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Weng, Cathy; Puspitasari, Dani; Tran, Khanh Nguyen Phuong; Feng, Pei Jie; Awuor, Nicholas O.; Matere, Isaac Manyonge – Interactive Learning Environments, 2023
The purpose of this study was to investigate the effect of augmented reality (AR) using a 3D app in a smartphone on students' learning outcomes and satisfaction in teaching angle measurement error to vocational high school students with different spatial ability. A quasi-experimental pretest/posttest was employed. There were 197 students from…
Descriptors: Teaching Methods, Error of Measurement, Multimedia Instruction, Learning Processes
Hamzeh, Farook; Theokaris, Christina; Rouhana, Carel; Abbas, Yara – European Journal of Engineering Education, 2017
While many construction companies claim substantial productivity and profit gains when applying lean construction principles, it remains a challenge to teach these principles in a classroom. Lean construction emphasises collaborative processes and integrated delivery practices. Consequently, new teaching methods that nurture such values should…
Descriptors: Classroom Techniques, Teaching Methods, Educational Games, Civil Engineering
Shirazi, Arezoo; Behzadan, Amir H. – Advances in Engineering Education, 2015
Recent studies suggest that the number of students pursuing science, technology, engineering, and mathematics (STEM) degrees has been generally decreasing. An extensive body of research cites the lack of motivation and engagement in the learning process as a major underlying reason of this decline. It has been discussed that if properly…
Descriptors: Engineering Education, Physical Environment, Simulated Environment, Synthesis
Suvannatsiri, Ratchasak; Santichaianant, Kitidech; Murphy, Elizabeth – European Journal of Engineering Education, 2015
This paper reports on a project in which students designed, constructed and tested a model of an existing early warning system with simulation of debris flow in a context of a landslide. Students also assessed rural community members' knowledge of this system and subsequently taught them to estimate the time needed for evacuation of the community…
Descriptors: Undergraduate Students, Engineering Education, Student Improvement, Emergency Programs
Mitts, Charles R. – Technology and Engineering Teacher, 2013
This design/problem-solving activity challenges students to design a replacement bridge for one that has been designated as either structurally deficient or functionally obsolete. The Aycock MS Technology/STEM Magnet Program Virtual Bridge Design Challenge is an authentic introduction to the engineering design process. It is a socially relevant…
Descriptors: Problem Solving, Facility Planning, Design, Engineering Education
Cochrane, Todd; Davis, Niki; Morrow, Donna – International Journal of Virtual and Personal Learning Environments, 2013
A methodology for design based research (DBR) into effective development and use of Multi-User Virtual Environments (MUVE) in vocational education is proposed. It blends software development with DBR with two theories selected to inform the methodology. Legitimate peripheral participation LPP (Lave & Wenger, 1991) provides a filter when…
Descriptors: Vocational Education, Design, Computer Simulation, Computer Software
Kadiam, Subhash Chandra Bose S. V.; Mohammed, Ahmed Ali; Nguyen, Duc T. – Journal of STEM Education: Innovations and Research, 2010
In this paper, we describe an approach to analyze 2D truss/Frame/Beam structures under Flash-based environment. Stiffness Matrix Method (SMM) module was developed as part of ongoing projects on a broad topic "Students' Learning Improvements in Science, Technology, Engineering and Mathematics (STEM) Related Areas" at Old Dominion…
Descriptors: Civil Engineering, Scores, Internet, Item Response Theory

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