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Zapalska, Alina; Brozik, Dallas; Rudd, Denis – Online Submission, 2012
Educational games and simulations are excellent active learning tools that offer students hands-on experience. Little research is available on developing games and simulations and how teachers can be assisted in making their own games and simulations. In this context, the paper presents a multi-step process of how to develop games and simulations…
Descriptors: Educational Games, Active Learning, Educational Technology, Instructional Design
Peer reviewed Peer reviewed
Wells, Gordon; Berger, Carl – Journal of Computers in Mathematics and Science Teaching, 1986
Discusses the nature and effectiveness of computer simulations. Also discusses the development of simulations, providing an example of a simulation which deals with population growth. A sample lesson plan related to the simulation is included. (JN)
Descriptors: Computer Oriented Programs, Computer Simulation, High Schools, Higher Education
Peer reviewed Peer reviewed
Semonche, John E. – History Microcomputer Review, 1989
Reflects on the thought and process involved in the development of a series of computer simulations used to help teach a two-semester U.S. history course. Lists common elements in the simulations, describes the simulations, and responds to criticisms. Discusses student reaction to the use of computer simulations in a history course. (LS)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Simulation, Courseware
Ellington, Henry – 1987
A sequel to the booklet "How Computers Can Be Used in Education," this booklet begins by looking at ways in which computer-based learning (CBL) materials can be used in different types of instructional situations, i.e., mass instruction, individualized learning, and group learning. The design and production of four types of conventional CBL…
Descriptors: Authoring Aids (Programing), Computer Assisted Instruction, Computer Managed Instruction, Computer Simulation