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Dan Sun; Fan Ouyang; Yan Li; Chengcong Zhu; Yang Zhou – Journal of Computer Assisted Learning, 2024
Background: With the development of computational literacy, there has been a surge in both research and practice application of text-based and block-based modalities within the field of computer programming education. Despite this trend, little work has actually examined how learners engaging in programming process when utilizing these two major…
Descriptors: Computer Science Education, Programming, Computer Literacy, Comparative Analysis
Kokoç, Mehmet; Akçapinar, Gökhan; Hasnine, Mohammad Nehal – Educational Technology & Society, 2021
This study analyzed students' online assignment submission behaviors from the perspectives of temporal learning analytics. This study aimed to model the time-dependent changes in the assignment submission behavior of university students by employing various machine learning methods. Precisely, clustering, Markov Chains, and association rule mining…
Descriptors: Electronic Learning, Assignments, Behavior Patterns, Learning Analytics
Araka, Eric; Oboko, Robert; Maina, Elizaphan; Gitonga, Rhoda – International Review of Research in Open and Distributed Learning, 2022
With the increased emphasis on the benefits of self-regulated learning (SRL), it is important to make use of the huge amounts of educational data generated from online learning environments to identify the appropriate educational data mining (EDM) techniques that can help explore and understand online learners' behavioral patterns. Understanding…
Descriptors: Data Analysis, Metacognition, Comparative Analysis, Behavior Patterns
Mutahar Qassem; Buthainah M. Al Thowaini – Education and Information Technologies, 2024
Leveraging technological tools in educational research expands investigations into participants' behaviors and provides insights into learning patterns and teaching effectiveness through innovative data collection and analysis methods. Using keylogging data software, this study explored trainee translators' process and product behaviors under two…
Descriptors: Journalism, Translation, Keyboarding (Data Entry), Language Processing
Mutahar Qassem; Buthainah M. Al Thowaini – Education and Information Technologies, 2024
The optimal measurement of the effectiveness of online translation training courses necessitates a comprehensive evaluation of the translation process and product to fully understand the impact of such courses on trainee translators' behavior. In this study, we employed a one-group pretest-posttest design to assess the effect of a 12-week online…
Descriptors: Learning Analytics, Intervention, Translation, Online Courses
Demetrios G. Sampson, Editor; Dirk Ifenthaler, Editor; Pedro Isaías, Editor – Cognition and Exploratory Learning in the Digital Age, 2024
This edited volume presents the latest research focussing on current challenges on the deployment of smart technologies and pedagogies for supporting teaching and learning in the post-covid19 era. This is at the core of studying the evolution of the learning process, the role of technology-supported pedagogical approaches, and the progress of…
Descriptors: Teaching Methods, Influence of Technology, Educational Technology, Professional Development
Lee, Ji-Eun; Chan, Jenny Yun-Chen; Botelho, Anthony; Ottmar, Erin – Educational Technology Research and Development, 2022
Online educational games have been widely used to support students' mathematics learning. However, their effects largely depend on student-related factors, the most prominent being their behavioral characteristics as they play the games. In this study, we applied a set of learning analytics methods (k-means clustering, data visualization) to…
Descriptors: Computer Games, Educational Games, Mathematics Instruction, Learning Processes
Lee, Ji-Eun; Chan, Jenny Yun-Chen; Botelho, Anthony; Ottmar, Erin – Grantee Submission, 2022
Online educational games have been widely used to support students' mathematics learning. However, their effects largely depend on student-related factors, the most prominent being their behavioral characteristics as they play the games. In this study, we applied a set of learning analytics methods ("k"-means clustering, data…
Descriptors: Computer Games, Educational Games, Mathematics Instruction, Learning Processes
Godwin-Jones, Robert – Language Learning & Technology, 2021
Data collection and analysis is nothing new in computer-assisted language learning, but with the phenomenon of massive sets of human language collected into corpora, and especially integrated into systems driven by artificial intelligence, new opportunities have arisen for language teaching and learning. We are now seeing powerful artificial…
Descriptors: Data Collection, Academic Achievement, Learning Analytics, Computer Assisted Instruction