Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 0 |
| Since 2017 (last 10 years) | 0 |
| Since 2007 (last 20 years) | 1 |
Descriptor
| Computer Assisted Design | 1 |
| Educational Technology | 1 |
| Ethnography | 1 |
| Game Theory | 1 |
| Games | 1 |
| Males | 1 |
| Personnel Selection | 1 |
| Schools | 1 |
| Teaching Methods | 1 |
| Teaching Models | 1 |
| Virtual Universities | 1 |
| More ▼ | |
Source
| E-Learning | 1 |
Author
| Giovanetto, Levi | 1 |
| Squire, Kurt D. | 1 |
Publication Type
| Journal Articles | 1 |
| Opinion Papers | 1 |
Education Level
| Higher Education | 1 |
Audience
Location
| United States | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Squire, Kurt D.; Giovanetto, Levi – E-Learning, 2008
New models of schooling are necessary as educational institutions attempt to transition into the digital age. This article is an ethnography of Apolyton University, an informal online university of gamers created to enhance pleasure from the game experience, teach the game, and improve upon the game's standard rule set. It identifies the life…
Descriptors: Schools, Virtual Universities, Ethnography, Educational Technology

Peer reviewed
Direct link
