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Ilten-Gee, Robyn; Hilliard, Lacey J. – Journal of Moral Education, 2021
This mixed-methods study is an exploration of fifth and sixth grade students' interactions with an online game called "Quandary," a comic-book-esque game aimed at stimulating ethical decision-making. Building on the domain-based moral education framework, researchers designed and implemented a short-term intervention in three classrooms…
Descriptors: Moral Values, Moral Development, Thinking Skills, Values Education
Lamb, Carolyn – 1975
This curriculum guide for sixth-grade teachers contains values-based classroom lessons which are intended to assist students in the development of (1) a positive self-concept, (2) rational thinking processes, (3) inter- and intrapersonal skills necessary for individual and group effectiveness, and (4) a personal and societal value system. Teaching…
Descriptors: Affective Objectives, Class Activities, Decision Making, Elementary Education
Binfet, J. T. – Moral Education Forum, 1995
Asserts that, although research on Lawrence Kohlberg's "just communities" has received much attention, descriptions of the application of this approach are limited. Describes how Kohlberg's theories are applied to sixth and seventh grade classrooms. Includes recommendations on the classroom environment, student journals, and report…
Descriptors: Classroom Environment, Classroom Techniques, Elementary Secondary Education, Ethical Instruction