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Amber Beisly; Anne Moffitt – Early Childhood Education Journal, 2025
When children engage in play, they develop essential skills like creativity, flexibility, imagination, and problem-solving. Children who engage in STEAM (Science, Technology, Engineering, Arts, and Math) activities also build similar skills. Both play and STEAM enable children to ask questions, try different solutions, and develop explanations for…
Descriptors: STEM Education, Art Activities, Creative Development, Creativity
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González-Cabañes, Eduardo; Garcia, Trinidad; Chase, Catherine; Núñez, Jose Carlos – Campbell Systematic Reviews, 2023
This is the protocol for a Campbell systematic review. The objectives are as follows: The purpose of this review is to synthesize the evidence about the efficacy of problem solving before instruction (PS-I) to promote learning and motivation in students. Specifically, this review is designed to answer the following questions: To what degree does…
Descriptors: Problem Solving, Instruction, Teaching Methods, Learning Motivation
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Melody García-Moya; Rocío Blanco – Education and Training in Autism and Developmental Disabilities, 2024
Mathematical problem-solving is a core content of primary school education. Therefore, it is necessary to provide all students with a meaningful way of acquisition of problem-solving skills. The objective of this research was to verify the effectiveness of a problem-solving routine based on the Pólya's model and the use of cognitive strategies…
Descriptors: Arithmetic, Problem Solving, Elementary School Students, Autism Spectrum Disorders
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Jasien, Lara; Horn, Ilana – Journal for Research in Mathematics Education, 2022
We build on mathematicians' descriptions of their work and conceptualize mathematics as an aesthetic endeavor. Invoking the anthropological meaning of practice, we claim that mathematical aesthetic practices shape meanings of and appreciation (or distaste) for particular manifestations of mathematics. To see learners' spontaneous mathematical…
Descriptors: Aesthetics, Mathematics Instruction, Play, Teaching Methods
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Land, Tonia J.; Tyminski, Andrew M.; Drake, Corey – Journal of Mathematics Teacher Education, 2019
The mathematics education field recognizes the importance of noticing children's mathematical thinking as a means for supporting children in learning mathematics (Sherin et al. Mathematics teacher noticing. Routledge, New York, 2010). Using the existing literature base around teachers' knowledge of children's mathematical thinking and…
Descriptors: Mathematics Instruction, Mathematics Teachers, Thinking Skills, Mathematical Logic
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Wan, Lydia; Crawford, Renée; Jenkins, Louise – Journal of Research in Music Education, 2023
In this study, we explored the ways in which listening tools within technology-mediated environments can facilitate children's self-regulation of instrumental music learning between lessons. This interpretive multiple case study utilized a software application assigned for 22 weeks to a piano teacher and four students (ages 8-10). Data sources…
Descriptors: Music Education, Metacognition, Familiarity, Problem Solving
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Vogelaar, Bart; Veerbeek, Jochanan; Splinter, Suzanne E.; Resing, Wilma C. M. – Journal of Computer Assisted Learning, 2021
This study aimed to investigate children's potential for reasoning by analogy utilizing a newly-developed computerized dynamic test, and the potential differential influence of executive functions (cognitive flexibility, attention, and planning) on static and dynamic measures of analogical reasoning. Participants included 64 children (mean age =…
Descriptors: Thinking Skills, Executive Function, Computer Assisted Testing, Children
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Ferman, Sara; Kishon-Rabin, Liat; Ganot-Budaga, Hila; Karni, Avi – Journal of Speech, Language, and Hearing Research, 2019
Purpose: The purpose of this study was to delineate differences between children with specific language impairment (SLI), typical age-matched (TAM) children, and typical younger (TY) children in learning and mastering an undisclosed artificial morphological rule (AMR) through exposure and usage. Method: Twenty-six participants (eight 10-year-old…
Descriptors: Children, Language Impairments, Morphology (Languages), Phonological Awareness
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Foster, Ida; Wyman, Joshua; Talwar, Victoria – Journal of Moral Education, 2020
The development of children's lie-telling abilities is considered to be a social and cognitive milestone. While occasional lying is developmentally appropriate, the use of frequent, antisocial lies as a maladaptive problem-solving mechanism can indicate behaviour problems. Since lying is often considered a moral transgression, researchers should…
Descriptors: Deception, Ethics, Moral Development, Moral Values
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Chen, Yen Tzu; Liu, Che-Hung; Lee, Chih Yu – Education Quarterly Reviews, 2021
This study used CodeMonkey, an online learning platform through which elementary teachers can learn programming while playing games and experience how to integrate STEM into their courses. The study analyzed and examined their experiences using a qualitative research method. According to the research results, learning programming while playing…
Descriptors: Game Based Learning, Computer Games, Computer Science Education, STEM Education
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Frampton, Sarah E.; Shillingsburg, M. Alice – Journal of Applied Behavior Analysis, 2018
Few studies have applied Skinner's (1953) conceptualization of problem solving to teach socially significant behaviors to individuals with developmental disabilities. The current study used a multiple probe design across behavior (sets) to evaluate the effects of problem-solving strategy training (PSST) on the target behavior of explaining how to…
Descriptors: Teaching Methods, Autism, Problem Solving, Verbal Communication
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Denner, Jill; Campe, Shannon; Werner, Linda – ACM Transactions on Computing Education, 2019
It is widely believed that there are educational benefits to making computer games, but there is no systematic review of research on this topic. This article describes a meta-synthesis of research on children designing and programming computer games that investigates the extent to which there is evidence of benefits for computer science learning…
Descriptors: Computer Games, Design, Programming, Children
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Bloom, Lisa A.; Doss, Kristy K.; Sastre, Cameron; Martin, Todd H. – Gifted and Talented International, 2019
The purpose of this research was to determine the effects of explicit instructions on children's divergent and creative thinking. Fifty-two children were assigned to one of four groups. Two of the groups were presented a problem with a model and instructions for solving the problem first and then presented problems with no instructions/model. The…
Descriptors: Teaching Methods, Direct Instruction, Thinking Skills, Problem Solving
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Malaspina, Martín; Malaspina, Uldarico – Statistics Education Research Journal, 2020
In this paper, we make a qualitative analysis of didactic experiments performed with five 6 to 10-year-old children and five primary school teachers, starting from a structured game with probabilistic elements. The fundamental idea is to stimulate probabilistic thinking not only by playing a card game with decision making in uncertain situations,…
Descriptors: Probability, Children, Elementary School Students, Elementary School Teachers
Bers, Marina Umaschi – MIT Press, 2022
Today, schools are introducing STEM education and robotics to children in ever-lower grades. In "Beyond Coding," Marina Umaschi Bers lays out a pedagogical roadmap for teaching code that encompasses the cultivation of character along with technical knowledge and skills. Presenting code as a universal language, she shows how children…
Descriptors: Programming, Computer Science Education, Teaching Methods, Moral Values
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