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Showing 1 to 15 of 35 results Save | Export
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Daniëlle Ramp; Caroline Hummels – Higher Education Research and Development, 2025
The interweaving of various societal challenges into polycrisis makes resolving nowadays wicked problems increasingly complex, asking for a transformation of both our design and our education practices in the Global North. In this paper, we describe why and how we are developing and researching a multi-actor educational and learning environment…
Descriptors: Social Change, Educational Practices, Design, Undergraduate Students
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Michael Holden; Amy Burns; Jonah Secreti; Angus Docherty – Teaching Education, 2024
Across jurisdictions, new and experienced teachers are expected to engage in ongoing professional learning that centers context, student learning, and teachers as adaptive instructional designers. The present study examines one such professional learning opportunity. From 2017 to 2020, a university teacher education program partnered with a school…
Descriptors: Design, Thinking Skills, Instructional Design, Communities of Practice
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Tore Andre Ringvold; Ingri Strand; Peter Haakonsen; Kari Saasen Strand – Design and Technology Education, 2024
In today's constantly changing world technological developments in artificial intelligence (AI) can induce educational visions of both utopia and dystopia. New technologies and communication platforms can provide new forms and possibilities of learning. Creating an image has historically mostly been a human process of using knowledge and…
Descriptors: Artificial Intelligence, Computer Software, Design, Teaching Methods
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Wragg, Nicole – Studies in Higher Education, 2020
Traditions associated with the physical studio in design education have obstructed translation to an online model. Literature on design pedagogy reveals the studio is considered essential for design education. This perception can be traced to the "atelier" model in the fine arts, in which students practised under a master. This method…
Descriptors: Foreign Countries, Studio Art, Design, Art Education
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Stammes, Hanna; Henze, Ineke; Barendsen, Erik; de Vries, Marc – International Journal of Science Education, 2020
Bringing design practices to chemistry education is gaining interest with recent science curriculum reforms emphasising design, and calls for integrated STEM education. Design is a central practice in the chemistry discipline, and could foster meaningful chemistry education. Although chemistry teachers are key in bringing design to chemistry…
Descriptors: Science Teachers, Chemistry, Science Instruction, Instructional Design
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Holland, Dónal P.; Walsh, Conor J.; Bennett, Gareth J. – European Journal of Engineering Education, 2019
The interpretation and reuse of previous design solutions, or precedents, is central to design. This paper describes qualitative research conducted over three years at two institutions, aimed at investigating the role of design knowledge re-use in project-based mechanical design courses. Research data were collected through participant…
Descriptors: Design, Knowledge Level, Engineering Education, Foreign Countries
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Denham, André R.; Guyotte, Kelly W. – Learning, Media and Technology, 2018
Digital games have the potential of being a transformative tool for applying constructionist principles to learning within formal and informal learning settings. Unfortunately, most recent attention has focused on instructionist games. Connected gaming provides a tantalizing alternative approach by calling for the development of games that are…
Descriptors: Computer Games, Teaching Methods, Transformative Learning, Computer Mediated Communication
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Donaldson, Jonan Phillip – Information and Learning Sciences, 2020
Purpose: Emergency transitions from face-to-face learning environments to digitally mediated learning require robust support networks, particularly in the form of communities of practice. Digitally enhanced communities of practice (DECoP) can be created and sustained when research-based design principles are used. The purpose of this paper is to…
Descriptors: Communities of Practice, Computer Mediated Communication, Educational Change, Distance Education
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Johnson, Heather Lynn; Dunlap, Joanna C.; Verma, Geeta; McClintock, Evan; DeBay, Dennis J.; Bourdeaux, Brandy – TechTrends: Linking Research and Practice to Improve Learning, 2019
In this article, we share design guidelines for the development and use of online, video-based "teaching playgrounds," which provide opportunities for prospective teachers to engage in professional noticing of teaching practices. Through teaching playgrounds, we provide an instantiation of the Presence+Experience framework, which…
Descriptors: Video Technology, Playgrounds, Online Courses, Design
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Vossen, T. E.; Henze, I.; De Vries, M. J.; Van Driel, J. H. – International Journal of Technology and Design Education, 2020
Research and design activities are becoming more important in Science, Technology, Engineering and Mathematics (STEM) and D&T (design and technology) education. Research and design are often taught separately from each other, while in professional STEM practices, many projects are neither 'research only' or 'design only'--they are both. In…
Descriptors: STEM Education, Communities of Practice, Knowledge Base for Teaching, Pedagogical Content Knowledge
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Lock, Jennifer; Gill, David; Kennedy, Thomas; Piper, Stephanie; Powell, Alwyn – International Journal of E-Learning & Distance Education, 2020
How are we preparing teachers to design and foster learning through making where disciplinary knowledge and skills are applied and developed? One approach that addresses this question can be found from the International Maker Educational Network (IMEN); an online professional learning community built upon shared interests in educational making.…
Descriptors: Teaching Methods, Design, Learning Processes, Networks
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van Keulen, Hanno; Boendermaker, Conny – Design and Technology Education, 2020
In this study, an educational development approach is investigated aiming at improving reading comprehension outcomes in primary education through inquiry and design-based Science & Technology teaching. The context is societal pressure to increase the likelihood that more students, later in their life, will aspire for careers in…
Descriptors: Reading Comprehension, Science Education, Technology Education, Outcomes of Education
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Tessier, Virginie; Aubry-Boyer, Marie-Pier – Design and Technology Education, 2021
Critique in design education is redefining itself, but its primary aim still focuses on offering and receiving feedback on workshop projects. The global pandemic has forced teachers to adapt their methods for online workshops. The following paper questions how design critique has changed teaching and learning experiences, focusing on the…
Descriptors: Criticism, Design, Workshops, Feedback (Response)
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Jaya Kannan; Sara J. Brenneis; Sanam Nader-Esfahani – CALICO Journal, 2021
The use of digital exhibitions in two advanced language and culture courses within a liberal arts curriculum provides an innovative pedagogical approach to promoting language learning and critical analysis. This article proposes a pedagogy to incorporate Maker-Centered Learning (MCL), the framework that emerged from a Harvard Graduate School of…
Descriptors: Second Language Learning, Second Language Instruction, Cultural Awareness, French
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Osmond, Jane; Tovey, Michael – Design and Technology Education, 2015
In many of our universities and colleges there is a long established approach to teaching design through practice. For most students their end goal is to achieve a level of capability to function as designers in the professional world. Their education helps them construct a passport to enter this community of professional practice. Part of the…
Descriptors: Design Crafts, Design, Teaching Methods, Educational Practices
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