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Amber Beisly; Anne Moffitt – Early Childhood Education Journal, 2025
When children engage in play, they develop essential skills like creativity, flexibility, imagination, and problem-solving. Children who engage in STEAM (Science, Technology, Engineering, Arts, and Math) activities also build similar skills. Both play and STEAM enable children to ask questions, try different solutions, and develop explanations for…
Descriptors: STEM Education, Art Activities, Creative Development, Creativity
Veyvoda, Michelle A.; Falk, Jodi L. – Odyssey: New Directions in Deaf Education, 2020
Kaiser's Room, a New York-based theater arts education organization; St. Francis de Sales School for the Deaf in Brooklyn, N.Y.; and the New York Deaf Theatre are piloting a theater arts program for deaf students with multiple disabilities. The goal: to develop a school-community partnership that provides culturally responsive, linguistically…
Descriptors: Deafness, Hearing Impairments, Comorbidity, Multiple Disabilities
Kendrick, Anna Kathryn – Global Studies of Childhood, 2021
Children's drawings hold a contested place in archives of war. Often portrayed as unfiltered records of psychological impact on innocent young civilians, the same drawings are also sophisticated testimonies of agency. With child-artists creating their work within classrooms, families, and communities, this article offers an alternative reading of…
Descriptors: Freehand Drawing, Art Products, World History, Teaching Methods
Smalley, Lucy – Journal of Museum Education, 2021
This paper was written as a response to a perceived shift in attitude towards the concept of the future and the heightened presence of future themes within museum and gallery education. The four case studies discussed in this paper are institutions based in the south of Sweden that all participated in a local art biennial in October 2019 entitled…
Descriptors: Museums, Futures (of Society), Fantasy, Attitude Change
Chad-Friedman, Emma; Lee, Yoona; Liu, Xiaodong; Watson, Malcolm W. – Journal of Creative Behavior, 2019
This exploratory study compared the effects of two different teaching methods (teacher-directed vs. choice-based) on the overall art skills, realistic drawing ability, intrinsic motivation to pursue art, and creativity in art productions in children attending the two art programs. The sample consisted of 83 third graders who completed two art…
Descriptors: Visual Arts, Art Education, Student Motivation, Creativity
Johnston, Peter; Scanlon, Donna – Literacy Research: Theory, Method, and Practice, 2021
Some children experience more difficulty than others becoming literate, often at great emotional, intellectual, social, and economic cost to themselves, but also to those who love and care for them, and for society at large. The causes of those difficulties and what to do about them have been the source of much research and sometimes heated…
Descriptors: Dyslexia, Reading Difficulties, Definitions, Reading Instruction
Teena L. Martin – ProQuest LLC, 2024
This study investigated the understudied area of virtual reality (VR) creation among elementary-aged youth, exploring their engagement in VR creation and the ways in which educators can facilitate this creative process. Using an embedded case study, the researcher examined how the youth visualize writing using the VR creation tool, CoSpaces. To…
Descriptors: Computer Simulation, Elementary School Students, Grade 3, Grade 4
Pedagogical Framework for Cultivating Children's Data Agency and Creative Abilities in the Age of AI
Juho Kahila; Henriikka Vartiainen; Matti Tedre; Eetu Arkko; Anssi Lin; Nicolas Pope; Ilkka Jormanainen; Teemu Valtonen – Informatics in Education, 2024
The integration of artificial intelligence (AI) topics into K-12 school curricula is a relatively new but crucial challenge faced by education systems worldwide. Attempts to address this challenge are hindered by a serious lack of curriculum materials and tools to aid teachers in teaching AI. This article introduces the theoretical foundations and…
Descriptors: Personal Autonomy, Data, Children, Creativity
Piske, Fernanda Hellen Ribeiro; Stoltz, Tania; Guérios, Ettiène; de Camargo, Denise; de Freitas, Samarah Perszel; Dias, Carmen Lúcia – Online Submission, 2017
This research aims to contribute to the reflection of the teaching staff about the complexity in attending gifted students. For Jung and Morin complex things are characterized by uncertainty and not as clarity and response. Although not specifically mention gifted students in their works, Jung and Morin highlight the complexity in various…
Descriptors: Teaching Methods, Gifted, Creative Development, Creativity
Ness, Daniel; Farenga, Stephen J. – American Journal of Play, 2016
The authors consider the strengths and weaknesses of three different visuo-spatial constructive play object (VCPO) types--blocks, bricks, and planks--and their impact on the development of creativity in spatial thinking and higher learning during free play. Each VCPO has its own set of attributes, they note, leading to different purposes,…
Descriptors: Visual Perception, Spatial Ability, Play, Manipulative Materials
Welch, Rosie; Alfrey, Laura; Harris, Anne – Sport, Education and Society, 2021
Notions of creativity are increasingly central to educational scholarship and policies, but few studies attend to the intersection between "Health and Physical Education" (H/PE) and "creativity." In this paper we explore the literature on creativity in education and identify how creativity is represented across a broad spectrum…
Descriptors: Foreign Countries, Health Education, Physical Education, Creativity
Bloom, Lisa A.; Doss, Kristy K.; Sastre, Cameron; Martin, Todd H. – Gifted and Talented International, 2019
The purpose of this research was to determine the effects of explicit instructions on children's divergent and creative thinking. Fifty-two children were assigned to one of four groups. Two of the groups were presented a problem with a model and instructions for solving the problem first and then presented problems with no instructions/model. The…
Descriptors: Teaching Methods, Direct Instruction, Thinking Skills, Problem Solving
Malaspina, Martín; Malaspina, Uldarico – Statistics Education Research Journal, 2020
In this paper, we make a qualitative analysis of didactic experiments performed with five 6 to 10-year-old children and five primary school teachers, starting from a structured game with probabilistic elements. The fundamental idea is to stimulate probabilistic thinking not only by playing a card game with decision making in uncertain situations,…
Descriptors: Probability, Children, Elementary School Students, Elementary School Teachers
Morgan, John – Environmental Education Research, 2017
This article examines the urban and pedagogical imaginations that underpin the Editors' call for papers in this special issue of EER. It raises two concerns. The first is that the view of the "urban" that underpins work in this field, whilst offering some new insights, tends to overlook the powerful forces and structures that produce…
Descriptors: Geography, Urban Areas, Natural Resources, Ecology
Cooper, Hilary – Education 3-13, 2018
The National Curriculum for History in England (DfE (Department for Education). [2013]. 'The National Curriculum for England, History Programmes of Study: Key Stages 1 and 2'. https://www.gov.uk/government/uploads/system/uploads/attachment_-_History.pdf, 1) states that the purpose of studying history is to inspire pupils' curiosity, to 'ask…
Descriptors: Foreign Countries, National Curriculum, History Instruction, Creativity

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