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Ashish Gurung; Jionghao Lin; Zhongtian Huang; Conrad Borchers; Ryan S. Baker; Vincent Aleven; Kenneth R. Koedinger – International Educational Data Mining Society, 2025
Prior work has developed a range of automated measures ("detectors") of student self-regulation and engagement from student log data. These measures have been successfully used to make discoveries about student learning. Here, we extend this line of research to an underexplored aspect of self-regulation: students' decisions about when to…
Descriptors: Decision Making, Computer Software, Tutoring, Electronic Learning
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Vimbi Petrus Mahlangu – Discourse and Communication for Sustainable Education, 2024
This study investigates the amount of time that convicts dedicate to studying through e-learning while in jail, with the goal of comprehending their drive despite difficult living conditions. The qualitative research was carried out at a jail in Namibia, using interviews as the method of data collection, in accordance with an interpretive…
Descriptors: Foreign Countries, Institutionalized Persons, Correctional Education, Correctional Institutions
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Beena Joseph; Sajimon Abraham – Knowledge Management & E-Learning, 2023
Currently, the majority of e-learning lessons created and disseminated advocate a "one-size-fits-all" teaching philosophy. The e-learning environment, however, includes slow learners in a noticeable way, just like in traditional classroom settings. Learning analytics of educational data from a learning management system (LMS) have been…
Descriptors: Electronic Learning, Learning Management Systems, Slow Learners, Educational Environment
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Ghergulescu, Ioana; Muntean, Cristina Hava – International Journal of Artificial Intelligence in Education, 2016
Engagement influences participation, progression and retention in game-based e-learning (GBeL). Therefore, GBeL systems should engage the players in order to support them to maximize their learning outcomes, and provide the players with adequate feedback to maintain their motivation. Innovative engagement monitoring solutions based on players'…
Descriptors: Case Studies, Questionnaires, Electronic Learning, Educational Games
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Moore, David; Williams, Robert L., II; Luo, Tian; Karadogan, Ernur – Journal of Interactive Learning Research, 2013
Research on haptic feedback has demonstrated limited empirical evidence of its positive learning effects. This research contrasts supportive anecdotal evidence and reports of increased motivation. In an attempt to unify these contrasting results we attempted to identify empirical evidence supporting haptic feedback's effect on learning by…
Descriptors: Feedback (Response), Sensory Experience, Achievement Gains, Learning
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Terras, Melody M.; Ramsay, Judith – British Journal of Educational Technology, 2015
Massive open online courses (MOOCs) offer an exciting range of opportunities to widen access and participation in education. The massive and open nature of MOOCs places the control of learning at the discretion of the learner. Therefore, it is essential to understand learner behaviour. This paper examines the psychological considerations inherent…
Descriptors: Online Courses, Open Education, Performance Factors, Barriers
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Sitzmann, Traci; Johnson, Stefanie K. – Journal of Applied Psychology, 2012
Planning plays an instrumental role in prominent self-regulation theories (e.g., action regulation, control, goal setting), yet as a scientific community we know little about how people carry out their learning plans. Using an experimental field study, we implemented a repeated-measures intervention requiring trainees to create a plan for when,…
Descriptors: Student Motivation, Time on Task, Program Effectiveness, Goal Orientation
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Stark, Robin; Krause, Ulrike-Marie – Learning Environments Research, 2009
Starting from difficulties that students display when they deal with correlation analysis, an e-learning environment ("Koralle") was developed. The design was inspired by principles of situated and example-based learning. In order to facilitate reflective processes and thus enhance learning outcomes, reflection prompts were integrated into the…
Descriptors: Experimental Groups, Control Groups, Computer Assisted Instruction, Correlation