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Hisako Kakai – Journal of Mixed Methods Research, 2024
This article aims to elevate the appreciation of Dr Michael D. Fetters's contributions to mixed methods pedagogy by highlighting his innovative teaching methods called the "mixed methods treasure hunt." Utilizing Vygotsky's sociocultural theory, this paper provides a detailed examination of how Fetters's legacy can be adapted and…
Descriptors: Foreign Countries, Mixed Methods Research, Culturally Relevant Education, Teaching Methods
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Ming Wang; Jun Zhan; Tao Hu – Journal of Information Systems Education, 2024
This study introduces a modular teaching framework for business data analytics (BDA) curricula and programs. The framework integrates gamification features of the SAP business processes, ERPsim Games, and SAP data warehousing into the experiential learning of BDA curricula. The pedagogical practices of deploying the framework in an undergraduate…
Descriptors: Business Education, Data Analysis, Gamification, Experiential Learning
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Yung Po Tsang; Carman Ka Man Lee; Chun Ho Wu; Yanlin Li – IEEE Transactions on Education, 2024
Contribution: This research explores the effectiveness of a proposed teaching strategy in blockchain education, finding that it enhances learning outcomes, cognitive well-being, and student engagement in tertiary education, ultimately resulting in a shallower learning curve for STEM knowledge. Background: In the context of Industry 4.0, blockchain…
Descriptors: Gamification, Experiential Learning, Cognitive Processes, Well Being
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Hamed Hosseini Zarrabi; Morteza Rezaei-Zadeh; Abasalt Khorasani – Technology, Pedagogy and Education, 2024
While effective interaction is the most important element of any learning environment, its importance in e-learning has been often ignored. As a result, many e-learning environments suffer from lack of impactful interactions, leading to diminished student engagement. This study aims to address this gap by investigating methods to optimise…
Descriptors: Teaching Methods, Problem Solving, Interaction, Electronic Learning
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Theo Bastiaens, Editor – Association for the Advancement of Computing in Education, 2024
The Association for the Advancement of Computing in Education (AACE) is an international, non-profit educational organization. The Association's purpose is to advance the knowledge, theory, and quality of teaching and learning at all levels with information technology. The "EdMedia + Innovate Learning" conference took place in Brussels,…
Descriptors: Educational Technology, Foreign Countries, Elementary Secondary Education, Electronic Learning