Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 5 |
| Since 2017 (last 10 years) | 7 |
| Since 2007 (last 20 years) | 14 |
Descriptor
| Computer Assisted Instruction | 20 |
| Interaction Process Analysis | 20 |
| Teaching Methods | 20 |
| Computer Mediated… | 7 |
| Foreign Countries | 6 |
| Second Language Instruction | 6 |
| Comparative Analysis | 5 |
| Cooperative Learning | 5 |
| Learning Processes | 5 |
| Second Language Learning | 5 |
| Computer Games | 4 |
| More ▼ | |
Source
Author
Publication Type
| Reports - Research | 14 |
| Journal Articles | 13 |
| Speeches/Meeting Papers | 3 |
| Reports - Evaluative | 2 |
| Dissertations/Theses -… | 1 |
| Tests/Questionnaires | 1 |
Education Level
| Higher Education | 6 |
| Middle Schools | 4 |
| Postsecondary Education | 4 |
| Secondary Education | 4 |
| Junior High Schools | 3 |
| Elementary Secondary Education | 2 |
| Elementary Education | 1 |
| Grade 4 | 1 |
| Grade 5 | 1 |
| Intermediate Grades | 1 |
Audience
Laws, Policies, & Programs
Assessments and Surveys
| Flanders System of… | 1 |
What Works Clearinghouse Rating
Jingwan Tang – ProQuest LLC, 2023
This study aims to explore the validity of measuring joint attention through gaze coordination in computer-supported collaborative learning (CSCL) research. Gaze coordination, aligning visual attention in social contexts, aids comprehension and communication. Many CSCL researchers use gaze coordination to gauge joint attention quantitatively.…
Descriptors: Mathematics Instruction, Problem Solving, Cooperative Learning, Eye Movements
Ji-Eun Lee; Amisha Jindal; Sanika Nitin Patki; Ashish Gurung; Reilly Norum; Erin Ottmar – Interactive Learning Environments, 2024
This paper demonstrated how to apply Machine Learning (ML) techniques to analyze student interaction data collected in an online mathematics game. Using a data-driven approach, we examined 1) how different ML algorithms influenced the precision of middle-school students' (N = 359) performance (i.e. posttest math knowledge scores) prediction and 2)…
Descriptors: Teaching Methods, Algorithms, Mathematics Tests, Computer Games
Ji-Eun Lee; Amisha Jindal; Sanika Nitin Patki; Ashish Gurung; Reilly Norum; Erin Ottmar – Grantee Submission, 2023
This paper demonstrated how to apply Machine Learning (ML) techniques to analyze student interaction data collected in an online mathematics game. Using a data-driven approach, we examined: (1) how different ML algorithms influenced the precision of middle-school students' (N = 359) performance (i.e. posttest math knowledge scores) prediction; and…
Descriptors: Teaching Methods, Algorithms, Mathematics Tests, Computer Games
Ji-Eun Lee; Amisha Jindal; Sanika Nitin Patki; Ashish Gurung; Reilly Norum; Erin Ottmar – Grantee Submission, 2022
This paper demonstrates how to apply Machine Learning (ML) techniques to analyze student interaction data collected in an online mathematics game. We examined: (1) how different ML algorithms influenced the precision of middle-school students' (N = 359) performance prediction; and (2) what types of in-game features were associated with student…
Descriptors: Teaching Methods, Algorithms, Mathematics Tests, Computer Games
Leander S. Hughes – Technology in Language Teaching & Learning, 2023
Previous research comparing communicative to non-communicative computer-mediated tasks requiring output production found an advantage in L2 vocabulary learning efficiency in favor of the communicative task (Hughes, 2023). The present study analyzes the chat data from Hughes (2023) to determine what features of interaction may have contributed to…
Descriptors: Second Language Learning, Second Language Instruction, Vocabulary Development, Task Analysis
Cárdenas-Claros, Mónica S.; Campos-Ibaceta, Astrid; Vera-Saavedra, Jimmy – Language Learning & Technology, 2021
This multiple case study examined L2 listener patterns of interaction with help options in computer-assisted language learning (CALL) materials. Thirteen students enrolled in an initial English teacher education program interacted with six one-hour listening tasks constructed around talks on technology. Talks and associated exercises were uploaded…
Descriptors: Case Studies, Second Language Learning, Second Language Instruction, Interaction Process Analysis
Michael Hofmeyr – Technology in Language Teaching & Learning, 2021
While the existing CALL literature identifies a range of positive learning outcomes for second language acquisition (SLA) that may be achieved through digital game-based activities, Peterson (2013) points to the need for additional theory-led research to shed more light on the learning processes involved. To this end, a case study was carried out…
Descriptors: Teaching Methods, Second Language Instruction, Second Language Learning, Persuasive Discourse
Dahlberg, Giulia Messina; Bagga-Gupta, Sangeeta – Language Learning & Technology, 2016
The study presented in this article explores the ways in which discursive-technologies shape interaction in "digitally-mediated" educational settings in terms of affordances and constraints for the participants. Our multi-scale sociocultural-dialogical analysis of the interactional order in the online sessions of an "Italian for…
Descriptors: Sociocultural Patterns, Grammar, Literacy, Introductory Courses
Lo, Ya-yu; Correa, Vivian I.; Anderson, Adrienne L. – Journal of Positive Behavior Interventions, 2015
Cross-cultural friendships and peer interactions are important skills for Latino students to become socially adjusted in U.S. schools. Culturally responsive social skill instruction allows educators to teach essential social skills while attending to the native culture and personal experiences of the students. The present study examined the…
Descriptors: Males, Hispanic American Students, Culturally Relevant Education, Interpersonal Competence
Lamy, Marie-Noëlle – International Journal of Virtual and Personal Learning Environments, 2012
This paper addresses the lack of formalised methodology for analysing learner interaction data created in conversations on audiographic platforms. First the author shows the importance of conversations in language learning and the need for researchers to understand how users learn from these interactions. Then the author establishes that…
Descriptors: Online Courses, Computer Assisted Instruction, Discourse Analysis, Semiotics
Krange, I.; Ludvigsen, Sten – Journal of Computer Assisted Learning, 2009
This article is a methodological contribution to the use of design experiments in educational research. We will discuss the implications of a historical and situated interpretation to design experiments, the consequences this has for the analysis of the collected data and empirically based suggestions to improve the designs of the computer-based…
Descriptors: Educational Research, Interaction Process Analysis, Data Analysis, Teaching Methods
Pozzi, Francesca – Computers & Education, 2010
In CSCL contexts ("Computer Supported Collaborative Learning") collaborative activities with different levels of structuredeness are often used to foster discussion and exchange among students and enhance collaboration. In this field the debate around whether and to what extent it is useful to structure the activities proposed to students, is…
Descriptors: Learning Activities, Online Courses, Cooperative Learning, Case Studies
Kanev, Kamen; Kimura, Shigeo; Orr, Thomas – International Journal of Distance Education Technologies, 2009
In this article, we propose a framework for Computer-Supported Collaborative Learning (CSCL) employing dynamic groups, where at different stages students work independently, interact with each other in pairs, and conduct joint work in larger groups with varying numbers of participants. A Dynamic Group Environment for Collaborative Learning…
Descriptors: Printed Materials, Group Dynamics, Cooperative Learning, Computer Assisted Instruction
PDF pending restorationKervin, John B.; Gates, Albert S. – 1976
The paper describes a computer-based project designed to help college instructors teach introductory sociology. The project combines a variety of orientations to expose students to basic sociological concepts, classic theories, and the breadth of the discipline. Two traditional methods of teaching sociology include relying on different instructors…
Descriptors: Computer Assisted Instruction, Educational Media, Higher Education, Instructional Improvement
Peer reviewedDouglass, R. L.; And Others – Journal of Industrial Teacher Education, 1976
Studies were made of teaching methods and student teaching experiences that made use of both video taped microteaching and computer assisted interaction analysis. Combining the computer and Flanders' Interaction Analysis can assist student teachers in vocational programs to improve their teaching performance, based upon immediate objective…
Descriptors: Computer Assisted Instruction, Computer Oriented Programs, Educational Research, Interaction Process Analysis
Previous Page | Next Page »
Pages: 1 | 2
Direct link
