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Yaqian Zheng; Deliang Wang; Junjie Zhang; Yanyan Li; Yaping Xu; Yaqi Zhao; Yafeng Zheng – Education and Information Technologies, 2025
Generating personalized learning pathways for e-learners is a critical issue in the field of e-learning as it plays a pivotal role in guiding learners towards the successful achievement of their learning objectives. The existing literature has proposed various methods from different perspectives to address this issue, including learner-based,…
Descriptors: Individualized Instruction, Electronic Learning, Academic Achievement, Student Educational Objectives
Ming Wang; Jun Zhan; Tao Hu – Journal of Information Systems Education, 2024
This study introduces a modular teaching framework for business data analytics (BDA) curricula and programs. The framework integrates gamification features of the SAP business processes, ERPsim Games, and SAP data warehousing into the experiential learning of BDA curricula. The pedagogical practices of deploying the framework in an undergraduate…
Descriptors: Business Education, Data Analysis, Gamification, Experiential Learning
Mohammed, Abdul Hanan Khan; Jebamikyous, Hrag-Harout; Nawara, Dina; Kashef, Rasha – Journal of Computing in Higher Education, 2021
Data Analytics has become an essential part of the Internet of Things (IoT), mainly text analytics-related applications, since they can be utilized to benefit educational institutions, consumers, and enterprises. Text Analytics is excessively used in Smart Education after the emerging technologies such as personal computers, tablets, and even…
Descriptors: Internet, Equipment, Data Analysis, Electronic Learning
Fleischer, Yannik; Biehler, Rolf; Schulte, Carsten – Statistics Education Research Journal, 2022
This study examines modelling with machine learning. In the context of a yearlong data science course, the study explores how upper secondary students apply machine learning with Jupyter Notebooks and document the modelling process as a computational essay incorporating the different steps of the CRISP-DM cycle. The students' work is based on a…
Descriptors: Statistics Education, Educational Research, Electronic Learning, Secondary School Students
Khanal, Shristi Shakya; Prasad, P.W.C.; Alsadoon, Abeer; Maag, Angelika – Education and Information Technologies, 2020
The constantly growing offering of online learning materials to students is making it more difficult to locate specific information from data pools. Personalization systems attempt to reduce this complexity through adaptive e-learning and recommendation systems. The latter are, generally, based on machine learning techniques and algorithms and…
Descriptors: Electronic Learning, Barriers, Online Courses, Accuracy
Victor Ong; Stanley Yamashiro – Biomedical Engineering Education, 2022
Teaching labs at the undergraduate level poses unique challenges to a school system forced online by COVID-19. We adapted physiology laboratories typically taught in-person to an online-only format, allowing students to measure personal health data alone. Students used available technology and low-cost devices for measuring respiratory and…
Descriptors: COVID-19, Physiology, Human Body, Laboratory Experiments
Krasodomska, Joanna; Godawska, Justyna – Accounting Education, 2021
In this study, we examined the relationship between university students' engagement in a blended learning course and their performance. We also explored the roles which gender and nationality may play in the learning process. Our sample consisted of 335 students of International Accounting course. We used 23,796 student access computer logs as a…
Descriptors: Accounting, Electronic Learning, Correlation, Blended Learning
Abdulkadir Palanci; Rabia Meryem Yilmaz; Zeynep Turan – Education and Information Technologies, 2024
This study aims to reveal the main trends and findings of the studies examining the use of learning analytics in distance education. For this purpose, journal articles indexed in the SSCI index in the Web of Science database were reviewed, and a total of 400 journal articles were analysed within the scope of this study. The systematic review…
Descriptors: Learning Analytics, Distance Education, Educational Trends, Periodicals
Aydogdu, Seyhmus – Education and Information Technologies, 2020
Prediction of student performance is one of the most important subjects of educational data mining. Artificial neural networks are seen to be an effective tool in predicting student performance in e-learning environments. In the studies carried out with artificial neural networks, performance predictions based on student scores are generally made,…
Descriptors: Prediction, Academic Achievement, Electronic Learning, Artificial Intelligence
Saito, Tomohiro; Watanobe, Yutaka – International Journal of Distance Education Technologies, 2020
Programming education has recently received increased attention due to growing demand for programming and information technology skills. However, a lack of teaching materials and human resources presents a major challenge to meeting this demand. One way to compensate for a shortage of trained teachers is to use machine learning techniques to…
Descriptors: Programming, Computer Science Education, Electronic Learning, Instructional Materials
Iqbal, Muhammad Munwar; Saleem, Yasir – EURASIA Journal of Mathematics, Science & Technology Education, 2017
Adoption of Electronic Learning (eLearning) for the dissemination of higher education is rapidly increasing day by day. A large number of universities offering hundreds of course and a large number of the students are taking advantage from this type of learning paradigm. The purpose of this study is to investigate the delay factor in answering the…
Descriptors: Models, Electronic Learning, Foreign Countries, Integrated Learning Systems
Novak, Elena; Johnson, Tristan E.; Tenenbaum, Gershon; Shute, Valerie J. – Interactive Learning Environments, 2016
The study explored instructional benefits of a storyline gaming characteristic (GC) on learning effectiveness, efficiency, and engagement with the use of an online instructional simulation for graduate students in an introductory statistics course. A storyline is a game-design element that connects scenes with the educational content. In order to…
Descriptors: Teaching Methods, Statistics, Educational Games, Instructional Effectiveness
Magdin, Martin; Turcáni, Milan – Turkish Online Journal of Educational Technology - TOJET, 2015
Individualization of learning through ICT [Information and Communication Technology] allows to students not only the possibility choose the time and place to study, but especially pace adoption of new knowledge on the basis of preferred learning styles. Analysis of learning processes should give the answer to difficult questions from pedagogical…
Descriptors: Management Systems, Information Technology, Electronic Learning, Cognitive Style
Hoogerheide, Vincent; Loyens, Sofie M. M.; van Gog, Tamara – Instructional Science: An International Journal of the Learning Sciences, 2016
Online learning from video modeling examples, in which a human model demonstrates and explains how to perform a learning task, is an effective instructional method that is increasingly used nowadays. However, model characteristics such as gender tend to differ across videos, and the model-observer similarity hypothesis suggests that such…
Descriptors: Video Technology, Modeling (Psychology), Electronic Learning, Gender Differences
Bendjebar, Safia; Lafifi, Yacine; Seridi, Hamid – International Journal of Web-Based Learning and Teaching Technologies, 2016
In e-learning systems, the tutors play many roles and carry out several tasks that differ from one system to another. The activity of tutoring is influenced by many factors. One factor among them is the assignment of the appropriate profile to the tutor. For this reason, the authors propose a new approach for modeling and evaluating the function…
Descriptors: Electronic Learning, Teaching Methods, Classification, Student Needs

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