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Vishwas Badhe; Ramkumar Rajendran; Jyoti Shaha – International Association for Development of the Information Society, 2024
Collaborative problem-solving (CPS) is a vital 21st-century skill. Ill-structured problems demand effective shared regulation from teams to enhance CPS success. While socially shared metacognitive regulation (SSMR) is crucial in CPS, a deeper understanding of its nature is needed. This study investigates the detailed operationalization of SSMR in…
Descriptors: Metacognition, Problem Solving, 21st Century Skills, Cooperative Learning
Miliou, Ourania; Angeli, Charoula – International Association for Development of the Information Society, 2023
In recent decades, the research community has focused on younger generations' technology readiness, known as The Digital Natives Debate. At the higher education level, this debate led to studies on the quality of digital technology use among undergraduate students. However, empirical investigations on how digital literacy programs can support…
Descriptors: Student Projects, Active Learning, Digital Literacy, Educational Quality
Stoica, Michael; Nizovtsev, Dmitri; Smith, Russell E. – International Association for Development of the Information Society, 2021
The paper details a course offering that centers on student transformational experience and self-efficacy growth in an international environment by merging business, entrepreneurship and cultural experiences. Self-efficacy is achieved through both a mastery experience, mastering a task and controlling the environment, and vicarious experience…
Descriptors: Course Descriptions, Self Efficacy, Transformative Learning, Entrepreneurship
Ahmad, Muhammad Ovais; Liukkunen, Kari – International Association for Development of the Information Society, 2019
Providing opportunities for students to work on real-world software development projects for real customers is critical to prepare students for the IT industry. Such projects help students to understand what they will face in the industry and experience real customer interaction and challenges in collaborative work. To provide this opportunity in…
Descriptors: Computer Software, Experiential Learning, Cooperative Learning, Computer Science Education
Smyrnova-Trybulska, Eugenia – International Association for Development of the Information Society, 2019
The article focuses on an overview of evolution, trends, methods, examples and analyses of the experience of e-learning. The author presents theoretical and practical aspects of the use of e-learning in higher education, based on her own long-time experience. The paper comprises a description of stages of e-learning evolution and discusses such…
Descriptors: Electronic Learning, Educational Trends, Educational Technology, Technology Uses in Education
Leppisaari, Irja – International Association for Development of the Information Society, 2019
In this paper we examine the kinds of mentoring models and practices employed in Finnish higher education and working-life to support continuous skill development, focusing especially on the working-life-centric digital mentoring of students. The theme interviews at 11 HE institutions and four enterprises were conducted as part of an eAMK project.…
Descriptors: Foreign Countries, Mentors, Higher Education, Skill Development
Levy, Dalit; Dor, Olga – International Association for Development of the Information Society, 2016
This paper is based on data gathered in a study conducted during the 2015 school year, in a reputable Israeli high school experimenting project-based learning (PBL) as part of an innovative pedagogy for the information age. The overall research goal was to investigate the teachers' views of PBL and the ways by which these views have changed…
Descriptors: Active Learning, Student Projects, Instructional Innovation, Teacher Attitudes
Brenner, Aimee M.; Hauser, Janel S. – International Association for Development of the Information Society, 2015
Students today share a unique characteristic in that they have all been raised in a digital era. Students from all socioeconomic levels have been impacted by digital media in one way or another, and many yearn to be engaged through the use of digital technologies in the classroom. One such digital project has sought to aid in meeting the need to…
Descriptors: Student Projects, Student Centered Learning, Computer Uses in Education, Computer Oriented Programs
Gobel, Peter; Kano, Makimi – International Association for Development of the Information Society, 2016
Digital storytelling projects provide a variety of opportunities for learning in the language classroom, but along with these opportunities come a number of challenges for both pedagogy and technology. This presentation describes an ongoing multi-method study into factors involved in task-based learning using digital storytelling. Using intact…
Descriptors: Story Telling, Performance Factors, Electronic Publishing, Statistical Analysis
Hoge, Brad – International Association for Development of the Information Society, 2013
Game-Based Learning (GBL) is a promising and engaging tool for STEM (Science, Technology, Engineering, and Mathematics) learning. How GBL promotes content learning and mastery is unknown, however. For GBL to be more than an engaging tool for delivery of basic knowledge, it must be designed to achieve the goals of Project-Based Learning (PBL). PBL…
Descriptors: Educational Games, Active Learning, Inquiry, Student Projects
Acheson, Lingma Lu – International Association for Development of the Information Society, 2014
Learning is most effective when accompanied by doing. If someone desires to become a baseball player, being told how to play the game, watching others play and even understanding the rules of the game are mostly ineffective if the individual never "swings the bat". This paper outlines the implementation of this method (swinging the bat)…
Descriptors: Active Learning, Experiential Learning, Computer Science Education, Industry
Magro, Graça; de Carvalho, Joaquim Ramos; Marcelino, Maria José – International Association for Development of the Information Society, 2014
History learning is many times considered dull and demotivating by young students. Probably this is due because the learning process is disconnected from these students' reality and experience. One possible way to overcome this state of matters is to use technology like mobile devices with georeferencing software and local history and heritage…
Descriptors: Local History, History Instruction, Learning Processes, Technology Uses in Education
Kröber, Cindy; Münster, Sander – International Association for Development of the Information Society, 2014
This project seminar aims at creating and evaluating a manual for interdisciplinary projects as part of a learning process. Working together, pedagogies and students from different disciplines assess tools and recommendations for successful collaborations while developing an app for the cathedral in Freiberg. As part of the project the students…
Descriptors: Interdisciplinary Approach, Seminars, Learning Processes, Cooperative Learning
Sampson, Demetrios G., Ed.; Spector, J. Michael, Ed.; Ifenthaler, Dirk, Ed.; Isaias, Pedro, Ed. – International Association for Development of the Information Society, 2014
These proceedings contain the papers of the 11th International Conference on Cognition and Exploratory Learning in the Digital Age (CELDA 2014), October 25-27, 2014, which has been organized by the International Association for Development of the Information Society (IADIS) and endorsed by the Japanese Society for Information and Systems in…
Descriptors: Conference Papers, Teaching Methods, Technological Literacy, Technology Uses in Education

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