Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 0 |
| Since 2017 (last 10 years) | 0 |
| Since 2007 (last 20 years) | 1 |
Descriptor
Author
| Baker, Eva L. | 3 |
| Chung, Gregory K. W. K. | 1 |
| Delacruz, Girlie C. | 1 |
Publication Type
| Reports - Evaluative | 1 |
| Reports - Research | 1 |
Education Level
| High Schools | 1 |
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Delacruz, Girlie C.; Chung, Gregory K. W. K.; Baker, Eva L. – National Center for Research on Evaluation, Standards, and Student Testing (CRESST), 2010
This study provides empirical evidence of a highly specific use of games in education--the assessment of the learner. Linear regressions were used to examine the predictive and convergent validity of a math game as assessment of mathematical understanding. Results indicate that prior knowledge significantly predicts game performance. Results also…
Descriptors: Educational Games, Validity, Prior Learning, Scores
PDF pending restorationBaker, Eva L. – 1972
The report describes the development of a package of training materials to enable instructional product developers to prepare first-draft materials. Five instructional techniques, derived from laboratory research and selected through a survey of eminent instructional psychologists, comprised the substance of the materials. The techniques were…
Descriptors: Educational Development, Instructional Innovation, Instructional Materials, Instructional Programs
Baker, Eva L.; And Others – 1993
The Apple Classrooms of Tomorrow (ACOT) project was initiated in classrooms at five sites as a program of research on the impact of interactive technologies on teaching and learning. ACOT provided teachers and students with an Apple computer at home and at school. The University of California, Los Angeles, conducted an evaluation of the ACOT…
Descriptors: Access to Education, Computer Uses in Education, Educational Technology, Elementary Education


