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Maclear, Kyo – Journal of Curriculum and Pedagogy, 2018
Literary scholar Clare Bradford gives voice to a pervasive anxiety that arises when a child audience meets unsettling ecological narratives. She remarks: "to explain to young children that pygmy hippos are under serious threat or that elephants are still being killed for their tusks or that wilderness areas are disappearing is to construct a…
Descriptors: Children, Climate, Ecology, Conservation (Environment)
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Bjartveit, Carolyn; Panayotidis, E. Lisa – Contemporary Issues in Early Childhood, 2017
In an online graduate-level early childhood education course, the authors sought to playfully disrupt and transform educators' conceptions of children's "dark play," as provoked by contemporary popular culture. Embracing the imaginative potential of darkness and liminality, the course participants problematized and expanded their…
Descriptors: Attitude Change, Play, Popular Culture, Student Attitudes
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Sempere, Andrew – Educational Technology & Society, 2005
In this article, we present CTRL_SPACE: a design for a software environment with companion hardware, developed to introduce preliterate children to basic computational concepts by means of an animatronic face, whose individual features serve as an analogy for a programmable object. In addition to presenting the environment, this article briefly…
Descriptors: Animation, Computer Software, Computers, Computer Literacy
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Kirsh, Steven J. – Teaching of Psychology, 1998
Describes a course on social and personality development in which students wrote term papers about 10 aspects of child and adolescent development depicted in an animated film of their choice. Students had to provide two examples of each aspect from the films. Student response to the assignment was generally favorable. (MJP)
Descriptors: Adolescent Development, Animation, Child Development, Content Analysis