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Brooks, Eva; Sjöberg, Jeannette – Designs for Learning, 2022
The presence of digital technologies in classroom settings is relentlessly getting stronger and has shown to have powerful playful qualities. In recent years, digital game-based learning (DGBL) has been introduced in schools. In this paper we explore game-based design activities to unfold playful and creative actions and interactions among…
Descriptors: Foreign Countries, Elementary School Students, Grade 3, Game Based Learning
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Johnston, Bryan; El-Arabi, Ahmad; Tuomela, Krista; Nelson, David – Health Education Journal, 2019
Background: Children in the USA face increasing nutrition-related health risks, including obesity rates of 16.9% -- a figure that has more than tripled over the past four decades. Nutrition education is beneficial to improve children's health through obesity prevention and the promotion of healthy habits, and the elementary school years are a key…
Descriptors: Urban Youth, Medical Students, Nutrition Instruction, Elementary School Students
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Ulusoy, Mustafa – Early Childhood Education Journal, 2019
The goals of this formative experiment were threefold: (a) to teach the story/visual elements and characteristics of picturebooks to pre-service teachers (PSTs) from the classroom teacher education department and to help them use these elements with elementary school students, (b) to enable the PSTs to create original self-published picturebooks…
Descriptors: Preservice Teachers, Grade 3, Grade 4, Picture Books
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Ness, Molly – Reading Improvement, 2017
As they are naturally curious about the world around them, young children ask lots and lots of questions. In classrooms today, however, there seems to be little space for these student-generated questions as teachers are more likely to pose the questions. Research indicates that question generation is an effective strategy to motivate young…
Descriptors: Questioning Techniques, Student Developed Materials, Thinking Skills, Common Core State Standards
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Huang, Yun-Yin; Liu, Chen-Chung; Wang, Yu; Tsai, Chin-Chung; Lin, Hung-Ming – Educational Technology & Society, 2017
English proficiency difference among students is a challenging pedagogical issue in EFL classrooms worldwide. Collaborative digital storytelling has been adopted in language learning settings to increase motivation and engagement, especially for young learners. However, it remains unknown whether students of different proficiency levels can…
Descriptors: Foreign Countries, Elementary School Students, Urban Schools, Grade 3