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Wigi Anis Nursanti; Nanik Setiyawati; Heni Puji Wahyuningsih – Journal of Education and Learning (EduLearn), 2025
Breast cancer ranks as the most prevalent type of cancer and the fifth leading cause of death globally. Conducting early detection through breast self-examination (BSE) is a crucial preventive measure. The rate of early detection of breast cancer remains low due to insufficient knowledge and information, so health education is needed to increase…
Descriptors: Cancer, Females, Screening Tests, Health Education
Yang Ding; Xiaohua Zhao; Ying Yao; Chenxi He; Rui Chai; Shuo Liu – Interactive Learning Environments, 2024
The objective of this study is to propose an interactive training method based on the Unity 3D platform and to evaluate its effectiveness in comparison to a video-based training method in curbing speeding behavior and promoting road safety. Based on the attributes unique to drivers with Type A behavior patterns, this study selected 36 drivers with…
Descriptors: Program Effectiveness, Interaction, Motor Vehicles, Educational Technology
Arboleya-García, Elena; Miralles, Laura – Education Sciences, 2022
Games are a proven tool for learning at all ages and in many contexts. They increase the attractiveness of learning processes through arousing interest and enhancing motivation, and aid with the development of social skills. Educational games provide teachers with different approaches to teaching. 'The Game of the Sea' is an interdisciplinary…
Descriptors: Educational Games, Marine Biology, Oceanography, Teaching Methods
Hicks, Jonathan R.; Stewart, William P. – Journal of Environmental Education, 2020
This study sought to explore the implications for individuals who experienced awe while in the presence of wildlife. A conceptual framework was adapted that integrated the theory of emotional learning with experiential learning theory. In-depth interviews brought into focus the resultant learning stemming from experiences of wildlife-inspired awe.…
Descriptors: Wildlife, Emotional Response, Experiential Learning, Teaching Methods
Nieto, Paola; Wiskow, Katie M. – Journal of Applied Behavior Analysis, 2020
A recent intervention, the Step it UP! game (Galbraith & Normand, 2017), consists of an interdependent group contingency to increase student physical activity. In addition, previous research demonstrated that adult interaction may reinforce physical activity (Larson et al., 2014). We extended research on the Step it UP! game by comparing the…
Descriptors: Intervention, Contingency Management, Physical Activity Level, Educational Games
Galuschka, Katharina; Görgen, Ruth; Kalmar, Julia; Haberstroh, Stefan; Schmalz, Xenia; Schulte-Körne, Gerd – Educational Psychologist, 2020
This systematic review and meta-analysis investigated the efficacy of spelling interventions for the remediation of dyslexia and spelling deficits. Theoretically important moderators, such as the treatment approach as well as orthographic and sample characteristics, were also considered. Thirty-four controlled trials that evaluated spelling…
Descriptors: Spelling, Intervention, Dyslexia, Children
Meadows, Ben; Taylor, Megan; Rayment, Tara; Johnson, Jane; Mahon, Merle – British Journal of Learning Disabilities, 2020
Background: Speech and language therapists (SLTs) contribute to communication with adults with learning disabilities by providing training to the networks that support them. The requirements for successful communication with this population are frequently complex and necessitate an effective training medium to transfer the target knowledge and…
Descriptors: Communication Skills, Adults, Speech Language Pathology, Allied Health Personnel
Bruce, Carolyn; Newton, Caroline – International Journal of Language & Communication Disorders, 2019
Background: Many people with aphasia have word-finding difficulties, with some showing particular difficulties with verbs. Picture-naming therapy is often used to improve naming, but gains are usually limited to therapy items and do not transfer to conversation. Therapy where words are produced in sentences and in real-life activities may be more…
Descriptors: Aphasia, Intervention, Learning Activities, Speech Language Pathology
McTigue, Erin M.; Solheim, Oddny Judith; Zimmer, Wendi K.; Uppstad, Per Henning – Reading Research Quarterly, 2020
Overall, game-based technology for early reading instruction has not robustly met the learning potentials of young readers. To better understand the effects and limitations of computer-assisted instruction in classrooms, researchers have called for more critical attention to learning theory, methodological selection, and context for learning.…
Descriptors: Game Based Learning, Educational Technology, Educational Games, Reading Instruction
Libertus, Melissa E.; Liu, Allison; Pikul, Olga; Jacques, Theodore; Cardoso-Leite, Pedro; Halberda, Justin; Bavelier, Daphne – AERA Open, 2017
Playing action video games has previously been linked to improvements in attentional control, the ability to choose what to attend and what to ignore that relies on a frontoparietal network of the brain. Here we asked whether action video game training would impact a range of mathematical abilities that rely on similar brain regions. Twenty-four…
Descriptors: Video Games, Adults, Teaching Methods, Attention
Andrews, Steve; Stocker, Laura; Oechel, Walter – Australian Journal of Environmental Education, 2018
Underwater photo-elicitation is a novel experiential marine education technique that combines direct experience in the marine environment with the use of digital underwater cameras. A program called Show Us Your Ocean! (SUYO!) was created, utilising a mixed methodology (qualitative and quantitative methods) to test the efficacy of this technique.…
Descriptors: Photography, Water, Marine Education, Experiential Learning
Stagg, Bethan C.; Donkin, Maria E. – Journal of Biological Education, 2017
We investigated usability of mobile computers and field guide books with adult botanical novices, for the identification of wildflowers and deciduous trees in winter. Identification accuracy was significantly higher for wildflowers using a mobile computer app than field guide books but significantly lower for deciduous trees. User preference…
Descriptors: Telecommunications, Handheld Devices, Technology Uses in Education, Educational Technology
Rutschow, Elizabeth Zachry; Sepanik, Susan; Deitch, Victoria; Raufman, Julia; Dukes, Dominique; Moussa, Adnan – Center for the Analysis of Postsecondary Readiness, 2019
Analyses of literacy and numeracy levels worldwide by the Organisation for Economic Cooperation and Development suggest that the U.S. population has one of the lowest numeracy levels among developed nations. Sixty-four percent of American adults are unable to use math and interpret math problems that most higher-level jobs require, and a full 30…
Descriptors: Numeracy, Mathematics Achievement, Mathematics Skills, Adults
Rutschow, Elizabeth Zachry; Sepanik, Susan; Deitch, Victoria; Raufman, Julia; Dukes, Dominique; Moussa, Adnan – Center for the Analysis of Postsecondary Readiness, 2019
Many college students are required to take at least one developmental math course, but as many as half of them fail to complete their developmental math requirements and never matriculate into college-level courses. To address this issue, the Charles A. Dana Center at the University of Texas at Austin created the Dana Center Mathematics Pathways…
Descriptors: Numeracy, Mathematics Achievement, Mathematics Skills, Adults
Androusou, Alexandra; Iakovou, Maria – International Journal of Early Years Education, 2020
The aim of this paper is to present an action research project focusing on refugee children's integration to the formal Greek education system as it relates to their mothers' Greek language learning. Drawing on the interrelation between formal and non-formal education, this project took place at the Open Reception facility of Eleonas in Athens and…
Descriptors: Foreign Countries, Refugees, Greek, College Students

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