequently in the study of particle sedimentation and flotation. The software application includes dynamic visualizations and statistical outputs. Descriptions of how the simulation can be used in a teaching context are provided. The application and its…
Descriptors: Interaction, Simulation, Computer Software, Teaching Methods
Gabrielle Heard – International Journal of Designs for Learning, 2023
In an Introduction to Digital Practices course, university students were unable to apply their newfound software program knowledge to design intricate art projects. A digital guide called a Tool Lab was created so that students could be pre-introduced to the tools and functionality of targeted software programs. Designed with the concepts of…
Descriptors: College Students, Electronic Learning, Interaction, Learner Engagement
George Kalmpourtzis; Margarida Romero – Interactive Learning Environments, 2024
Taking into account the profound impact of technology on modern education, especially during the COVID-19 pandemic, increasing academic interest has focused towards the design and application of such tools on different learning contexts. A specific area of Human-Computer Interaction, called affordance theory, focuses on the perception, design and…
Descriptors: Robotics, Artificial Intelligence, Computer Software, Teaching Methods
Dazhen Tong; Bangjian Jin; Yang Tao; Hongmei Ren; A. Y. M. Atiquil Islam; Lei Bao – Physical Review Physics Education Research, 2025
Recent research in science education has largely focused on using ChatGPT to solve problems and evaluating its accuracy and problem-solving features. However, as artificial intelligence (AI) is becoming an important tool for human development, effective strategies for learning and education using human-AI collaboration (HAI) learning remain…
Descriptors: Artificial Intelligence, Problem Solving, Computer Software, Technology Integration
Phuong-Anh Nguyen – IAFOR Journal of Education, 2024
Strategic competence, the ability to use communication strategies (CS) to overcome challenges and enhance communication effectiveness, is crucial in language learning. However, the coverage of these strategies as well as target models to teach them remain scarce in current instructional materials. This paper represents the first attempt to examine…
Descriptors: Artificial Intelligence, Computer Software, Metacognition, Technology Uses in Education
Michal Cerny – Journal of Educators Online, 2023
This study aims to analyze how professionals preparing to use technology in education reflect on the phenomenon of chatbots as learning objects. The study is divided into two parts. For the first part of the study, 17 studies indexed in the Web of Science database that focus on using chatbots in education were selected for a systematic review.…
Descriptors: Technology Uses in Education, Artificial Intelligence, Computer Mediated Communication, Educational Technology
O'Neill, Ian – Computer Science Education, 2018
This article reminds readers of the benefits that use cases bring to the software development process. Use cases, as featured in the UML (Unified Modeling Language), are contrasted with the much terser "user stories" favoured by agile methods. With their normal and alternative flows, and extending and included behaviours, use cases…
Descriptors: Computer Software, Teaching Methods, Undergraduate Students, Courseware
Gorbett, Luke J.; Chapamn, Kayla E.; Liberatore, Matthew W. – Advances in Engineering Education, 2022
Spreadsheets are a core computational tool for practicing engineers and engineering students. While Microsoft Excel, Google Sheets, and other spreadsheet tools have some differences, numerous formulas, functions, and other tasks are common across versions and platforms. Building upon learning science frameworks showing that interactive activities…
Descriptors: Spreadsheets, Computer Software, Engineering Education, Textbooks
Runtong He; De Dong – International Journal of Adult Education and Technology, 2024
With the enhancement of internet medium and development of science and technology, interactive technologies have gradually emerged in the field of language education. However, previous empirical studies and meta-analyses have focused on the impact of specific types of technologies. Therefore, this study aims to comprehensively synthesize the…
Descriptors: Meta Analysis, Second Language Learning, Second Language Instruction, Teaching Methods
Critically Analyzing the Online Classroom: Blackboard, Moodle, Canvas, and the Pedagogy They Produce
Swerzenski, J. D. – Journal of Communication Pedagogy, 2021
Working from the crossroads of critical pedagogy and software studies, this study analyzes the means by which teaching technologies--in particular the popular learning management systems (LMS) Blackboard, Moodle, and Canvas--support a transmission model of education at the expense of critical learning goals. I assess the effect of LMSs on critical…
Descriptors: Educational Technology, Technology Uses in Education, Integrated Learning Systems, Teaching Methods
Krämer, Andreas; Böhrs, Sandra; Ilemann, Susanne – Journal of Education and Learning, 2021
When it comes to presenting research results, the usual approach is to use PowerPoint or similar slide applications, or to opt for alternative presentation tools. A central question is how well the knowledge is transferred and to what extent the target audience is addressed emotionally. Based on a 2*2 factorial design, the effects of presentation…
Descriptors: Research, Information Dissemination, Audiences, Visual Aids
Lippert, Anne; Gatewood, Jessica; Cai, Zhiqiang; Graesser, Arthur C. – Grantee Submission, 2019
One out of six adults in the United States possesses low literacy skills. Many advocates believe that technology can pave the way for these adults to gain the skills that they desire. This article describes an adaptive intelligent tutoring system called AutoTutor that is designed to teach adults comprehension strategies across different levels of…
Descriptors: Intelligent Tutoring Systems, Educational Technology, Adult Literacy, Skill Development
AlAdwani, Amel; AlFadley, Anam – Journal of Education and Learning, 2022
COVID-19 pandemic made a sudden shift of all ages to online learning and distance learning instructions. However, there is a paucity of research to address the possible impacts of the pedagogical shift integrated into new online platforms on learning, interaction, and assessment, especially in higher education settings from the vantage point of…
Descriptors: Videoconferencing, Second Language Learning, Second Language Instruction, English (Second Language)
Sonia Renee Alvarado – ProQuest LLC, 2022
The purpose of this design-based research study was to provide a holistic perspective on the pedagogical and contextual factors of interactive mobile technology on English learners and investigate the theoretical potential of audio-video software interventions for second language acquisition. Specifically, the study explored current virtual…
Descriptors: Electronic Learning, Handheld Devices, Holistic Approach, Interaction
Gumonan, Kenn Migan Vincent C.; Fabregas, Aleta C. – Online Submission, 2021
Purpose: The study aims to develop an application that will serve as an alternative learning tool for learning Asian Studies. The delivery of lessons into a virtual reality game depends on the pace of students. The developed application comprises several more features that enable users to get valuable information from an immersive environment.…
Descriptors: Asian Studies, Teaching Methods, Computer Simulation, Computer Games

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