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McVey, Michael Hamilton – ALT-J: Research in Learning Technology, 2008
With the increased interest in using Immersive Virtual Worlds (IVWs) such as Second Life to augment and amplify teaching or to develop communities of practice, the author engaged graduate students, all current K-12 teachers, in a qualitative study to examine their attitudes about communicating for the first time in a virtual setting represented by…
Descriptors: Graduate Students, Computer Mediated Communication, Virtual Classrooms, Teacher Education
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Cornelius, Sarah; Marston, Phil – ALT-J: Research in Learning Technology, 2009
Much of the literature theorising mobile learning emphasises the importance of context with physical and social contexts identified to date. Our work to design and implement authentic mobile simulation activities using SMS text messaging suggests that a third context may also be important. This is a virtual context, the learner-created cognitive…
Descriptors: Electronic Learning, Educational Technology, Pilot Projects, Context Effect
Minocha, Shailey; Roberts, Dave – ALT-J: Research in Learning Technology, 2008
The paper reports the theoretical underpinnings for the pedagogical role and rationale for adopting 3D virtual worlds for socialisation and knowledge creation in distance education. Socialisation or "knowing one another" in remote distributed environments can be achieved through synchronous technologies such as instant messaging, audio and…
Descriptors: Web Sites, Educational Environment, Distance Education, Online Courses
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Middleton, Andrew John; Mather, Richard – ALT-J: Research in Learning Technology, 2008
The educational value of Immersive Virtual Worlds (IVWs) seems to be in their social immersive qualities and as an accessible simulation technology. In contrast to these synchronous applications this paper discusses the use of educational machinima developed in IVW virtual film sets. It also introduces the concept of media intervention, proposing…
Descriptors: Intervention, Educational Technology, Internet, Educational Media
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Rutter, Malcolm – ALT-J: Research in Learning Technology, 2009
This case study describes the use of a synchronous communication application (MSN Messenger) in a large academic computing environment. It draws on data from interviews, questionnaires and student marks to examine the link between use of the application and success measured through module marks. The relationship is not simple. Total abstainers and…
Descriptors: Foreign Countries, Interviews, Questionnaires, Grades (Scholastic)
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Jones, Geraldine; Edwards, Gabriele; Reid, Alan – ALT-J: Research in Learning Technology, 2009
In this paper we discuss a case study investigating how the academic and personal development of first year students on an undergraduate sports education degree can be supported and enhanced with mobile SMS (Short Message Service) communication. SMS-based technologies were introduced in response to students' particular needs (in transition to…
Descriptors: Higher Education, Focus Groups, Computer Assisted Instruction, Student Surveys
Rutter, Malcolm – ALT-J: Research in Learning Technology, 2006
This case study describes the use of a web-based synchronous chat application, run during computing tutorials. The chat room was moderated by a paid demonstrator, who assisted and encouraged students whenever possible. Most of the discussion was banter, which acted as a lubricant for relevant factual communication. Students were permitted a degree…
Descriptors: Distance Education, Cooperative Learning, Synchronous Communication, Communication Research
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Ellis, Robert A.; Goodyear, Peter; O'Hara, Agi; Prosser, Michael – ALT-J: Research in Learning Technology, 2007
This paper reports on an investigation into learning through discussions by undergraduate social work students. Second-year students studying psychology for social work experienced discussions began with face-to-face tutorials, and then continued for some time after online. This study used closed-ended questionnaires to investigate what students…
Descriptors: Student Experience, Social Work, Reflection, Undergraduate Students
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Bracher, Maggie; Collier, Richard; Ottewill, Roger; Shephard, Kerry – ALT-J: Research in Learning Technology, 2005
Video streaming has the potential to offer tutors a more flexible and accessible means of incorporating moving images into learning resources for their students than conventional video. Consideration is given to this assertion by drawing upon the experiences of staff and evidence from students at the University of Southampton in the use of a…
Descriptors: Health Personnel, Internet, Video Technology, Educational Technology
Vallance, Michael – ALT-J: Research in Learning Technology, 2007
This paper describes a method that utilized technology to collect and collate quantitative and qualitative data about pre-service teachers' use of networked technologies during a 12-week undergraduate course, and the impact of this use on their pedagogical beliefs regarding the integration of information and communications technology (ICT). The…
Descriptors: Diaries, Communications, Preservice Teacher Education, Preservice Teachers
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Wheeler, Steve – ALT-J: Research in Learning Technology, 2007
This paper explores the role played by communication technologies and study orientations in the amplification and reduction of transactional distance in blended learning. Factor analysis and structural equation modelling of different communication modes (face to face, email and telephone) revealed that students experience at least some…
Descriptors: Electronic Mail, Computer Mediated Communication, Synchronous Communication, Asynchronous Communication