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Carlos Vázquez-Martín; José M. Ramírez-Hurtado; Esteban Vázquez-Cano – International Journal of Technology in Education, 2025
This study investigates the impact of video game usage on the creativity of students attending Waldorf schools. The research aims to: (1) analyze daily time spent on video games and its influence on creativity levels, (2) explore the effect of devices used for gaming, (3) identify the most popular game genres among students, and (4) assess the…
Descriptors: Video Games, Influence of Technology, Creativity, Student Behavior
Ozlem Koray; Didem Boran – Science Insights Education Frontiers, 2023
This study examined the effect of using critical reading in scientific texts on students' academic achievement, sci-ence performance level and creativity. The study was conducted with 5th grade students in Eregli, Zonguldak during the 2017-2018 academic year. The study group consisted of a total of 34 students, 17 in the experimental group and 17…
Descriptors: Grade 5, Critical Reading, Science Instruction, Academic Achievement
Jinbo Tan; Kinshuk; Lei Wu – Educational Technology Research and Development, 2024
The role of creativity has been well recognized in wholesome development of children's personality and attitude. Among various approaches to foster creativity in children, design thinking (DT) has emerged as a significant approach. The study presented in this paper explores the implementation of DT into maker education to help K-12 students…
Descriptors: Design, Thinking Skills, Elementary Secondary Education, Creativity
Fatma Costu – European Journal of Education, 2024
The aim of this study was to examine the impact of the Predict-Explain-Observe-Discuss-Explain (PEODE)-based laboratory on enhancing the verbal and figural creativity of gifted students. The quasi-experimental research design utilised a pre- and post-test approach with a non-equivalent control group, consisting of 60 sixth-grade gifted students.…
Descriptors: Gifted Education, Creative Thinking, Creativity Tests, Verbal Ability
A Quest to Nurture Creativity in Technology Classrooms: Are Physical Factors a Spanner in the Works?
Maokanyane Patricia Magolego; Isaaac Thokozani Mtshali; Ramaligela Sylvia Manto – Research in Social Sciences and Technology, 2024
Nurturing creativity in Technology classrooms will, potentially, prepare learners for adaptability to the sweeping transformations that the new industrial revolutions portend and equip them to maximise the opportunities inherent in these revolutions. This study examined the effects of physical factors on the development of creativity in Grade 9…
Descriptors: Creativity, Technology, Grade 9, Physical Environment
Stephanie T. Holmberg – ProQuest LLC, 2024
This instrumental mixed methods case study investigated Grades 3-5 classroom teachers' perceptions of teaching for creativity and the effects of a researcher-developed, one-day, online professional development creativity module intervention within a suburban school district in south-central Pennsylvania. Creativity has been identified as a…
Descriptors: Elementary School Teachers, Grade 3, Grade 4, Grade 5
Mulyoto; Rugaiyah; Teguh Trianung Joko Susanto – Anatolian Journal of Education, 2024
Global creativity indices in developing countries tend to be low. In the field of education, creativity has an important role. Efforts to increase the creativity of educational human resources continue to be hyped. Creative teachers produce creative students. But, the fact is that teachers in developing countries tend to need more creativity in…
Descriptors: Foreign Countries, Junior High School Teachers, Private Schools, Creative Teaching
Nurit Paz-Baruch; Guy Grovas; Zemira R. Mevarech – Metacognition and Learning, 2025
Fostering creative thinking and promoting metacognitive processes are two major goals of 21st -century education. Recent research has pinpointed the essential role of meta-creativity in the process of creative thinking. Nevertheless, the concept of meta-creativity has not been widely adopted. The purpose of the present study is, therefore,…
Descriptors: Grade 6, Elementary School Students, Creative Thinking, Metacognition
Theeraphan Julkaew; Khajornsak Buaraphan – Anatolian Journal of Education, 2025
This study aimed to develop the STREAM (Science-Technology-Religion-Engineering-Art and Mathematics) teaching model for enhancing grade 8 students' creative and engineering design process skills. The innovative STREAM teaching model consisted six common teaching steps: a) Introduce the STREAM situation; b) Identify the targeted problem; c) Explore…
Descriptors: STEM Education, Art Education, Religious Education, Religion
Ayman Aljarrah; Jo Towers – North American Chapter of the International Group for the Psychology of Mathematics Education, 2023
In a research study designed to investigate the emergence of collective creativity in elementary classroom settings, and in which teachers' decision-making practices were analyzed alongside both the teachers' observed teaching practices in their classrooms and their students' problem solving actions, the first author developed four metaphors for…
Descriptors: Elementary School Teachers, Teacher Role, Creativity, Elementary School Students
Meagan Dissinger – Journal of General Music Education, 2024
Students who enter middle school may discover few or no opportunities for music participation beyond the Western ensemble paradigm. However, the explorative experiences of elementary general music can continue to thrive in middle school classroom music. In order for middle school classroom music programs to maximize potential, they must be valued…
Descriptors: Music Education, Middle School Students, Self Concept, Teaching Methods
Diep, Ngo Hong; Thuy, Huynh Thi Phuong; Lai, Dinh Thi Bich; Viet, Vo Van; Chung, Nguyen Thi Kim – International Journal of Education and Practice, 2023
The main objective of this study was to compare the effectiveness of three STEM approaches in implementing STEM activities in lower secondary school students based on knowledge and scientific creativity. A pre-posttest experimental design was adapted. Six classes with almost similar learning conditions were randomly selected and each class was…
Descriptors: Comparative Analysis, STEM Education, Teaching Methods, Learning Strategies
Katrina Prendergast; Mihye Won; David Treagust – Teaching Science, 2023
In this paper, we discuss what creativity may look like in the science classroom and what we learnt from teaching with student-generated diagrams to promote creativity in Year 7 Science lessons. As a result of this study, most students were able to communicate a deeper understanding of complex phenomena and were able to apply this knowledge both…
Descriptors: Student Centered Learning, Instructional Design, Teaching Methods, Science Instruction
Bozkurt Altan, Esra; Tan, Sema – International Journal of Technology and Design Education, 2021
Creativity is deemed as an integral part of twentyfirst century skills and is emphasized in science education curricula in Turkey as well as in other countries. Therefore, the purposes of this research were to examine the concepts of creativity demonstrated in the developing possible solutions step of the DBL and to determine the students'…
Descriptors: Foreign Countries, Creativity, Science Education, Middle School Students
Juliane Fleissner-Martin; Jürgen Paul; Franz X. Bogner – Research in Science Education, 2025
This study analyses the coherent integration of creativity into science education modules for eighth-grade students to enhance competence development. The learning modules' content covered a basic ecological unit about forests, applied as digital or analog lesson. By utilizing the creativity subscales 'Act' and 'Flow' its analysis resulted in a…
Descriptors: Creativity, Science Education, Middle School Students, Cognitive Development

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