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Showing 1 to 15 of 392 results Save | Export
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Rajagopal Sankaranarayanan; Mohan Yang; Kyungbin Kwon – Journal of Computing in Higher Education, 2025
The purpose of this study is to explore the influence of the microlearning instructional approach in an online introductory database programming classroom. The ultimate goal of this study is to inform educators and instructional designers on the design and development of microlearning content that maximizes student learning. Grounded within the…
Descriptors: Teaching Methods, Introductory Courses, Databases, Programming
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Victor Oxman; Moshe Stupel – International Journal for Technology in Mathematics Education, 2023
PWW style are presented. The difference of evidence is based on various additional auxiliary constructions, which in itself is a "mathematical art" that the student can master as a result of much practice. The PWW are accompanied by GeoGebra applets containing HINT buttons that allow the student to get step-by-step help in completing the…
Descriptors: Computer Software, Mathematics Instruction, Mathematical Logic, Validity
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Stephanie Smith Budhai – Distance Learning, 2024
Online learning has provided pathways for access to flexible educational experiences, but can also feel isolating and impersonal, lacking authentic relationships with instructors and peers. Centering the discussion of humanizing distance education through the lens of three core pedagogical components of teaching and learning (i.e., instruction,…
Descriptors: Humanization, Electronic Learning, Culturally Relevant Education, Teaching Methods
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Jonathan Liu; Seth Poulsen; Erica Goodwin; Hongxuan Chen; Grace Williams; Yael Gertner; Diana Franklin – ACM Transactions on Computing Education, 2025
Algorithm design is a vital skill developed in most undergraduate Computer Science (CS) programs, but few research studies focus on pedagogy related to algorithms coursework. To understand the work that has been done in the area, we present a systematic survey and literature review of CS Education studies. We search for research that is both…
Descriptors: Teaching Methods, Algorithms, Design, Computer Science Education
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Andrei Ludu; Maria Ludu; Teha Cooks – Journal of Computers in Mathematics and Science Teaching, 2025
This paper presents research activity on computer-based mathematics learning to study the effectiveness of open-source teaching computer platforms (Canvas) in computer-assisted instruction. We designed a set of multiple-choice online quizzes as a dynamical flow-chart of possible paths to follow while solving a difficult math problem on…
Descriptors: Teaching Methods, Computer Assisted Instruction, Mathematics Education, Engineering Education
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El Asame, Maryam; Wakrim, Mohamed; Battou, Amal – Education and Information Technologies, 2022
E-Assessment, which is a key element in the instructional design process, plays a major role in supporting and enhancing learning. However, the current e-assessment design does not achieve the desired pedagogical objectives in the e-learning environments. In this paper, we propose a hybrid pedagogical framework for e-learning environments, that…
Descriptors: Computer Assisted Testing, Student Evaluation, Teaching Methods, Instructional Design
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Padli, Padli; Mardela, Romi; Yendrizal, Yendrizal – Cypriot Journal of Educational Sciences, 2022
This study aims to find out the level of students' hitting skills and student responses after using ball-hitting skills. This type of research is a mixed method with an explanatory model. The sampling technique used was purposive sampling with a sample of 30 students who were active and contracted in the cricket courses. Before collecting data,…
Descriptors: Athletics, Psychomotor Skills, Computer Assisted Testing, College Students
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Anitia Lubbe; Elma Marais; Donnavan Kruger – Education and Information Technologies, 2025
Amalgamating generative artificial intelligence (Gen AI), Bloom's taxonomy and critical thinking present a promising avenue to revolutionize assessment pedagogy and foster higher-order cognitive skills needed for learning autonomy in the domain of self-directed learning. Gen AI, a subset of artificial intelligence (AI), has emerged as a…
Descriptors: Critical Thinking, Computer Software, Learning Analytics, Intelligent Tutoring Systems
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Ali Rezaei – Journal of Interactive Learning Research, 2024
Educational tools like EdPuzzle, PlayPosit, and Kaltura have gained recent attention, as they purportedly empower educators to incorporate questions, quizzes, and discussions into instructional videos. However, there is no empirical evidence on how or under what circumstances these platforms may impact students' learning. A quasi-experimental…
Descriptors: College Students, Interactive Video, Student Attitudes, College Faculty
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Zhihui Zhang; Xiaomeng Huang – Education and Information Technologies, 2024
Blended learning combines online and traditional classroom instruction, aiming to optimize educational outcomes. Despite its potential, student engagement with online components remains a significant challenge. Gamification has emerged as a popular solution to bolster engagement, though its effectiveness is contested, with research yielding mixed…
Descriptors: Educational Games, Blended Learning, Learning Motivation, Language Proficiency
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Olga Viberg; Chantal Mutimukwe; Stefan Hrastinski; Teresa Cerratto-Pargman; Joakim Lilliesköld – British Journal of Educational Technology, 2024
Digital technologies are increasingly used in assessment. On the one hand, this use offers opportunities for teachers to practice assessment more effectively, and on the other hand, it brings challenges to the design of pedagogically sound and responsible digital assessment. There is a lack of validated instruments and models that explain, assess…
Descriptors: Computer Assisted Testing, Teaching Methods, Evaluation Methods, Educational Trends
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Hubert Izienicki – Teaching Sociology, 2024
Many instructors use a syllabus quiz to ensure that students learn and understand the content of the syllabus. In this project, I move beyond this exercise's primary function and examine students' syllabus quiz scores to see if they can predict how well students perform in the course overall. Using data from 495 students enrolled in 18 sections of…
Descriptors: Tests, Course Descriptions, Performance, Predictor Variables
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Eva de Schipper; Remco Feskens; Franck Salles; Saskia Keskpaik; Reinaldo dos Santos; Bernard Veldkamp; Paul Drijvers – Large-scale Assessments in Education, 2025
Background: Students take many tests and exams during their school career, but they usually receive feedback about their test performance based only on an analysis of the item responses. With the increase in digital assessment, other data have become available for analysis as well, such as log data of student actions in online assessment…
Descriptors: Problem Solving, Mathematics Instruction, Learning Analytics, Identification
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Rasha Mohamed Abdelrahman; Najeh Rajeh Alsalhi; Ahmad Mohammad Alzoubi; Abderrahim Benlahcene; Marei Ahmed; Abdalla Falah El-Mneizel – Educational Process: International Journal, 2025
Background/purpose: This study aims to better understand undergraduate students' perceptions of cheating in online learning programs at Ajman University, one of the higher education institutions in the United Arab Emirates. Materials/methods: The study used a descriptive method, employing a questionnaire instrument to collect data from faculty…
Descriptors: Foreign Countries, Undergraduate Students, Student Attitudes, Cheating
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María-del-Mar Romero-Alemán – Anatomical Sciences Education, 2024
The present retrospective, descriptive, and quasi-experimental study aimed to explore students' perceptions of traditional teaching combined with gamified and nongamified e-tests for postlecture reinforcement. Midterm knowledge retention and academic performance were also analyzed. The study was conducted from February 2021 to May 2022, involving…
Descriptors: Gamification, Tests, Computer Assisted Testing, Biology
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