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Shabnam Ara S. J.; Tanuja Ramachandriah; Manjula S. Haladappa – Online Learning, 2025
Predicting learner performance with precision is critical within educational systems, offering a basis for tailored interventions and instruction. The advent of big data analytics presents an opportunity to employ Machine Learning (ML) techniques to this end. Real-world data availability is often hampered by privacy concerns, prompting a shift…
Descriptors: Learning Analytics, Privacy, Artificial Intelligence, Regression (Statistics)
Flávio Marques; Leonardo Lignani; João Quadros; Myrna Amorim; Windson Viana; Eduardo Ogasawara; Joel dos Santos – Technology, Knowledge and Learning, 2025
Educational games help reinforce educational concepts. They help students learn through hypothesizing, probing, and reflecting upon the game environment. Understanding the impact of a game is important before deploying it in a class. Recent studies in learning analysis describe methodologies and approaches for analyzing educational games. However,…
Descriptors: Design, Educational Games, Reinforcement, Game Based Learning
Taolin Zhang; Shuwen Jia; Charoula Angeli – International Journal of Web-Based Learning and Teaching Technologies, 2024
Considering the shortcomings of large evaluation errors, long time, human, and material resources in the evaluation process of the current college teaching mode to improve the accuracy of the evaluation of college teaching mode and reduce the cost of the evaluation, this study proposes an evaluation method for college teaching methods based on…
Descriptors: Evaluation Methods, Educational Change, Learning Analytics, Educational Technology
Y. Vijaya Lakshmi; Ishfaq Majid – Online Submission, 2025
Games play a very important role in promoting incidental learning and help in exploring both the conscious and subconscious processes such as insight of a learner. Digital Game-Based Learning and assessments are now an integral part of educational practices. When designed effectively digital games can take the learners from the stage of…
Descriptors: Game Based Learning, Computer Games, Teaching Methods, Thinking Skills
Paul Tschisgale; Marcus Kubsch; Peter Wulff; Stefan Petersen; Knut Neumann – Physical Review Physics Education Research, 2025
Problem solving is considered an essential ability for becoming an expert in physics, and individualized feedback on the structure of problem-solving processes is a key component to support students in developing this ability. Problem-solving processes consist of multiple elements whose order forms the sequential structure of these processes.…
Descriptors: Problem Solving, Physics, Science Instruction, Teaching Methods
Sa Li; Jingjing Dong – International Journal of Web-Based Learning and Teaching Technologies, 2024
In order to deeply analyze and evaluate the changes in the comprehensive quality of college students' sports dance, the overall idea of systematically evaluating the changes in the comprehensive quality of college students' sports dance was established. Firstly, this article uses the triangular fuzzy number method to measure the evaluation…
Descriptors: Dance Education, Teaching Methods, Evaluation Methods, Programming Languages
Yunus Kökver; Hüseyin Miraç Pektas; Harun Çelik – Education and Information Technologies, 2025
This study aims to determine the misconceptions of teacher candidates about the greenhouse effect concept by using Artificial Intelligence (AI) algorithm instead of human experts. The Knowledge Discovery from Data (KDD) process model was preferred in the study where the Analyse, Design, Develop, Implement, Evaluate (ADDIE) instructional design…
Descriptors: Artificial Intelligence, Misconceptions, Preservice Teachers, Natural Language Processing
Shi, Yang; Schmucker, Robin; Chi, Min; Barnes, Tiffany; Price, Thomas – International Educational Data Mining Society, 2023
Knowledge components (KCs) have many applications. In computing education, knowing the demonstration of specific KCs has been challenging. This paper introduces an entirely data-driven approach for: (1) discovering KCs; and (2) demonstrating KCs, using students' actual code submissions. Our system is based on two expected properties of KCs: (1)…
Descriptors: Computer Science Education, Data Analysis, Programming, Coding
de Carvalho, Walisson Ferreira; Zárate, Luis Enrique – International Journal of Information and Learning Technology, 2021
Purpose: The paper aims to present a new two stage local causal learning algorithm -- HEISA. In the first stage, the algorithm discoveries the subset of features that better explains a target variable. During the second stage, computes the causal effect, using partial correlation, of each feature of the selected subset. Using this new algorithm,…
Descriptors: Causal Models, Algorithms, Learning Analytics, Correlation
Choi, Beomkyu – Journal of Educational Technology, 2022
Online learning has been growing steadily as an essential instructional mode in most higher education settings. In response to its popularity, many studies have been conducted to provide a better understanding of how learning occurs in this environment. Various frameworks and theories have been adopted to examine learning in this environment.…
Descriptors: Online Courses, Asynchronous Communication, Communities of Practice, Metacognition
Mao, Ye; Shi, Yang; Marwan, Samiha; Price, Thomas W.; Barnes, Tiffany; Chi, Min – International Educational Data Mining Society, 2021
As students learn how to program, both their programming code and their understanding of it evolves over time. In this work, we present a general data-driven approach, named "Temporal-ASTNN" for modeling student learning progression in open-ended programming domains. Temporal-ASTNN combines a novel neural network model based on abstract…
Descriptors: Programming, Computer Science Education, Learning Processes, Learning Analytics
Wu, Maryann; Brill, Dabrick A.; Shirodkar, Mrunmayee Prakash; Tan, Jianxuan; Poptani, Mukesh; Wang, Ying; Haworth, Ian S. – International Journal of Educational Management, 2022
Purpose: With a growing need to assess multiple aspects of healthcare education, the goal of this study was to develop an innovative web-based application to streamline assessment processes and meet the increasingly complex role of the educational manager. Design/methodology/approach: AARDVARC (Automated Approach to Reviewing and Developing…
Descriptors: Technology Uses in Education, Automation, Course Descriptions, Curriculum Development
Bozkurt, Aras – Open Praxis, 2021
The purpose of this research is to examine the research that has been done on MOOCs by applying data mining and analytic approaches and to depict the current state of MOOC research. The text mining revealed four broad themes: (I) MOOCs as a mainstreaming learning model in HE, (II) motivation and engagement issues in MOOCs, (III) assessment issues…
Descriptors: Online Courses, Educational Technology, Technology Uses in Education, Educational Research
Zhongdi Wu; Eric Larson; Makoto Sano; Doris Baker; Nathan Gage; Akihito Kamata – Grantee Submission, 2023
In this investigation we propose new machine learning methods for automated scoring models that predict the vocabulary acquisition in science and social studies of second grade English language learners, based upon free-form spoken responses. We evaluate performance on an existing dataset and use transfer learning from a large pre-trained language…
Descriptors: Prediction, Vocabulary Development, English (Second Language), Second Language Learning
Kohnke, Lucas; Foung, Dennis; Chen, Julia – SAGE Open, 2022
Blended learning pedagogical practices supported by learning management systems have become an important part of higher education curricula. In most cases, these blended curricula are evaluated through multimodal formative assessments. Although assessments can strongly affect student outcomes, research on the topic is limited. In this paper, we…
Descriptors: Formative Evaluation, Higher Education, Outcomes of Education, Learning Analytics
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