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Mikkel Godsk; Pernille Risør Elving – Journal of Interactive Learning Research, 2024
The article provides an answer to the question: 'How can ChatGPT be used as an educational technology for learning?' by identifying its educational benefits and downsides for teaching and learning as seen from the educators' perspective. To answer this question a mixed methods case study was carried out in the context of two workshops involving a…
Descriptors: Artificial Intelligence, Computer Software, Synchronous Communication, Learning Processes
Smith, Sara; Carlo, María Soledad; Plaza, Ester García; Santiago, Carla Zayas; Young, Denise Jimenez – Journal of Interactive Learning Research, 2023
Research suggests that elementary English Learners (ELs) benefit from interactive dual-language vocabulary instruction delivered one-on-one or in small groups. However, there are many barriers to providing this type of instruction to all ELs, including time constraints and bilingual teacher shortages. Thus, there is a high need for innovative,…
Descriptors: Elementary School Students, English Language Learners, Grade 4, Bilingual Education
Rachael Blasiman; Sheren Elsayed-Farag; Kristine Harrington – Journal of Interactive Learning Research, 2024
Hyflex describes a course format that combines both online and in-person elements, allowing students the flexibility to attend class in person, participate remotely in real-time (synchronously), or complete all coursework at their own pace (asynchronously). This study was conducted to explore student and instructor experiences with Hyflex…
Descriptors: Blended Learning, In Person Learning, Electronic Learning, Student Attitudes
Devers, Christopher J.; Devers, Erin E.; Alayan, Alexandra; Echeverry, Shawnie; Uros-Yarid, Allison; Robertson, John; Baquet, Zachary; Heavner, Shayla K.; Ruiz, Rudy; Miller, Paul D.; Ho, Nina; Davis, Kate; Johnson, Abigail; Deeter, Christian; Tripp, Steven; Leonard, Stephen – Journal of Interactive Learning Research, 2022
Study techniques that students report using are often ineffective. In this project, text messaging supported students utilizing evidence-based approaches -- low-stakes practice testing, distributed practice, and interleaved practice. Students enrolled in an undergraduate general chemistry course were divided into two groups through matched random…
Descriptors: Chemistry, Science Instruction, Evidence Based Practice, Undergraduate Students
Hoffman, Emily – Journal of Interactive Learning Research, 2019
This 10-week, descriptive case study situated within a Masters course of practicing teachers investigated how the teaching presence of a synchronous online learning community facilitated participant active engagement through interaction. Results indicate that while the platform's modes can facilitate some form of interaction when used…
Descriptors: Teacher Collaboration, Communities of Practice, Teacher Participation, Synchronous Communication
Bovermann, Klaudia; Bastiaens, Theo – Journal of Interactive Learning Research, 2019
This study investigated the use of gamification in blended learning for a bachelor's degree class in educational technology. Points and leaderboards in class were implemented to research the influence on intrinsic motivation and collaborative learning. In the quantitative part, comparative data was collected in a between-groups design. Forty-six…
Descriptors: Game Based Learning, Blended Learning, Undergraduate Students, Cooperative Learning
Heafner, Tina; Plaisance, Michelle – Journal of Interactive Learning Research, 2014
The increasing popularity and accessibility of affordable computer-mediated communication is rapidly advancing alternative forms of message transmission into market sectors, such as education. The focus of this article is an exploratory multi-case study of rich learning experiences of Windows into Teaching and Learning (WiTL) participants enrolled…
Descriptors: Synchronous Communication, Computer Mediated Communication, Handheld Devices, Case Studies
Sarachan, Jeremy; Burk, Nanci; Day, Kenneth; Trevett-Smith, Matthew – Journal of Interactive Learning Research, 2013
Virtual worlds have become an invaluable space for online learning and the exploration of digital cultures. Communication departments can benefit from using these spaces to educate their students in the logistics of virtual worlds and as a way to better understand how the process of interpersonal and global communication functions in both online…
Descriptors: Computer Simulation, Cooperative Learning, Interpersonal Communication, Computer Mediated Communication
Commendador, Kathleen; Chi, Robert – Journal of Interactive Learning Research, 2013
This study was undertaken to better understand the nature of nursing students' perspectives toward simulative learning modality for gaining pre-clinical experience via self-paced cognitive tool--Avatar. Findings indicates that participants engaged in synchronous Avatar learning environment had higher levels of appreciation toward Avatar learning…
Descriptors: Nursing Students, Student Attitudes, Computer Simulation, Electronic Learning
Zieger, Laura; Farber, Matthew – Journal of Interactive Learning Research, 2012
Technological advances on the Internet now enable students to develop participation skills in virtual worlds. Similar to controlling a character in a video game, multi-user virtual environments, or MUVEs, allow participants to interact with others in synchronous, online settings. The authors of this study created a link between MUVEs and…
Descriptors: Virtual Classrooms, Social Studies, Grade 7, Citizen Participation
Bachman, Leonard; Bachman, Christine – Journal of Interactive Learning Research, 2011
This study examines the effectiveness of a classroom response system (CRS) and architecture students' perceptions of real-time feedback. CRS is designed to increase active engagement of students by their responses to a question or prompt via wireless keypads. Feedback is immediately portrayed on a classroom projector for discussion. The authors…
Descriptors: Audience Response, Technology Uses in Education, Handheld Devices, Synchronous Communication
Penman, Merrolee; Lai, Kwok-Wing – Journal of Interactive Learning Research, 2003
The use of the Internet to deliver courses at tertiary level is growing steadily, with the Internet being seen as the ideal solution to a range of issues facing educators in the 21st century. However, little is known as how best to use synchronous communication to support students' learning. This paper documents a New Zealand tertiary course…
Descriptors: Distance Education, Foreign Countries, Internet, Occupational Therapy

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