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Victor K. Y. Chan – International Association for Development of the Information Society, 2024
This article seeks to explore the convergent validity of (and thus the consistency between) a few popular generative artificial intelligence (AI) robots in evaluating popular mobile learning apps' usability. The three robots adopted in the study were Microsoft Copilot, Google PaLM, and Meta Llama, which were individually instructed to accord…
Descriptors: Computer Oriented Programs, Handheld Devices, Telecommunications, Usability
Jingwan Tang – ProQuest LLC, 2023
This study aims to explore the validity of measuring joint attention through gaze coordination in computer-supported collaborative learning (CSCL) research. Gaze coordination, aligning visual attention in social contexts, aids comprehension and communication. Many CSCL researchers use gaze coordination to gauge joint attention quantitatively.…
Descriptors: Mathematics Instruction, Problem Solving, Cooperative Learning, Eye Movements
Ji-Eun Lee; Amisha Jindal; Sanika Nitin Patki; Ashish Gurung; Reilly Norum; Erin Ottmar – Interactive Learning Environments, 2024
This paper demonstrated how to apply Machine Learning (ML) techniques to analyze student interaction data collected in an online mathematics game. Using a data-driven approach, we examined 1) how different ML algorithms influenced the precision of middle-school students' (N = 359) performance (i.e. posttest math knowledge scores) prediction and 2)…
Descriptors: Teaching Methods, Algorithms, Mathematics Tests, Computer Games
Dyrvold, Anneli – Journal of Computers in Mathematics and Science Teaching, 2022
Digital media offer new opportunities to visualise mathematics and to engage students in interactive activities. The launching of digital teaching platforms in mathematics has, however, been met with some hesitation, and printed textbooks still play a substantial role in classrooms. This study addresses questions about how affordances of the…
Descriptors: Teaching Methods, Learning Management Systems, Learner Engagement, Textbooks
Lin, Cheng-Ta – Turkish Online Journal of Educational Technology - TOJET, 2023
A purposive sampling was conducted with 109 students from Anding elementary school, Taiwan. First, we found perceived ease of learning, enjoyment, self-efficacy, social interaction and learning attitude have significant differences between integrated teaching approach and Spoon-feeding instruction in this study. Second, the research framework has…
Descriptors: Computer Assisted Instruction, Elementary School Students, Difficulty Level, Student Attitudes
Runtong He; De Dong – International Journal of Adult Education and Technology, 2024
With the enhancement of internet medium and development of science and technology, interactive technologies have gradually emerged in the field of language education. However, previous empirical studies and meta-analyses have focused on the impact of specific types of technologies. Therefore, this study aims to comprehensively synthesize the…
Descriptors: Meta Analysis, Second Language Learning, Second Language Instruction, Teaching Methods
Ji-Eun Lee; Amisha Jindal; Sanika Nitin Patki; Ashish Gurung; Reilly Norum; Erin Ottmar – Grantee Submission, 2023
This paper demonstrated how to apply Machine Learning (ML) techniques to analyze student interaction data collected in an online mathematics game. Using a data-driven approach, we examined: (1) how different ML algorithms influenced the precision of middle-school students' (N = 359) performance (i.e. posttest math knowledge scores) prediction; and…
Descriptors: Teaching Methods, Algorithms, Mathematics Tests, Computer Games
Holdstock, Samuel – Changing English: Studies in Culture and Education, 2021
The literacy practices enacted in secondary school English classrooms can be influenced by the pressures acting upon teachers and students. Attention can be diverted away from the process of meaning-making when more emphasis is placed upon performance outcomes than on reading processes. This paper argues that digital forms of Interactive Fiction…
Descriptors: Dialogs (Language), Fiction, Teaching Methods, Scaffolding (Teaching Technique)
Miriam N. Wallach; Igor' Kontorovich – International Journal of Research in Undergraduate Mathematics Education, 2024
The COVID-19 pandemic shifted higher education online, drawing attention to synchronous learning and instruction on digital communication platforms. Learner-centered teaching practices in the tertiary level, such as mathematical discussions, have been shown to benefit student learning. The interactions involved in online synchronous mathematical…
Descriptors: COVID-19, Pandemics, Learner Controlled Instruction, Electronic Learning
Pellecchia, Melanie; Beidas, Rinad S.; Lawson, Gwendolyn; Williams, Nathaniel J.; Seidman, Max; Kimberly, John R.; Cannuscio, Carolyn C.; Mandell, David S. – Autism: The International Journal of Research and Practice, 2020
This study examines how the introduction of TeachTown:Basics, a computer-assisted intervention for students with autism spectrum disorder, influenced teachers' use of other evidence-based practices. In a randomized controlled trial that enrolled 73 teachers nested within 58 schools, we used three-level hierarchical linear models to evaluate…
Descriptors: Autism, Pervasive Developmental Disorders, Intervention, Evidence Based Practice
Ji-Eun Lee; Amisha Jindal; Sanika Nitin Patki; Ashish Gurung; Reilly Norum; Erin Ottmar – Grantee Submission, 2022
This paper demonstrates how to apply Machine Learning (ML) techniques to analyze student interaction data collected in an online mathematics game. We examined: (1) how different ML algorithms influenced the precision of middle-school students' (N = 359) performance prediction; and (2) what types of in-game features were associated with student…
Descriptors: Teaching Methods, Algorithms, Mathematics Tests, Computer Games
Qin, Jie; Lei, Lei – Studies in Second Language Learning and Teaching, 2022
This study offers a bibliometric analysis of research trends in task-based language teaching (TBLT) from 1985 to 2020. The analysis covers research questions related to the publication trends, venues for publication, productive authors, highly cited articles and references and, more importantly, the most frequently explored TBLT-related topics and…
Descriptors: Trend Analysis, Bibliometrics, Task Analysis, Second Language Learning
Lukác, Stanislav; Gavala, Tadeáš – ICTE Journal, 2019
The probability is exceptional in the teaching of mathematics because students often have difficulties to understand the basic terms and the problem solving strategies. Understanding lacks of the probability concept and various types of misconceptions arise from the misleading intuition and misinterpretations of experience with the stochastic…
Descriptors: Interaction, Worksheets, Visualization, Probability
Syafrizal, Agus; Syahputra, Edi; Irvan – Malikussaleh Journal of Mathematics Learning, 2020
This study was conducted to determine whether there were significant differences between students' reasoning abilities taught using the PBL model and with the Computer Multimedia Assisted GI, and to determine whether or not there was an influence of interaction between learning models and students' initial abilities on mathematical reasoning…
Descriptors: Thinking Skills, Logical Thinking, Mathematical Logic, Mathematics Instruction
Mohamed M. Mostafa – Interactive Learning Environments, 2023
Interactive Learning Environments (ILE) is a leading international journal in the design and use of interactive learning environments. In this study we conduct a comprehensive bibliometric analysis spanning three decades to objectively examine the journal's impactful authors, citation patterns, collaboration networks and emerging trends.…
Descriptors: Bibliometrics, Network Analysis, Developing Nations, Developed Nations

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