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von Gillern, Sam; Stufft, Carolyn – Literacy, 2023
This study examines how 31 middle-school children conducted multimodal analyses of video games. Over four consecutive days, students played video games for 30 minutes and then wrote written reflections about the multimodal symbols within the game and how these symbols influenced their interpretation and decision-making processes during gameplay.…
Descriptors: Children, Middle School Students, Metacognition, Play
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de Zubicaray, Greig I.; Arciuli, Joanne; Kearney, Elaine; Guenther, Frank; McMahon, Katie L. – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2023
Grounded or embodied cognition research has employed body-object interaction (BOI; e.g., Pexman et al., 2019) ratings to investigate sensorimotor effects during language processing. We investigated relationships between BOI ratings and nonarbitrary statistical mappings between words' phonological forms and their syntactic category in English;…
Descriptors: Language Processing, Psychomotor Skills, English, Predictor Variables
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Leivada, Evelina; Kambanaros, Maria; Taxitari, Loukia; Grohmann, Kleanthes K. – International Journal of Bilingual Education and Bilingualism, 2020
The present study examines whether bilectal Greek Cypriot educators are able to identify dialectal (Cypriot Greek) elements superimposed on the standard language (Standard Modern Greek) in a written variety-judgment task. By doing so, (meta)linguistic skills of bilectal teachers from Cyprus were put to the test and later compared to the results of…
Descriptors: Metalinguistics, Greek, Dialects, Standard Spoken Usage