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Faheem Ohri; Megan R. Westmore; Latisha Thomas; Priyanjali Chakraborty; Rebecca L. Mauldin – Open Praxis, 2024
Open Educational Resources (OER) and renewable assignments that create OER are closely related and promote access to knowledge, collaboration, and community engagement. Through both, PhD students can contribute to the advancement of open education while enhancing their own learning and professional development. Despite many advantages, OER and…
Descriptors: Open Educational Resources, Social Work, Doctoral Programs, Assignments
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Tamara Thiele; Damien Homer – International Journal for Students as Partners, 2023
This article explores the use of co-creation as an approach for involving university students in the development of educational initiatives for widening participation (WP) in higher education (HE) during the COVID-19 pandemic. At present, research and guidance looking at how co-creation practices can enable the production of such initiatives…
Descriptors: Disadvantaged Youth, Student Developed Materials, College Students, Cooperation
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Talmi, Iris; Hazzan, Orit; Katz, Reuven – Higher Education Studies, 2018
The 21st century is characterized by new technological developments and a rapid pace of change, challenging the academy to educate students for a future employment market characterized by change and uncertainty. This market requires practitioners to develop a broad set of skills, so-called "21st-century skills," along with more focused…
Descriptors: Undergraduate Students, Student Motivation, Engineering Education, Student Projects
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Abdelmalak, Mariam Mousa Matta – International Journal of Teaching and Learning in Higher Education, 2016
The purpose of the current comparative multiple-case study was to understand graduate students' perceptions of the collaborative construction of course assignments. Data were gathered from the graduate student interviews, class observations, and relevant student artifacts. With this collected data, six case studies were generated. The study…
Descriptors: Teacher Student Relationship, Graduate Students, Student Attitudes, Case Studies
Meyer, Marc E. – Health Education (Washington D.C.), 1983
A sampling of puzzles and games produced by students at North Rockland High School (New York) are presented as an example of a way student-designed activities can be used to cover a specific unit within the health education curriculum. Produced by 9th and 10th graders, the unit on alcohol consists of puzzles and word games using related vocabulary…
Descriptors: Alcohol Education, Educational Games, Health Education, Learning Activities
Trott, Jim W. – Man/Society/Technology, 1975
The experiences of one industrial arts (IA) program, which utilized students in many capacities in making instructional videotapes, are recounted; three important items of equipment are discussed, and several ways of using videotape in various areas of an IA program are described. (AJ)
Descriptors: High Schools, Industrial Arts, Instructional Films, Learning Activities
Jacobs, George – Guidelines, 1993
The practice of supplementing language textbooks with input from students is recommended as a way to increase learner understanding and motivation. Several general language learning activities adapted to contain an environmental theme are described. It is suggested that the environmental theme helps promote lifelong learning. (Contains 15…
Descriptors: Classroom Techniques, Cooperative Learning, Environmental Education, Foreign Countries
Dwyer, Edward J.; Dwyer, Evelyn – 1997
The road to competence in writing is best paved with joyful experiences, especially early experiences with writing in the elementary school. One such experience is writing a story and making a beautiful cloth-bound book. Materials needed, which are easily obtained, are: (1) a commercially produced material called Heat-N-Bond (Ultra); (2) mat board…
Descriptors: Childrens Art, Classroom Techniques, Creative Activities, Elementary Education
Peterson, Marla – American Vocational Journal, 1974
Descriptors: Career Education, Interdisciplinary Approach, Self Actualization, Self Concept
Billings, Karen – 1982
Many computerized educational activities are controlled by the student as well as by the hardware or software being used. When the student can make decisions that will affect the responses of the computer, the computer becomes a tool for exploration and is not merely a vehicle for delivering instruction. Some of the activities that involve student…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Programs, Elementary Secondary Education
Boloz, Sigmund A.; Loughrin, Patricia L. – 1982
First implemented in 1980, the Ganado Language Arts Development (GLAD) Project is a kindergarten through grade 3 writing program that has published 31 volumes of student writing. Three primary goals guide the project: (1) to develop the foundation for literacy in each of its students, (2) to expand and enrich the pedagogical competencies of each…
Descriptors: Language Enrichment, Parent Participation, Primary Education, Program Descriptions
Passe, Jeff – 1996
In recent years, schools have been moving away from centralized decision making, granting teachers the authority to determine course content. This book explores the concept of including students in curricular decision making. Chapter 1 explains why students at all grade levels should be involved in choosing topics of study. Educational research…
Descriptors: Active Learning, Curriculum Development, Elementary Secondary Education, Learning Motivation
Page, Marilyn – 1989
The incorporation of media and technology into the classroom does not ensure the enhancement of student learning. Research has shown that students learn more through active participation in their own learning process. From 1984 to 1987, a teacher's secondary social studies students were actively involved in the National History Day Program (NHDP),…
Descriptors: Audiovisual Aids, Class Activities, Computer Software, Educational Technology
Bazeli, Marilyn – 1997
When students become actively involved in technology productions they develop learning skills, communication skills, and visual analysis skills, all of which are applied to real-life learning within the classroom curriculum. Students participate in all stages of the production projects, which proves to be motivating for the students and allows the…
Descriptors: Audiovisual Aids, Class Activities, Computer Uses in Education, Cooperative Learning
Wang, Yu-mei – 1999
This paper reports on an experimental multimedia project in a preservice teacher education course at the University of Guam. The multimedia project was aligned with the critical pedagogy in cultivating transformative intellectuals. Participants of the project investigated critical issues in their communities and presented their projects by using a…
Descriptors: Community Change, Community Education, Computer Uses in Education, Educational Technology