Publication Date
| In 2026 | 0 |
| Since 2025 | 1 |
| Since 2022 (last 5 years) | 2 |
| Since 2017 (last 10 years) | 4 |
| Since 2007 (last 20 years) | 4 |
Descriptor
| Active Learning | 4 |
| Learning Analytics | 4 |
| Student Behavior | 4 |
| Learner Engagement | 3 |
| Computer Games | 2 |
| Educational Games | 2 |
| Educational Technology | 2 |
| Independent Study | 2 |
| Learning Processes | 2 |
| Online Courses | 2 |
| Prediction | 2 |
| More ▼ | |
Source
| Educational Technology… | 1 |
| Interactive Learning… | 1 |
| International Association for… | 1 |
| Journal of Learning Analytics | 1 |
Author
Publication Type
| Journal Articles | 3 |
| Reports - Research | 3 |
| Collected Works - Proceedings | 1 |
Education Level
Audience
Location
| Germany | 1 |
| Italy | 1 |
| United Arab Emirates | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Linyu Yu; Peter F. Halpin; Matthew L. Bernacki; Sirui Ren; Robert D. Plumley; Jeffrey A. Greene – Journal of Learning Analytics, 2025
Digital traces have been used to measure self-regulated learning (SRL), yet the validity of inferences made about these traces has often been questioned. Recently, researchers have used multiple channels of data -- including digital traces, verbalizations, and self-reports -- to validate inferences about individual SRL events. Research on the…
Descriptors: Learning Analytics, Independent Study, Learning Processes, Undergraduate Students
Gallego-Romero, Jesús Manuel; Alario-Hoyos, Carlos; Estévez-Ayres, Iria; Delgado Kloos, Carlos – Educational Technology Research and Development, 2020
Massive Open Online Courses (MOOCs) can be enhanced with the so-called learning-by-doing, designing the courses in a way that the learners are involved in a more active way in the learning process. Within the options for increasing learners' interaction in MOOCs, it is possible to integrate (third-party) external tools as part of the instructional…
Descriptors: Learner Engagement, Student Behavior, Learning Analytics, Online Courses
Liu, Min; Li, Chenglu; Pan, Zilong; Pan, Xin – Interactive Learning Environments, 2023
More research is needed on how to best use analytics to support educational decisions and design effective learning environments. This study was to explore and mine the data captured by a digital educational game designed for middle school science to understand learners' behavioral patterns in using the game, and to use evidence-based findings to…
Descriptors: Computer Games, Educational Games, Instructional Design, Instructional Effectiveness
Sampson, Demetrios G., Ed.; Ifenthaler, Dirk, Ed.; Isaías, Pedro, Ed. – International Association for Development of the Information Society, 2021
These proceedings contain the papers of the 18th International Conference on Cognition and Exploratory Learning in the Digital Age (CELDA 2021), held virtually, due to an exceptional situation caused by the COVID-19 pandemic, from October 13-15, 2021, and organized by the International Association for Development of the Information Society…
Descriptors: Computer Simulation, Open Educational Resources, Telecommunications, Handheld Devices

Peer reviewed
Direct link
