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Showing 1 to 15 of 18 results Save | Export
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Pedro Luis Saraiva Barbosa; Rafael Augusto Ferreira do Carmo; João P. P. Gomes; Windson Viana – Education and Information Technologies, 2024
Adaptive learning is a teaching approach aiming to personalize the learning experience for each student. In Computer Science Education (CSE), Adaptive Learning Systems (ALS) can provide students with customized lessons, exercises, and assessments based on their previous knowledge, strengths, and weaknesses. Some literature reviews focus on…
Descriptors: Teaching Methods, Individualized Instruction, Educational Technology, Technology Uses in Education
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Kaplan-Rakowski, Regina; Dhimolea, Tetyana Kucher; Khukalenko, Iuliia Sergeevna – Education and Information Technologies, 2023
Using Virtual Reality (VR) in educational contexts is becoming increasingly common. The ability of VR to provide authentic learning experiences is making it a particularly promising platform for language learning, but the research on its acceptance among language teachers is scarce. This paper reports the results obtained from a large-scale (N =…
Descriptors: Computer Simulation, Educational Technology, Language Teachers, Teacher Attitudes
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Deepti Prit Kaur; Archana Mantri – Education and Information Technologies, 2024
Student perception is an essential component in education; especially in engineering courses, which involve complex spatial processes, manipulation and interpretation of graphs, diagrams, and concepts. Incorporation of special training instructions improve spatial skills of learners, assisting them to acquire enhanced conceptual knowledge. Through…
Descriptors: Computer Simulation, Interaction, Visual Aids, Engineering Education
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Yu, Dejian; Yan, Zhaoping; He, Xiaorong – Education and Information Technologies, 2022
With the development of mobile communication technology and the widespread popularization of mobile devices, mobile learning (m-learning) as a new learning model has achieved rapid development in many fields. Therefore, it is essential to clearly describe the knowledge development trajectory and research topics in the field of m-learning. This…
Descriptors: Handheld Devices, Instructional Design, Higher Education, Educational Technology
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Bahar Memarian; Tenzin Doleck – Education and Information Technologies, 2024
Artificial Intelligence (AI) has been around for nearly a century, yet in recent years the rapid advancement and public access to AI applications and algorithms have led to increased attention to the role of AI in higher education. An equally important but overlooked topic is the study of AI teaching and learning in higher education. We wish to…
Descriptors: Artificial Intelligence, Technological Advancement, Higher Education, Influence of Technology
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Zamzami Zainuddin; Samuel Kai Wah Chu; Juliana Othman – Education and Information Technologies, 2024
This study utilised scale development analysis to evaluate the effectiveness of gamification based on Knowles' andragogical principle in facilitating online learning for adult students. An exploratory sequential mixed-method research design was employed, incorporating interviews and field notes to gather qualitative data for scale construction.…
Descriptors: Gamification, Adult Students, Instructional Effectiveness, Electronic Learning
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Yao, Bing; Li, Weiwei – Education and Information Technologies, 2023
Music education is aimed at the development of musical abilities, emotionality during the performance of musical compositions, and all-round development. The aim of the article is to determine the possibilities of schoolchildren obtaining musical knowledge with the help of modernized online technologies, as well as to determine the importance of a…
Descriptors: Music Education, Educational Technology, Electronic Learning, Teacher Role
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Çam, Sefika Sümeyye; Erdamar Koç, Gürcü – Education and Information Technologies, 2021
The primary aim of this study is to determine the current state in education faculties and faculty members' needs for a professional training program that would be prepared for their TPACK development. Case study design, a qualitative research method, was employed, and semi-structured and in-depth interviews were conducted with 20 faculty members.…
Descriptors: Pedagogical Content Knowledge, Technological Literacy, Faculty Development, Educational Needs
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Kumar, Amit; Mantri, Archana; Singh, Gurjinder; Kaur, Deepti Prit – Education and Information Technologies, 2022
Collaborative learning is the favored approach educators use to inculcate social skills and promote peer interactions in students. Embedded Systems is a compulsory Electronics and Communication Engineering and Electrical Engineering course, which solves real-time problems. The collaborative learning approach compliments the learning style needed…
Descriptors: Cooperative Learning, Artificial Intelligence, Learning Activities, Teaching Methods
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Hussein, Mahmood H.; Ow, Siew Hock; Elaish, Monther M.; Jensen, Erik O. – Education and Information Technologies, 2022
The application of mathematical skills is essential to our daily routine and is foundational for numerous disciplines. Among various computer-supported learning methods, Digital Game-Based Learning (DGBL) has been perceived as a promising method in teaching mathematics, promoting students' interest, and motivation. Therefore, the aim of this…
Descriptors: Educational Technology, Technology Uses in Education, Game Based Learning, Mathematics Instruction
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Kroksmark, Tomas – Education and Information Technologies, 2016
The aim of the study is to generate knowledge of how teachers change their teaching and how pupils change their learning as a consequence of working in One-to-One environments in schools. The result shows that teachers and students are changing their relation to teaching and learning when school is digitized. The most important dimension of this…
Descriptors: Change, Individual Instruction, Learning, Teaching Methods
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Dinçer, Serkan – Education and Information Technologies, 2018
At the present time, many researchers conduct studies in order to ensure technology integration in education. But most of these studies are related to material design. Material is an important concept but it is also important to examine knowledge, skills and attitude, namely technology literacy, of students or teachers who would use these…
Descriptors: Preservice Teachers, Technological Literacy, Educational Technology, Technology Uses in Education
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Alfalah, Salsabeel F. M. – Education and Information Technologies, 2018
The use of technological tools is increasing rapidly in all fields, especially in education, which has moved from pen, pencil, and books, to using interactive technologies to help impart knowledge and understanding. Recent years have witnessed students facilitating immersive digital technology. However, it remains a challenge to provide sufficient…
Descriptors: Information Technology, Simulated Environment, Technology Uses in Education, Higher Education
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Ennouamani, Soukaina; Mahani, Zouhir; Akharraz, Laila – Education and Information Technologies, 2020
To date, the growth usage of mobile technologies and devices as well as the ubiquitous wireless communication have led to the development of new systems and applications in many fields and areas including education. This technological progress can be used to facilitate the students' lives by creating smart and personalized solutions considering…
Descriptors: Management Systems, Telecommunications, Handheld Devices, Computer Software
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Quaresma, Pedro; Santos, Vanda; Maric, Milena – Education and Information Technologies, 2018
The role of information and communication technologies (ICT) in education is nowadays well recognised. The "Web Geometry Laboratory," is an e-learning, collaborative and adaptive, Web environment for geometry, integrating a well known dynamic geometry system. In a collaborative session, teachers and students, engaged in solving…
Descriptors: Information Technology, Geometry, Mathematics Instruction, Teaching Methods
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