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Craig D. Howard; John W. Baaki – International Journal of Designs for Learning, 2021
This article presents two similar design cases and a discussion of how like values resulted in dissimilar design moves. Both cases were gamified learning activities for graduate students in instructional design. Both interventions employed rapid prototyping and were delivered synchronously in an at-a-distance setting. This article compares the two…
Descriptors: Design, Instructional Design, Learning Activities, Graduate Students
Dana Ruggiero; Jeffrey D. Boehm – International Journal of Designs for Learning, 2015
In the following design case, Learning Technologists (LT's) charged with developing a program for distance and blended learning describe the creation of an online module for staff development that helps lecturers to develop their online teaching skills. Using the Community of Inquiry Framework, the LT's structured an environment in which staff…
Descriptors: Faculty Development, Distance Education, Blended Learning, Communities of Practice

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