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Groves, Emily A.; Austin, Jennifer L. – Journal of Applied Behavior Analysis, 2019
The Good Behavior Game (GBG) is a classroom management system that employs an interdependent group contingency, whereby students work as a team to win the game. Although previous anecdotal data have suggested that this arrangement may promote prosocial behavior, teachers may have concerns about its fairness and potential to evoke negative peer…
Descriptors: Educational Games, Student Behavior, Peer Influence, Classroom Techniques
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Boyd, Brian A.; Woodard, Cooper R.; Bodfish, James W. – Autism: The International Journal of Research and Practice, 2013
There is a lack of evidence-based behavioral therapies or pharmacotherapies to treat repetitive behaviors found in autism. Effective behavioral therapies are needed to counter any negative consequences these behaviors may have on the child's early learning and socialization. The purpose of this proof-of-principle study was to test the feasibility…
Descriptors: Autism, Mental Retardation, Children, Pervasive Developmental Disorders
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Wasano, Lauren C.; Borrero, John C.; Kohn, Carolynn S. – Journal of Autism and Developmental Disorders, 2009
We conducted functional analyses of pica for three individuals with varying levels of intellectual disabilities. In addition, two indirect assessment instruments (the "Motivational Assessment Scale [MAS]", and the "Questions About Behavioral Function [QABF]") were also administered to both the parent and teacher of the child…
Descriptors: Mental Retardation, Behavior Disorders, Reinforcement, Functional Behavioral Assessment