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Showing 1 to 15 of 73 results Save | Export
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Inas Sausan; Elda Frediana Rety Kartika; Faizal Akhmad Adi Masbukhin; Sukma Wahyu Wijayanti; Ayu Fahimah Diniyah Wathi; Dola Suciana – Journal of Chemical Education, 2025
STEAM (Science, Technology, Engineering, Arts, Mathematics) learning is designed to contextualize the abstract concepts of science in chemistry learning. Integration STEAM in chemistry learning needs a learning model to help students understand real-world problems. For this reason, STEAM-PBL (Project Based Learning) was employed. This paper…
Descriptors: Science Education, Chemistry, Information Sources, Social Media
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Anna Khalemsky; Roy Gelbard; Yelena Stukalin – Journal of Statistics and Data Science Education, 2025
Classification, a fundamental data analytics task, has widespread applications across various academic disciplines, such as marketing, finance, sociology, psychology, education, and public health. Its versatility enables researchers to explore diverse research questions and extract valuable insights from data. Therefore, it is crucial to extend…
Descriptors: Classification, Undergraduate Students, Undergraduate Study, Data Science
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G. Mauricio Mejía; Yumeng Xie; Luca Simeone; Stephanie Tomlin – International Journal of Art & Design Education, 2025
As design becomes more oriented towards strategy, services and systems, design learning is no longer something apprentices can develop only with masters' input and critique. Further, the experimentation and reflection commonly occurring inside studio-based education is insufficient. Real-world or live projects offer an alternative to learning…
Descriptors: Design, Art Education, Strategic Planning, Skill Development
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Michael J. Hogan; Adam Barton; Alison Twiner; Cynthia James; Farah Ahmed; Imogen Casebourne; Ian Steed; Pamela Hamilton; Shengpeng Shi; Yi Zhao; Owen M. Harney; Rupert Wegerif – Irish Educational Studies, 2025
Collective Intelligence (CI) is important for groups that seek to address shared problems. CI in human groups can be mediated by educational technologies. The current paper presents a framework to support design thinking in relation to CI educational technologies. Our framework is grounded in an organismic-contextualist developmental perspective…
Descriptors: Intelligence, Educational Technology, Problem Solving, Group Behavior
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Lili Zhang – Educational Technology Research and Development, 2025
Group awareness tools have garnered significant interest within the realm of computer-supported collaborative learning (CSCL), as they foster collaborative learning behaviors. However, in the context of a CSCL environment devoid of rich technologies, supporting group awareness is challenging. Contextualized in a teacher professional development…
Descriptors: Cooperative Learning, Computer Assisted Instruction, College Students, Foreign Countries
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Nailul Himmi; Dian Armanto; Zul Amry – Science Insights Education Frontiers, 2025
Project Based Learning (PjBL) has emerged as a promising approach in mathematics education. This study aims to analyze the implementation of project-based learning (PjBL) internationally in mathematics education and to identify the underlying learning theories, such as the method of writing an article through SLR. A systematic literature review…
Descriptors: Literature Reviews, Foreign Countries, Active Learning, Student Projects
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Ilham Marnola; I Nyoman Sudana Degeng; Saida Ulfa; Henry Praherdhiono – Journal of Educators Online, 2025
This research aims to develop an online Project-Based Collaborative Learning (PBL) model design by utilizing an asynchronous Online Discussion Forum (ODF) that can systematically direct teachers or lecturers as facilitators in learning, and how experts think about the design. Using the Research and Development (R&D) method, this design was…
Descriptors: Instructional Design, Models, Active Learning, Student Projects
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David M. Woods; Andrea Hulshult – Information Systems Education Journal, 2025
IT/IS educators continue to work to develop content and activities for teaching Agile practices, processes, and methodologies to their courses to ensure students have the skills expected by businesses. Given the wide range of tools and technologies that fall under the umbrella of Agile and the wide range of places where Agile is applied, educators…
Descriptors: Information Technology, Information Science Education, Computer Science Education, Teaching Methods
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Henrique Mohallem Paiva; Flávia Maria Santoro; Victor Takashi Hayashi; Bianca Cassemiro Lima – IEEE Transactions on Education, 2025
Contribution: This article analyzes student assessment within a computing faculty employing a full project-based learning (PBL) approach. Examining 2078 final grades across 60 classes and periods, the study reveals a significant correlation between graded self-studies, exams, and projects. This result contributes to understanding the reliability…
Descriptors: Student Evaluation, Computer Science Education, College Faculty, Correlation
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Madhav Sharma; Roger McHaney – Decision Sciences Journal of Innovative Education, 2025
Many management information systems (MIS) faculty have adopted a project-oriented approach in their systems analysis and design courses. In these courses, students use a software development methodology to create a web or mobile application project, which can be based on a predefined case or developed for an external stakeholder. Because most…
Descriptors: Computer Software, Artificial Intelligence, Instructional Design, Computer Science Education
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Peidi Gu; Zui Cheng; Cheng Miaoting; John Poggio; Yan Dong – Journal of Computer Assisted Learning, 2025
Background: Today, the importance of STEM (Science, Technology, Engineering and Mathematics) education and training is widely recognised and accepted. Computer programming courses have become essential in higher education to nurture students' programming, analysis and computational skills, which are vital for success in all STEM fields and areas.…
Descriptors: Active Learning, Student Projects, Individualized Instruction, Student Motivation
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Wendy Haw; Adam Crawford – Journal of Learning Development in Higher Education, 2025
This article illustrates the potential for hackathons to serve as an innovative educational tool in addressing the underrepresentation of minority communities in science, technology, engineering, and mathematics (STEM) fields. Using Merced, California--a region recognised for its agricultural economy, socioeconomic disparities, and diverse…
Descriptors: Programming, Computer Science Education, Disproportionate Representation, STEM Education
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Fengjiao Tu; Linjing Wu; Kinshuk; Junhua Ding; Haihua Chen – Education and Information Technologies, 2025
With the development of information and communication technology, project-based learning (PBL) has become an important pedagogical approach. Group leaders are critical in PBL, and prestige influences learner leadership. Regulation affects learners' prestige, but research on their relationship is lacking. Through content analysis and epistemic…
Descriptors: Learning Processes, Reputation, Active Learning, Student Projects
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Friza Isnaeni; Entin Daningsih; T. Titin – Journal of Biological Education Indonesia (Jurnal Pendidikan Biologi Indonesia), 2025
Fish pekasam is a traditional fish fermentation product that can be used in biotechnology learning through the Project-Based Learning (PjBL) model. However, the use of PjBL by teachers remains low due to difficulties in developing learning instruments. This study aimet to develop PjBL learning instruments for making fish pekasam, reflecting local…
Descriptors: Active Learning, Student Projects, Biotechnology, Foreign Countries
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Yongzhi Zhou; Nirat Jantharajit; Sarit Srikhao – Asian Journal of Contemporary Education, 2025
This study scrutinizes the influence of project-based learning (PBL) and inquiry-based learning (IBL) on fourth graders' teamwork skills and critical thinking in math classes. A historical review reveals that while they have positive effects in multiple fields, their sole use in elementary math teaching is yet to be explored. 55 fourth-grade…
Descriptors: Active Learning, Student Projects, Inquiry, Teaching Methods
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