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Zhan, Wei; Wang, Jyhwen; Vanajakumari, Manoj; Johnson, Michael D. – Advances in Engineering Education, 2018
This paper discusses an initiative called Product Innovation and Development (PID) that was launched at Texas A&M University. The goal of PID is to create a high impact learning environment that focuses on innovative product development. Undergraduate students are hired to develop innovative new products. The student teams generate ideas for…
Descriptors: Engineering Technology, Educational Environment, Undergraduate Students, Innovation
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Alexander, Amanda; Ho, Tuan – Art Education, 2015
Since the summer of 2006, the University of Texas at Arlington (UTA), in the Dallas/Ft. Worth metroplex, has invited secondary students to participate in their summer SEED program on campus. The program was developed by the Dean of the School of Architecture and the Chair of the Art + Art History Department. SEED (Strategies, Events, Episodes +…
Descriptors: Secondary School Students, Video Games, Experiential Learning, Summer Programs
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Tarter, Jim; Beal, Brent D. – Journal of Learning in Higher Education, 2013
As faculty charged with the continued development and delivery of our college's capstone strategy course, we implemented a student-written, faculty-facilitated (SWIF) case project into the curriculum beginning in the spring semester of 2011. Our objective was to integrate three main areas of our professional lives: teaching (i.e. student…
Descriptors: Undergraduate Students, Program Implementation, Student Projects, Student Developed Materials
Monahan, Susan; Susong, Dee – Learning & Leading with Technology, 1996
Describes two multimedia projects at Brentwood Elementary School (Austin, Texas) that are models for training teachers, and students with special needs, about technology. Students authored a multimedia slide show and created HyperStudio stacks about Texas wildlife. The projects increased motivation and improved reading, writing, problem-solving,…
Descriptors: Computer Assisted Instruction, Elementary Education, Hypermedia, Learning Activities