Publication Date
| In 2026 | 0 |
| Since 2025 | 3 |
| Since 2022 (last 5 years) | 5 |
| Since 2017 (last 10 years) | 9 |
| Since 2007 (last 20 years) | 10 |
Descriptor
| Programming Languages | 10 |
| Teaching Methods | 10 |
| Elementary School Students | 8 |
| Computer Science Education | 6 |
| Programming | 6 |
| Foreign Countries | 5 |
| Grade 5 | 5 |
| Grade 6 | 5 |
| Thinking Skills | 5 |
| Computation | 3 |
| Computer Software | 3 |
| More ▼ | |
Source
Author
| Ali Alqarni | 1 |
| Altan, Tugba | 1 |
| André Tricot | 1 |
| Erümit, Ali Kürsat | 1 |
| Fatih Kalemkus | 1 |
| Germia, Erell | 1 |
| Goran Zaharija | 1 |
| Gözüküçük, Meral | 1 |
| Günbas, Nilgün | 1 |
| Ibrahim Bastug | 1 |
| Jale Kalemkus | 1 |
| More ▼ | |
Publication Type
| Journal Articles | 9 |
| Reports - Research | 8 |
| Reports - Descriptive | 1 |
| Reports - Evaluative | 1 |
| Speeches/Meeting Papers | 1 |
Education Level
| Elementary Education | 10 |
| Intermediate Grades | 10 |
| Middle Schools | 9 |
| Grade 5 | 5 |
| Grade 6 | 5 |
| Secondary Education | 3 |
| Grade 4 | 2 |
| Junior High Schools | 2 |
| Elementary Secondary Education | 1 |
| Grade 9 | 1 |
| High Schools | 1 |
| More ▼ | |
Audience
| Teachers | 1 |
Location
| Turkey | 3 |
| Japan | 1 |
| Saudi Arabia | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Monika Mladenovic; Žana Žanko; Goran Zaharija – Journal of Educational Computing Research, 2024
The use of a pedagogical approach mediated transfer with the bridging method has been successful in facilitating the transitions from block-based to text-based programming languages. Nevertheless, there is a lack of research addressing the impact of this transfer on programming misconceptions during the transition. The way programming concepts are…
Descriptors: Programming, Misconceptions, Teaching Methods, Computer Science Education
Jale Kalemkus; Fatih Kalemkus – Science & Education, 2025
When the studies on the effectiveness of visual programming language are examined, it is seen that studies on coding teaching have been carried out frequently recently. In this study, Scratch was used as a teaching tool in teaching science lessons. In this way, a new perspective has been brought to Scratch applications. In the related study, the…
Descriptors: Design, Science Experiments, Programming Languages, Science Instruction
Kevin Sigayret; Nathalie Blanc; André Tricot – Journal of Computer Assisted Learning, 2025
Background: Teaching programming and computational thinking is becoming a major issue in many education systems. Numerous approaches are possible, but very few studies compare these different ways of implementing programming and computational thinking learning. Objectives: We compared three ways of teaching programming and computational thinking…
Descriptors: Educational Technology, Technology Uses in Education, Robotics, Computation
Germia, Erell; Panorkou, Nicole – Mathematics Teacher: Learning and Teaching PK-12, 2020
We present a Scratch task we designed and implemented for teaching and learning coordinates in a dynamic and engaging way. We use the 5Es framework to describe the students' interactions with the task and offer suggestions of how other teachers may adopt it to successfully implement Scratch tasks.
Descriptors: Programming, Mathematical Concepts, Mathematics Instruction, Programming Languages
Ali Alqarni – Journal of Educational Computing Research, 2025
This study examined the effect of gamification on visual programming and computational thinking skills among primary school students, aiming to investigate how gamified learning environments enhance cognitive skill development and conceptual integration compared to traditional teaching methods. A quasi-experimental design was employed, involving…
Descriptors: Thinking Skills, Game Based Learning, Achievement Tests, Teaching Methods
Erümit, Ali Kürsat – Education and Information Technologies, 2020
Purpose of this study is determined effects of different teaching approaches on programming skills. Therefore, the effect of three different types of activities prepared with Scratch on 423 sixth grade students' attitudes towards computer technologies, algorithmic thinking skills and reflective thinking skills on problem solving were investigated.…
Descriptors: Teaching Methods, Instructional Effectiveness, Programming, Programming Languages
Gözüküçük, Meral; Günbas, Nilgün – GIST Education and Learning Research Journal, 2020
In this study, four computer-based reading texts with text related static and animated visuals and background sounds were created with a visual programming language by the researchers for fourth grade students. These texts included before-reading, during-reading and after-reading activities. The purpose was to see the effect of these…
Descriptors: Grade 4, Elementary School Students, Pretests Posttests, Reading Comprehension
Maruyama, Ryoga; Ogata, Shinpei; Kayama, Mizue; Tachi, Nobuyuki; Nagai, Takashi; Taguchi, Naomi – International Association for Development of the Information Society, 2022
This study aims to explore an educational learning environment that supports students to learn conceptual modelling with the unified modelling language (UML). In this study, we call the describing models "UML programming." In this paper, we show an educational UML programming environment for science, technology, engineering, art, and…
Descriptors: Case Studies, Programming Languages, Learning Processes, Models
Ibrahim Bastug; Kagan Kircaburun – Journal of Pedagogical Research, 2017
In recent years, the number of students who have chosen computer science related undergraduate departments has decreased rapidly. Moreover, students who prefer computer science and programming departments appear to be unsuccessful in programming classes due to the complexity and frustrating difficulties of programming learning. One of the…
Descriptors: Student Attitudes, Programming, Computer Science Education, Middle School Students
Tekerek, Mehmet; Altan, Tugba – Online Submission, 2014
In this study, the effect of Scratch environment in teaching algorithm in elementary school 6th grade Information and Communication Technologies course was examined. The research method was experimental method. Control group, pretest-posttest design of experimental research method and a convenience sample consisting of 60 6th grade students were…
Descriptors: Grade 6, Elementary School Students, Experimental Groups, Control Groups

Peer reviewed
Direct link
