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Chis, Adriana E.; Moldovan, Arghir-Nicolae; Murphy, Lisa; Pathak, Pramod; Muntean, Cristina Hava – Educational Technology & Society, 2018
This research paper investigates the effectiveness of combined Flipped Classroom (FC) and Problem-based Learning (PBL) teaching approach in a computer programming module. Combined FC-PBL makes use of learning technologies and supports authentic learning in terms of authentic context, multiple perspectives through team work and collaboration. FC…
Descriptors: Homework, Video Technology, Technology Uses in Education, Educational Technology
Çakiroglu, Ünal; Öztürk, Mücahit – Educational Technology & Society, 2017
This study intended to explore the development of self-regulation in a flipped classroom setting. Problem based learning activities were carried out in flipped classrooms to promote self-regulation. A total of 30 undergraduate students from Mechatronic department participated in the study. Self-regulation skills were discussed through students'…
Descriptors: Blended Learning, Technology Uses in Education, Educational Technology, Homework
Sung, Han-Yu; Hwang, Gwo-Jen; Chang, Hong-Sheng – Educational Technology & Society, 2015
In the era of computer and communication technologies, fostering students' high-level thinking abilities has become an important educational objective. Engaging students in web information searching to answer a series of questions related to a target issue has been recognized as a helpful approach for promoting students' thinking processes. In…
Descriptors: Student Improvement, Academic Achievement, Student Attitudes, Critical Thinking
Tambouris, Efthimios; Panopoulou, Eleni; Tarabanis, Konstantinos; Ryberg, Thomas; Buus, Lillian; Peristeras, Vassilios; Lee, Deirdre; Porwol, Lukasz – Educational Technology & Society, 2012
Advances in Information and Communications Technology (ICT), particularly the so-called Web 2.0, are affecting all aspects of our life: How we communicate, how we shop, how we socialise, how we learn. Facilitating learning through the use of ICT, also known as eLearning, is a vital part of modern educational systems. Established pedagogical…
Descriptors: Active Learning, Problem Based Learning, Web 2.0 Technologies, Educational Practices
Delialioglu, Omer – Educational Technology & Society, 2012
This study investigates how blending of different instructional approaches with technology affects students' engagement. A computer networks course was designed and implemented for the first eight weeks of the semester as a lecture-based blended learning environment and for the second eight weeks of the semester as a problem-based blended learning…
Descriptors: Learner Engagement, Educational Environment, Time on Task, Computer Networks
Tan, Tan-Hsu; Lin, Min-Sheng; Chu, Yu-Ling; Liu, Tsung-Yu – Educational Technology & Society, 2012
Educational affordances are worthy of being explored because the affordances of Information and Communication Technologies (ICT) provide the pedagogical effects for promoting cognitive acceleration, increasing the self-management of students, facilitating data collection, and presentation in science learning. This study aims to explore educational…
Descriptors: Foreign Countries, Handheld Devices, Computer Assisted Instruction, Natural Sciences
Lo, Hao-Chang – Educational Technology & Society, 2009
This study aims to strategically use computer-mediated communication (CMC) tools to build online communication environments for problem-based learning (PBL). A six-stage process was proposed for online PBL learning in this study: 1) identifying the problem, 2) brainstorming, 3) collecting and analyzing information, 4) synthesizing information, 5)…
Descriptors: Undergraduate Students, Computer Mediated Communication, Learning Activities, Research Methodology
Sancho, Pilar; Moreno-Ger, Pablo; Fuentes-Fernandez, Ruben; Fernandez-Manjon, Baltasar – Educational Technology & Society, 2009
In this paper we present a general framework, called NUCLEO, for the application of socio-constructive educational approaches in higher education. The underlying pedagogical approach relies on an adaptation model in order to improve group dynamics, as this has been identified as one of the key features in the success of collaborative learning…
Descriptors: Educational Games, Role Playing, Learning Strategies, Problem Based Learning
Chen, Lih-Shyang; Cheng, Yuh-Ming; Weng, Sheng-Feng; Chen, Yong-Guo; Lin, Chyi-Her – Educational Technology & Society, 2009
The prevalence of Internet applications nowadays has led many medical schools and centers to incorporate computerized Problem-Based Learning (PBL) methods into their training curricula. However, many of these PBL systems do not truly reflect the situations which practitioners may actually encounter in a real medical environment, and hence their…
Descriptors: Feedback (Response), Medical Schools, Problem Based Learning, Program Effectiveness
Marjanovic, Olivera – Educational Technology & Society, 2005
Process-oriented learning designs are innovative learning activities that include a set of inter-related learning tasks and are generic (could be used across disciplines). An example includes a problem-solving process widely used in problem-based learning today. Most of the existing process-oriented learning designs are not documented, let alone…
Descriptors: Knowledge Management, Educational Theories, Problem Based Learning, Educational Technology

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