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Ge, Xun; Law, Victor; Huang, Kun – Interdisciplinary Journal of Problem-based Learning, 2016
One of the goals for problem-based learning (PBL) is to promote self-regulation. Although self-regulation has been studied extensively, its interrelationships with ill-structured problem solving have been unclear. In order to clarify the interrelationships, this article proposes a conceptual framework illustrating the iterative processes among…
Descriptors: Metacognition, Problem Solving, Problem Based Learning, Correlation
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Durley, Hui-Chen K.; Ge, Xun – New Waves-Educational Research and Development Journal, 2019
This study explored teachers' problem solving during technology-mediated professional development (PD) in the topic related to teaching English Learners (ELs, i.e. students whose home languages are not English). Open-ended PD provided authentic, situated contexts using videos of scenario to engage six elementary teachers to participate in small…
Descriptors: Metacognition, Problem Solving, Faculty Development, English Language Learners
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Eseryel, Deniz; Law, Victor; Ifenthaler, Dirk; Ge, Xun; Miller, Raymond – Educational Technology & Society, 2014
Digital game-based learning, especially massively multiplayer online games, has been touted for its potential to promote student motivation and complex problem-solving competency development. However, current evidence is limited to anecdotal studies. The purpose of this empirical investigation is to examine the complex interplay between learners'…
Descriptors: Correlation, Teaching Methods, Computer Games, Learner Engagement
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Eseryel, Deniz; Ge, Xun; Ifenthaler, Dirk; Law, Victor – Journal of Educational Computing Research, 2011
Following a design-based research framework, this article reports two empirical studies with an educational MMOG, called "McLarin's Adventures," on facilitating 9th-grade students' complex problem-solving skill acquisition in interdisciplinary STEM education. The article discusses the nature of complex and ill-structured problem solving…
Descriptors: Educational Games, Problem Solving, Followup Studies, Skill Development
Ge, Xun; Land, Susan M. – 2001
This study examines the use of question prompts and peer interactions as scaffolding strategies to help undergraduate students with their problem-solving processes on an ill-structured task. The mixed research method, combining both experimental and comparative multiple-case studies, was used to study the outcomes as well as the processes of…
Descriptors: Cognitive Processes, Group Activities, Higher Education, Instructional Innovation
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Ge, Xun; Thomas, Michael K.; Greene, Barbara A. – Journal of Educational Computing Research, 2006
This study utilized elements of technology-rich ethnography to create a rich description of a multi-user virtual environment in a high school computer programming class. Of particular interest was the transition that took place in classroom culture from one characterized by a well-defined problem solving approach to one more indicative of open…
Descriptors: Teaching Methods, Programming, Classroom Environment, Open Education