Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 0 |
| Since 2017 (last 10 years) | 1 |
| Since 2007 (last 20 years) | 7 |
Descriptor
Source
Author
| Alexander, Amanda | 1 |
| Andrews, Barbara S. | 1 |
| Baytak, Ahmet | 1 |
| Eckerdal, Anna | 1 |
| Faesi, Chris | 1 |
| Fralinger, Barbara | 1 |
| Friedman, Adam M. | 1 |
| Godwin-Jones, Robert | 1 |
| Goodman, Alyssa A. | 1 |
| Heafner, Tina L. | 1 |
| Ho, Tuan | 1 |
| More ▼ | |
Publication Type
| Journal Articles | 9 |
| Reports - Descriptive | 5 |
| Reports - Evaluative | 4 |
| Reports - Research | 3 |
| Guides - Classroom - Teacher | 2 |
| Speeches/Meeting Papers | 1 |
Education Level
| Higher Education | 5 |
| Postsecondary Education | 4 |
| Elementary Secondary Education | 2 |
| Secondary Education | 2 |
| Elementary Education | 1 |
| Grade 5 | 1 |
Audience
| Practitioners | 2 |
| Teachers | 2 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Reima Saado Al-Jarf – Online Submission, 2021
This study reports 15 types of activities that EFL, linguistics and translation instructors at a sample of Saudi universities used in distance learning during the COVID-19 pandemic. Examples include searching for linguistic and translation key terms and concepts, problem-solving questions, online debates, summarizing a research paper, attending a…
Descriptors: Translation, English (Second Language), Second Language Learning, Second Language Instruction
Alexander, Amanda; Ho, Tuan – Art Education, 2015
Since the summer of 2006, the University of Texas at Arlington (UTA), in the Dallas/Ft. Worth metroplex, has invited secondary students to participate in their summer SEED program on campus. The program was developed by the Dean of the School of Architecture and the Chair of the Art + Art History Department. SEED (Strategies, Events, Episodes +…
Descriptors: Secondary School Students, Video Games, Experiential Learning, Summer Programs
Sanders, Nathan E.; Faesi, Chris; Goodman, Alyssa A. – Journal of Science Education and Technology, 2014
Educational technology has attained significant importance as a mechanism for supporting experiential learning of science concepts. However, the growth of this mechanism is limited by the significant time and technical expertise needed to develop such products, particularly in specialized fields of science. We sought to test whether interactive,…
Descriptors: Computer System Design, Computer Software, Learning Modules, Instructional Innovation
Godwin-Jones, Robert – Language Learning & Technology, 2012
Five years ago in the February, 2007, issue of LLT, I wrote about developments in digital video of potential interest to language teachers. Since then, there have been major changes in options for video capture, editing, and delivery. One of the most significant has been the rise in popularity of video-based storytelling, enabled largely by…
Descriptors: Video Technology, Videoconferencing, Handheld Devices, Electronic Publishing
Baytak, Ahmet; Land, Susan M.; Smith, Brian K. – Turkish Online Journal of Educational Technology - TOJET, 2011
This study investigated how children designed computer games as artifacts that reflected their understanding of nutrition. Ten 5th grade students were asked to design computer games with the software "Game Maker" for the purpose of teaching 1st graders about nutrition. The results from the case study show that students were able to…
Descriptors: Nutrition, Interaction, Programming, Grade 5
Peer reviewedVan Ryswyk, Hal – Journal of Chemical Education, 2005
Student-authored multimedia projects are an interesting and effective way to promote learning through extensive, focused writing. The equipment and software required to undertake such projects are readily available and straightforward to use with minimal training.
Descriptors: Methods Courses, Computer Software, Multimedia Materials, Student Developed Materials
Fralinger, Barbara; Owens, Russell – Journal of College Teaching & Learning, 2009
This paper expands upon previous research conducted on the effectiveness of implementing Microsoft MovieMaker (a digital video editing program) into the classroom. Sixty-one graduate and twenty undergraduate students from King's College and Rowan University took part in this study. Using the MovieMaker software to design student created tutorials…
Descriptors: Undergraduate Students, Student Attitudes, Distance Education, Graduate Students
Eckerdal, Anna; McCartney, Robert; Mostrom, Jan Erik; Ratcliffe, Mark; Zander, Carol – Computer Science Education, 2006
This paper examines the problem of studying and comparing student software designs. We propose semantic categorization as a way to organize widely varying data items. We describe how this was used to organize a particular multi-national, multi-institutional dataset, and present the results of this analysis: most students are unable to effectively…
Descriptors: Semantics, Computer Software, Classification, Computer System Design
Heafner, Tina L.; Friedman, Adam M. – Computers in the Schools, 2008
Web 2.0 software, in particular wikis, have the potential to allow students to become active contributors to the Internet and, as a result, restructure traditional learning environments. In this study, the effects of student-created wikis were evaluated through measures of student engagement, cognitive benefits, and student learning in both the…
Descriptors: Constructivism (Learning), Self Efficacy, Teaching Methods, Secondary School Students
Page, Marilyn – 1989
The incorporation of media and technology into the classroom does not ensure the enhancement of student learning. Research has shown that students learn more through active participation in their own learning process. From 1984 to 1987, a teacher's secondary social studies students were actively involved in the National History Day Program (NHDP),…
Descriptors: Audiovisual Aids, Class Activities, Computer Software, Educational Technology
Peer reviewedJackson, Chris – Canadian Social Studies, 1995
Maintains that photographs can be used to enhance instruction at all grade levels. Discusses the hardware, software, and process necessary to create both teacher-developed and student-developed photo compact disks. Also maintains that many commercial photo CDs are available royalty-free for the classroom. (CFR)
Descriptors: Computer Software, Computer Uses in Education, Educational Strategies, Educational Technology
Andrews, Barbara S. – 1997
Second language teachers are encouraged to assign multimedia projects to their students. They are challenging for the student to create, can effectively reinforce learning, and are a fun way for students to practice language skills. Rather than have students draw a poster or write a paper, the teacher can assign a presentation using a combination…
Descriptors: Authoring Aids (Programming), Classroom Techniques, Computer Software, Curriculum Development

Direct link
