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Andreas Larsson; Karin Stolpe – International Journal of Technology and Design Education, 2024
In recent years, subject content such as programming and digital literacy has become an integral part of technology education. However, research shows that many programming teachers lack sufficient formal education to teach programming and show disparate educational and professional experiences. This study investigates how three teachers'…
Descriptors: Knowledge Base for Teaching, Teacher Characteristics, Digital Literacy, Technology Education
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Kat Cain; Jo Coldwell-Neilson – Australasian Journal of Educational Technology, 2024
The impact of digital technologies on the ways people work, learn and live has been debated and researched for half a century. Digital literacy approaches have recurrently been the focus of educational and industry learning; however, current framings of digital literacy are not sufficient to support students' digital capability development, nor do…
Descriptors: Digital Literacy, Influence of Technology, Access to Computers, Access to Information
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Arslan, Okan; Inan, Fethi A.; Moon, Hyunchang; Ozdemir, Yusuf Murat; Uzunosmanoglu, Selin Deniz – Turkish Online Journal of Educational Technology - TOJET, 2022
The purpose of this study is to explore a variety of technologies used in Autism Spectrum Disorder (ASD) education by examining published studies. A systematic literature review was conducted by using the Web of Science database to collect related studies. In total, 100 studies were reviewed comprehensively to investigate the trend regarding type…
Descriptors: Autism, Pervasive Developmental Disorders, Students with Disabilities, Technology Uses in Education
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Demetrios G. Sampson Ed.; Dirk Ifenthaler Ed.; Pedro Isaías Ed. – International Association for Development of the Information Society, 2023
These proceedings contain the papers of the 20th International Conference on Cognition and Exploratory Learning in the Digital Age (CELDA 2023), held in Madeira Island, Portugal, from 21 to 23 October 2023 and organized by the International Association for Development of the Information Society (IADIS). The CELDA conference aims to address the…
Descriptors: Learning Processes, Educational Technology, Teaching Methods, Cognitive Psychology
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Ajloni, Mosah; O'Toole, Mitchell – Turkish Online Journal of Educational Technology - TOJET, 2021
Teaching pedagogy is constantly shaped by the environment and the socio-demographic background of teachers and students. Continuing technological developments enabled videos to be accessed more easily, faster, and across multiple platforms and devices. There has been a growing use of video technology for teaching in the Middle Eastern region,…
Descriptors: Foreign Countries, Video Technology, Secondary School Teachers, Teaching Methods
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Nicolaou, Constantinos; Matsiola, Maria; Kalliris, George – Education Sciences, 2019
Contemporary rapid advancements in science and technology have brought about and continue to convey change in all sectors of everyday life. Education as one of the institutions of utmost importance is directly and indirectly affected by these changes and needs to redefine its role to keep pace. Nowadays, information and communications technologies…
Descriptors: Technology Uses in Education, Teaching Methods, Audiovisual Aids, Information Technology
Myriame Pierre – ProQuest LLC, 2022
The intended purpose of this applied dissertation was to examine how teachers use student-owned technology devices for learning in the classroom and to determine how the use of these devices influence teacher planning and the classroom environment. The Bring Your Own Device initiative was an effort to prepare students by allowing them to use and…
Descriptors: Handheld Devices, Educational Technology, Teaching Methods, Lesson Plans
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Laura Butler; Louise Starkey – Technology, Pedagogy and Education, 2024
Artificial intelligence (AI) will be in the future lives of children at school today. Voice-activated intelligent personal assistant devices are used in the home and could be useful in the classroom. This article explores how two groups of New Zealand children aged 7-12 engaged with Google Home devices in their classroom. Interactions recorded…
Descriptors: Audio Equipment, Computers, Technology Integration, Artificial Intelligence
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Mesfer Mihmas Mesfer Aldawsari; Nouf Rashed Ibrahim Almohish – International Review of Research in Open and Distributed Learning, 2024
This research study explored the perspectives of 20 educational technologists from four Saudi Arabian universities regarding the integration of AI-powered technology, particularly ChatGPT, into online higher education. The study used a qualitative research method that relied on the principles of theoretical sampling to select participants and…
Descriptors: Artificial Intelligence, Computer Software, Synchronous Communication, Technology Uses in Education
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Slutsky, Ruslan; Kragh-Müller, Grethe; Rentzou, Konstantina; Tuul, Maire; Gol Guven, Mine; Foerch, Daniela; Paz-Albo, Jesús – Early Child Development and Care, 2021
Technology plays a large role in the daily experiences of young children. Presently, technology is used both to support and enhance 'educational' activities and in the context of children's play. The aim of the present study is to understand how much time teachers in early childhood centres across 8 countries implemented technology into their…
Descriptors: Early Childhood Education, Play, Teaching Methods, Early Childhood Teachers
Vegas, Emiliana; Ziegler, Lauren; Zerbino, Nicolas – Center for Universal Education at The Brookings Institution, 2019
The Center for Universal Education (CUE) at the Brookings Institution studies innovations that can rapidly improve education progress, including innovations that use education technology. If the education sector stays on its current trajectory, by 2030 half of all children and young people around the world will lack basic secondary-level skills…
Descriptors: Educational Technology, Educational Innovation, Technology Uses in Education, Teaching Methods
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Xu, Wen-Wen; Su, Chien-Yuan; Hu, Yue; Chen, Cheng-Huan – Journal of Science Education and Technology, 2022
The use of augmented reality (AR) technology in the science curriculum has the potential to assist students in comprehending abstract and complex concepts or unobservable phenomena, as well as to better explain knowledge regarding science content by superimposing virtual objects over genuine items or environments in a multidimensional approach.…
Descriptors: Computer Simulation, Educational Technology, Science Education, Science Achievement
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Carlos Vázquez-Martín; José M. Ramírez-Hurtado; Esteban Vázquez-Cano – International Journal of Technology in Education, 2025
This study investigates the impact of video game usage on the creativity of students attending Waldorf schools. The research aims to: (1) analyze daily time spent on video games and its influence on creativity levels, (2) explore the effect of devices used for gaming, (3) identify the most popular game genres among students, and (4) assess the…
Descriptors: Video Games, Influence of Technology, Creativity, Student Behavior
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Gianmarc Grazioli; Adam Ingwerson; David Santiago Jr.; Patrick Regan; Heekun Cho – Journal of Chemical Education, 2023
Computational chemistry instructional activities are often based around students running chemical simulations via a graphical user interface (GUI). GUI-based activities offer many advantages, as they enable students to run chemical simulations with a few mouse clicks. Although these activities are excellent for introducing students to the…
Descriptors: Computation, Chemistry, Teaching Methods, Science Education
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Barneva, Reneta P.; Kanev, Kamen; Kapralos, Bill; Jenkin, Michael; Brimkov, Boris – Journal of Educational Technology Systems, 2017
We place collaborative student engagement in a nontraditional perspective by considering a novel, more interactive educational environment and explaining how to employ it to enhance student learning. To this end, we explore modern technological classroom enhancements as well as novel pedagogical techniques which facilitate collaborative learning.…
Descriptors: Teaching Methods, Learner Engagement, Cooperative Learning, Technology Uses in Education
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