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Thomas S. Kuntzleman; Joshua B. Kenney – Journal of Chemical Education, 2023
A variety of methods have been used to analyze the kinetics of various processes related to the Diet Coke and Mentos experiment (also known as the soda geyser). However, none of these previous reports has undertaken a quantitative exploration of the dynamics of the creation and collapse of the soda geyser itself. We have therefore devised a method…
Descriptors: Educational Experiments, Demonstrations (Educational), Handheld Devices, Technology Uses in Education
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Chen, Chih-Hung; Liu, Guan-Zhi; Hwang, Gwo-Jen – British Journal of Educational Technology, 2016
In this study, an integrated gaming and multistage guiding approach was proposed for conducting in-field mobile learning activities. A mobile learning system was developed based on the proposed approach. To investigate the interaction between the gaming and guiding strategies on students' learning performance and motivation, a 2 × 2 experiment was…
Descriptors: Educational Games, Field Trips, Handheld Devices, Learning Activities
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Liu, Tsung-Yu; Chu, Yu-Ling – Computers & Education, 2010
This paper reports the results of a study which aimed to investigate how ubiquitous games influence English learning achievement and motivation through a context-aware ubiquitous learning environment. An English curriculum was conducted on a school campus by using a context-aware ubiquitous learning environment called the Handheld English Language…
Descriptors: Educational Strategies, Learning Activities, Learning Motivation, Educational Technology